Player Matchup

Vamana
Vamana
HYHC-ike
Vamana
Level 148
God Stats
90W - 53L
1,736 SR
Queue Stats
207W - 156L
1,585 Elo+
Party 2
Skadi
Skadi
KenpoKreed
Skadi
Level 154
God Stats
2W - 2L
1,713 SR
Queue Stats
115W - 113L
1,720 Elo+
Party 2
Danzaburou
Danzaburou
cosmos_panini
Danzaburou
Level 144
God Stats
2W - 1L
1,693 SR
Queue Stats
416W - 386L
1,558 Elo+
Party 2
Ymir
Ymir
hyperwolf21
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
xsephirothx7
Baron Samedi
Level 158
God Stats
17W - 16L
1,595 SR
Queue Stats
436W - 448L
1,585 Elo+
Solo
Team Averages
Level 148
1,648 SR
1,606 Elo+

VS

Team Averages
Level 142
1,726 SR
1,598 Elo+
Neith
Neith
Cody10187
Neith
Level 160
God Stats
5W - 0L
1,843 SR
Queue Stats
113W - 106L
1,582 Elo+
Party 1
Cerberus
Cerberus
Darkman2011
Cerberus
Level 85
God Stats
15W - 5L
1,596 SR
Queue Stats
16W - 10L
1,580 Elo+
Party 1
Lancelot
Lancelot
Dr Buffalo 117
Lancelot
Level 159
God Stats
2W - 2L
1,582 SR
Queue Stats
40W - 49L
1,513 Elo+
Party 1
Loki
Loki
Jayfeather777
Loki
Level 157
God Stats
2W - 0L
1,862 SR
Queue Stats
40W - 30L
1,614 Elo+
Party 1
Vulcan
Vulcan
uDasher
Vulcan
Level 148
God Stats
3W - 2L
1,746 SR
Queue Stats
53W - 38L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HYHC-ike
Vamana
20
3 / 5 / 1
15,925
531
20,503
43,105
34,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
20
2 / 9 / 6
14,500
483
15,132
29,401
11,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
cosmos_panini
Danzaburou
20
3 / 10 / 3
15,363
512
20,376
29,379
11,550
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 7
12,324
411
9,172
37,145
40,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
xsephirothx7
Baron Samedi
20
4 / 9 / 1
14,238
475
20,738
30,688
19,736
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cody10187
Neith
20
8 / 2 / 15
18,165
606
26,043
19,827
13,024
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Darkman2011
Cerberus
20
2 / 4 / 14
14,702
490
8,816
41,564
57,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
20
6 / 2 / 7
17,156
572
28,437
31,571
38,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
16 / 4 / 8
18,710
624
27,868
30,611
16,006
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
uDasher
Vulcan
20
9 / 1 / 13
19,331
644
49,774
17,958
11,926
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
13
Kills
41
41
Deaths
13
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
Cody10187
Neith
8
2
15
7.75
W
Cerberus
Darkman2011
Cerberus
2
4
14
2.25
W
Lancelot
6
2
7
4.75
L
Vamana
HYHC-ike
Vamana
3
5
1
0.7
W
16
4
8
5
L
Skadi
2
9
6
0.56
L
Danzaburou
cosmos_panini
Danzaburou
3
10
3
0.45
L
1
8
7
0.56
W
Vulcan
uDasher
Vulcan
9
1
13
15.5
L
Baron Samedi
xsephirothx7
Baron Samedi
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,921
Damage
140,938
169,718
Taken
141,531
117,810
Mitigated
136,644
33,030
Healing
46,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cody10187
Neith
26,043
8,102
0
7,380
19,827
13,024
13,309
4,012
15,815
0
187,637
W
Cerberus
Darkman2011
Cerberus
8,816
943
294
10,931
41,564
57,591
228
10,748
29,778
58,251
0
W
Lancelot
28,437
5,389
0
13,361
31,571
38,097
1,169
3,051
28,520
0
156,633
L
Vamana
HYHC-ike
Vamana
20,503
10,011
0
11,770
43,105
34,167
1,032
12,000
30,826
0
158,395
W
27,868
10,726
0
10,663
30,611
16,006
124
8,397
21,894
0
169,876
L
Skadi
15,132
6,462
0
2,489
29,401
11,404
0
4,571
24,611
0
146,483
L
Danzaburou
cosmos_panini
Danzaburou
20,376
10,677
0
7,832
29,379
11,550
3,580
10,619
18,607
0
138,717
L
9,172
2,679
0
3,588
37,145
40,953
140
17,046
19,873
27,774
0
W
Vulcan
uDasher
Vulcan
49,774
9,310
0
3,371
17,958
11,926
892
7,763
10,195
217,149
0
L
Baron Samedi
xsephirothx7
Baron Samedi
20,738
534
1,422
5,929
30,688
19,736
1,032
14,035
16,295
119,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,350
Gold Earned
88,064
869
Minions Killed
1,064
0
Camps Cleared
0
2,691,533
Distance Traveled
3,071,800
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,165
606
254
8
0
529,148
0
W
Cerberus
14,702
490
97
3
0
527,929
0
W
Lancelot
17,156
572
218
7
0
698,567
5
L
Vamana
15,925
531
259
9
0
593,576
10
W
Loki
18,710
624
190
6
0
647,589
12
L
Skadi
14,500
483
180
6
0
560,714
2
L
Danzaburou
15,363
512
202
7
0
485,271
0
L
Ymir
12,324
411
33
1
0
558,195
13
W
Vulcan
19,331
644
305
10
0
668,567
6
L
Baron Samedi
14,238
475
195
7
0
493,777
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role