Player Matchup

Medusa
Medusa
BarioLuvBario
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
ElvoBelvo
Baron Samedi
Level 32
God Stats
8W - 5L
1,462 SR
Queue Stats
52W - 73L
1,385 Elo+
Solo
Loki
Loki
OrionKuKulKan
Loki
Level 121
God Stats
9W - 6L
1,674 SR
Queue Stats
212W - 172L
1,579 Elo+
Party 2
Horus
Horus
Puulsek
Horus
Level 43
God Stats
6W - 4L
1,673 SR
Queue Stats
178W - 126L
1,583 Elo+
Party 2
Khepri
Khepri
YousefSafa2004
Khepri
Level 85
God Stats
2W - 4L
1,514 SR
Queue Stats
20W - 24L
1,518 Elo+
Party 1
Team Averages
Level 58
1,564 SR
1,548 Elo+

VS

Team Averages
Level 47
1,616 SR
1,632 Elo+
Arachne
Arachne
CapitanPava
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3
Poseidon
Poseidon
LaMacetadetumama
Poseidon
Level 53
God Stats
1W - 2L
1,607 SR
Queue Stats
37W - 32L
1,563 Elo+
Party 4
Ymir
Ymir
SlimyTentacles
Ymir
Level 45
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 2L
1,515 Elo+
Solo
Izanami
Izanami
natrhnj
Izanami
Level 49
God Stats
8W - 3L
1,829 SR
Queue Stats
40W - 41L
1,589 Elo+
Party 4
Chaac
Chaac
pepitopinpi
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,358
520
18,234
16,956
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ElvoBelvo
Baron Samedi
13
3 / 4 / 0
8,779
488
5,095
10,479
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 2
9,435
524
7,305
12,279
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Puulsek
Horus
19
5 / 0 / 2
12,137
674
14,808
14,255
14,662
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 2 / 7
9,459
526
5,842
13,587
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CapitanPava
Arachne
14
3 / 3 / 0
8,235
458
7,109
18,626
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 1
9,628
535
15,193
14,773
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 4 / 2
6,590
366
6,722
17,792
13,207
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
natrhnj
Izanami
12
1 / 3 / 0
7,260
403
7,347
11,005
4,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 0
8,106
450
5,343
12,969
6,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
10
10
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Arachne
CapitanPava
Arachne
3
3
0
1
W
Baron Samedi
ElvoBelvo
Baron Samedi
3
4
0
0.75
L
5
4
1
1.38
W
2
3
2
1
W
Horus
Puulsek
Horus
5
0
2
6
L
0
4
2
0.25
W
1
2
7
2.25
L
Izanami
natrhnj
Izanami
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,284
Damage
41,714
67,556
Taken
75,165
47,115
Mitigated
36,900
32,114
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,234
9,462
0
10,795
16,956
8,951
306
7,437
9,519
0
99,989
L
Arachne
CapitanPava
Arachne
7,109
4,920
0
5,296
18,626
7,641
0
1,974
16,652
0
72,130
W
Baron Samedi
ElvoBelvo
Baron Samedi
5,095
0
520
3,074
10,479
5,438
0
4,139
6,340
48,239
0
L
15,193
3,266
0
5,879
14,773
5,284
0
3,628
11,145
89,684
0
W
7,305
2,193
0
6,236
12,279
5,223
0
1,930
10,349
0
83,546
W
Horus
Puulsek
Horus
14,808
7,111
516
7,381
14,255
14,662
1,527
1,587
12,668
0
104,719
L
6,722
2,628
346
4,963
17,792
13,207
195
3,714
14,078
24,499
0
W
5,842
939
0
3,592
13,587
12,841
0
7,241
6,346
21,257
0
L
Izanami
natrhnj
Izanami
7,347
4,430
0
1,560
11,005
4,278
677
1,621
9,384
0
57,906
L
5,343
1,292
0
4,550
12,969
6,490
608
0
12,969
0
50,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,168
Gold Earned
39,819
595
Minions Killed
487
0
Camps Cleared
0
1,674,730
Distance Traveled
1,654,663
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,358
520
137
8
0
318,236
5
L
Arachne
8,235
458
114
6
0
386,434
4
W
Baron Samedi
8,779
488
79
4
0
249,777
1
L
Poseidon
9,628
535
159
9
0
331,532
5
W
Loki
9,435
524
135
8
0
388,954
5
W
Horus
12,137
674
205
11
0
367,910
1
L
Ymir
6,590
366
18
1
0
292,708
4
W
Khepri
9,459
526
39
2
0
349,853
3
L
Izanami
7,260
403
97
5
0
324,089
0
L
Chaac
8,106
450
99
6
0
319,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role