Player Matchup

Gilgamesh
Gilgamesh
Darkóc
Gilgamesh
Level 154
God Stats
1W - 2L
1,643 SR
Queue Stats
32W - 33L
1,589 Elo+
Party 1
Hachiman
Hachiman
jaryuki
Hachiman
Level 6
God Stats
0W - 2L
1,792 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
mate0828
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,563 Elo+
Party 1
Hera
Hera
n1ven
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,563 Elo+
Party 1
Ra
Ra
szkristof2k
Ra
Level 89
God Stats
0W - 2L
1,227 SR
Queue Stats
9W - 14L
1,563 Elo+
Party 1
Team Averages
Level 76
1,532 SR
1,556 Elo+

VS

Team Averages
Level 85
1,417 SR
1,521 Elo+
Izanami
Izanami
LauriClaro
Izanami
Level 13
God Stats
5W - 2L
1,280 SR
Queue Stats
58W - 56L
1,610 Elo+
Solo
Loki
Loki
V3n0m Cz
Loki
Level 119
God Stats
4W - 6L
1,272 SR
Queue Stats
54W - 94L
1,367 Elo+
Solo
Poseidon
Poseidon
Z0RDIAN
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,597 Elo+
Solo
Heimdallr
Heimdallr
benbro657
Heimdallr
Level 119
God Stats
2W - 0L
1,579 SR
Queue Stats
9W - 7L
1,562 Elo+
Solo
Nu Wa
Nu Wa
lennyyyyyamk
Nu Wa
Level 148
God Stats
11W - 7L
1,452 SR
Queue Stats
257W - 278L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkóc
Gilgamesh
15
1 / 4 / 5
9,460
676
11,057
18,253
15,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
jaryuki
Hachiman
15
2 / 7 / 4
9,000
643
11,152
17,328
8,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
mate0828
Bacchus
15
1 / 5 / 4
9,244
660
9,655
18,216
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
n1ven
Hera
15
2 / 4 / 5
9,259
661
9,344
12,389
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 3 / 1
9,512
679
4,837
10,911
10,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LauriClaro
Izanami
19
5 / 1 / 15
11,439
817
17,497
14,502
7,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
17
2 / 2 / 17
10,336
738
5,968
10,087
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
Z0RDIAN
Poseidon
18
6 / 1 / 9
11,084
792
19,428
12,756
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
benbro657
Heimdallr
19
7 / 1 / 9
11,114
794
11,771
10,389
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 5
9,927
709
10,748
9,914
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
7
Kills
23
23
Deaths
7
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Darkóc
Gilgamesh
1
4
5
0.88
W
Izanami
LauriClaro
Izanami
5
1
15
12.5
W
Loki
2
2
17
5.25
W
Poseidon
Z0RDIAN
Poseidon
6
1
9
10.5
W
Heimdallr
benbro657
Heimdallr
7
1
9
11.5
L
Hachiman
jaryuki
Hachiman
2
7
4
0.57
W
3
2
5
2.75
L
Bacchus
mate0828
Bacchus
1
5
4
0.6
L
Hera
n1ven
Hera
2
4
5
1.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,045
Damage
65,412
77,097
Taken
57,648
63,269
Mitigated
34,451
15,198
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Darkóc
Gilgamesh
11,057
1,786
1,821
1,907
18,253
15,315
0
4,907
13,117
0
25,144
W
Izanami
LauriClaro
Izanami
17,497
9,686
0
2,645
14,502
7,770
3,176
5,439
9,063
0
67,061
W
Loki
5,968
817
0
2,181
10,087
7,726
256
3,235
6,852
0
23,331
W
Poseidon
Z0RDIAN
Poseidon
19,428
5,415
0
3,279
12,756
6,789
1,056
5,289
7,467
50,878
3,572
W
Heimdallr
benbro657
Heimdallr
11,771
4,462
0
2,201
10,389
5,680
3,009
5,083
5,306
0
38,550
L
Hachiman
jaryuki
Hachiman
11,152
5,734
0
3,721
17,328
8,225
0
6,904
10,303
15
33,847
W
10,748
2,873
0
522
9,914
6,486
582
4,805
5,109
34,547
0
L
Bacchus
mate0828
Bacchus
9,655
361
0
2,716
18,216
23,670
0
8,014
10,046
19,343
0
L
Hera
n1ven
Hera
9,344
2,198
0
1,616
12,389
5,658
67
5,451
6,890
31,879
0
L
4,837
377
1,406
2,011
10,911
10,401
0
3,510
7,289
44,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
53,900
224
Minions Killed
287
0
Camps Cleared
0
1,383,837
Distance Traveled
1,480,984
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,460
676
30
2
0
326,926
2
W
Izanami
11,439
817
89
6
0
275,747
1
W
Loki
10,336
738
29
2
0
314,011
3
W
Poseidon
11,084
792
58
4
0
340,252
1
W
Heimdallr
11,114
794
59
4
0
284,074
0
L
Hachiman
9,000
643
55
4
0
252,540
1
W
Nu Wa
9,927
709
52
4
0
266,900
0
L
Bacchus
9,244
660
10
1
0
281,097
6
L
Hera
9,259
661
51
4
0
250,073
3
L
Ra
9,512
679
78
6
0
273,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role