Player Matchup

Anubis
Anubis
Anoti
Anubis
Level 16
God Stats
8W - 2L
1,856 SR
Queue Stats
14W - 18L
1,427 Elo+
Party 2
Atlas
Atlas
emoclew
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,427 Elo+
Party 2
Mulan
Mulan
tinymonkeyman
Mulan
Level 8
God Stats
4W - 6L
1,478 SR
Queue Stats
13W - 17L
1,427 Elo+
Party 2
Team Averages
Level 23
1,612 SR
1,427 Elo+

VS

Team Averages
Level 41
1,643 SR
1,696 Elo+
Agni
Agni
OzyNoov
Agni
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 55L
1,563 Elo+
Solo
Guan Yu
Guan Yu
SkinnyBill90
Guan Yu
Level 25
God Stats
5W - 0L
1,917 SR
Queue Stats
77W - 27L
1,767 Elo+
Party 1
Arachne
Arachne
Whatstoggled
Arachne
Level 67
God Stats
3W - 2L
1,513 SR
Queue Stats
230W - 87L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anoti
Anubis
12
4 / 7 / 4
8,997
750
7,086
12,943
6,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
emoclew
Atlas
12
1 / 3 / 5
8,476
706
8,674
16,532
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 7 / 3
8,206
684
12,656
18,224
19,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
OzyNoov
Agni
16
6 / 2 / 8
9,931
828
12,211
8,323
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SkinnyBill90
Guan Yu
15
3 / 1 / 13
10,318
860
12,254
16,466
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Whatstoggled
Arachne
15
8 / 5 / 7
10,092
841
18,537
16,930
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anoti
Anubis
4
7
4
0.86
W
Agni
OzyNoov
Agni
6
2
8
5
W
Guan Yu
SkinnyBill90
Guan Yu
3
1
13
9.5
W
Arachne
Whatstoggled
Arachne
8
5
7
2.3
L
Atlas
emoclew
Atlas
1
3
5
1.17
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
43,002
47,699
Taken
41,719
44,480
Mitigated
30,932
6,828
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anoti
Anubis
7,086
672
0
2,166
12,943
6,160
0
2,726
10,217
29,802
0
W
Agni
OzyNoov
Agni
12,211
1,462
0
767
8,323
3,923
546
3,220
4,901
38,765
0
W
Guan Yu
SkinnyBill90
Guan Yu
12,254
1,884
3,474
5,750
16,466
17,367
427
6,423
8,710
0
39,046
W
Arachne
Whatstoggled
Arachne
18,537
11,096
0
5,174
16,930
9,642
593
7,033
9,525
0
38,708
L
Atlas
emoclew
Atlas
8,674
3,426
336
2,526
16,532
18,903
0
5,909
10,623
23,854
0
L
12,656
2,993
0
1,800
18,224
19,417
0
3,801
14,423
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
30,341
121
Minions Killed
141
2
Camps Cleared
10
567,201
Distance Traveled
700,647
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,997
750
60
5
0
162,839
0
W
Agni
9,931
828
49
4
4
210,510
3
W
Guan Yu
10,318
860
57
5
3
260,936
2
W
Arachne
10,092
841
35
3
3
229,201
0
L
Atlas
8,476
706
29
2
0
206,423
1
L
Mulan
8,206
684
32
3
2
197,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role