Player Matchup

Anubis
Anubis
Anoti
Anubis
Level 16
God Stats
8W - 2L
1,789 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 1
Xing Tian
Xing Tian
emoclew
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 1
Mulan
Mulan
tinymonkeyman
Mulan
Level 8
God Stats
4W - 6L
1,380 SR
Queue Stats
13W - 17L
1,393 Elo+
Party 1
Team Averages
Level 23
1,556 SR
1,393 Elo+

VS

Team Averages
Level 90
1,500 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anoti
Anubis
14
5 / 1 / 8
8,837
736
11,698
7,529
4,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
emoclew
Xing Tian
13
4 / 0 / 10
9,528
794
7,114
11,940
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 3 / 8
9,448
787
15,993
12,006
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 5 / 3
8,590
716
8,065
11,597
4,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
12
2 / 4 / 2
8,559
713
10,943
10,505
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
 
Atlas
10
1 / 8 / 1
8,038
670
4,825
20,841
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
3
0.5
L
Sol
 
Sol
2
4
2
0.75
L
Atlas
 
Atlas
1
8
1
0.19
W
Anubis
Anoti
Anubis
5
1
8
9
W
Xing Tian
emoclew
Xing Tian
4
0
10
9
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
23,833
31,475
Taken
42,943
29,684
Mitigated
25,451
9,416
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,065
3,170
56
1,260
11,597
4,477
0
5,287
6,043
0
28,139
L
Sol
 
Sol
10,943
3,726
0
3,668
10,505
4,340
277
3,908
6,250
22,640
3,168
L
Atlas
 
Atlas
4,825
1,643
0
2,234
20,841
16,634
95
10,211
10,287
18,276
0
W
Anubis
Anoti
Anubis
11,698
1,314
0
2,941
7,529
4,524
357
4,328
3,201
32,516
0
W
Xing Tian
emoclew
Xing Tian
7,114
974
882
3,623
11,940
12,964
0
4,580
7,360
20,294
0
W
15,993
3,132
0
1,970
12,006
12,196
0
6,103
5,903
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
25,187
107
Minions Killed
121
7
Camps Cleared
3
638,408
Distance Traveled
554,023
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,590
716
52
4
0
163,455
4
L
Sol
8,559
713
44
4
3
200,038
3
L
Atlas
8,038
670
25
2
0
190,530
2
W
Anubis
8,837
736
64
5
1
201,875
2
W
Xing Tian
9,528
794
25
2
1
220,990
1
W
Mulan
9,448
787
18
2
5
215,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role