Player Matchup

Ymir
Ymir
Blighted Path
Ymir
Level 159
God Stats
4W - 1L
1,902 SR
Queue Stats
310W - 261L
1,625 Elo+
Party 2
Sol
Sol
IsoCraZ
Sol
Level 39
God Stats
7W - 4L
1,706 SR
Queue Stats
11W - 5L
1,765 Elo+
Party 2
Zhong Kui
Zhong Kui
Marauder
Zhong Kui
Level 160
God Stats
20W - 9L
1,747 SR
Queue Stats
809W - 567L
1,695 Elo+
Party 2
Shiva
Shiva
Troca Cuhh
Shiva
Level 126
God Stats
10W - 4L
1,683 SR
Queue Stats
192W - 167L
1,607 Elo+
Party 2
Nemesis
Nemesis
silence423
Nemesis
Level 160
God Stats
27W - 23L
1,632 SR
Queue Stats
564W - 409L
1,681 Elo+
Party 2
Team Averages
Level 129
1,734 SR
1,675 Elo+

VS

Team Averages
Level 82
1,403 SR
1,434 Elo+
Heimdallr
Heimdallr
Dr-Quiroga
Heimdallr
Level 28
God Stats
11W - 11L
1,387 SR
Queue Stats
213W - 234L
1,394 Elo+
Party 3
Anubis
Anubis
JaimeLoboo
Anubis
Level 86
God Stats
7W - 11L
1,367 SR
Queue Stats
177W - 190L
1,439 Elo+
Party 3
Nemesis
Nemesis
Mrkodek21
Nemesis
Level 28
God Stats
2W - 5L
1,721 SR
Queue Stats
129W - 144L
1,479 Elo+
Party 1
Nox
Nox
U1225424507
Nox
Level 147
God Stats
1W - 3L
1,322 SR
Queue Stats
268W - 301L
1,401 Elo+
Solo
Ymir
Ymir
eXeSuicidee
Ymir
Level 123
God Stats
0W - 3L
1,218 SR
Queue Stats
3W - 15L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
9,289
546
4,815
14,517
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
18
5 / 1 / 0
11,082
652
13,868
14,188
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Marauder
Zhong Kui
17
13 / 1 / 6
11,266
663
22,066
14,957
12,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
17
2 / 3 / 9
10,782
634
9,917
14,092
8,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
silence423
Nemesis
17
12 / 1 / 8
11,314
666
12,098
15,043
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dr-Quiroga
Heimdallr
12
1 / 4 / 0
7,127
419
5,515
11,494
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JaimeLoboo
Anubis
14
3 / 8 / 1
8,903
524
11,271
17,406
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Mrkodek21
Nemesis
11
1 / 7 / 3
7,404
436
6,790
16,767
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 2
8,689
511
5,854
12,616
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 5
7,872
463
5,158
17,244
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
32
Kills
8
8
Deaths
32
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
Heimdallr
Dr-Quiroga
Heimdallr
1
4
0
0.25
W
Sol
5
1
0
5
L
Anubis
JaimeLoboo
Anubis
3
8
1
0.44
W
Zhong Kui
Marauder
Zhong Kui
13
1
6
16
L
Nemesis
Mrkodek21
Nemesis
1
7
3
0.36
W
Shiva
2
3
9
2.17
L
3
9
2
0.44
L
0
4
5
0.63
W
Nemesis
silence423
Nemesis
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,764
Damage
34,588
72,797
Taken
75,527
46,637
Mitigated
41,198
29,062
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,815
792
0
3,019
14,517
13,263
418
5,298
9,145
31,658
0
L
Heimdallr
Dr-Quiroga
Heimdallr
5,515
4,199
0
2,485
11,494
4,883
318
10,567
927
0
43,428
W
Sol
13,868
7,710
0
9,103
14,188
5,845
1,531
1,522
12,666
108,166
0
L
Anubis
JaimeLoboo
Anubis
11,271
938
0
4,767
17,406
8,820
0
4,886
12,396
69,105
0
W
Zhong Kui
Marauder
Zhong Kui
22,066
3,425
0
10,154
14,957
12,106
2,154
4,318
10,507
88,331
0
L
Nemesis
Mrkodek21
Nemesis
6,790
2,569
0
813
16,767
7,104
0
6,501
10,003
0
43,875
W
Shiva
9,917
2,235
160
4,380
14,092
8,796
696
6,841
7,223
0
79,319
L
5,854
459
0
1,640
12,616
5,442
150
7,393
4,880
36,707
0
L
5,158
880
0
2,536
17,244
14,949
0
10,394
6,572
31,072
0
W
Nemesis
silence423
Nemesis
12,098
7,377
0
2,246
15,043
6,627
1,171
3,886
10,973
0
98,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
39,995
644
Minions Killed
393
0
Camps Cleared
0
1,631,812
Distance Traveled
1,393,774
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,289
546
29
2
0
289,292
1
L
Heimdallr
7,127
419
70
4
0
247,840
3
W
Sol
11,082
652
175
10
0
315,165
4
L
Anubis
8,903
524
129
8
0
252,945
4
W
Zhong Kui
11,266
663
153
9
0
300,871
4
L
Nemesis
7,404
436
68
4
0
360,921
4
W
Shiva
10,782
634
168
10
0
317,558
4
L
Nox
8,689
511
81
5
0
258,411
2
L
Ymir
7,872
463
45
3
0
273,657
1
W
Nemesis
11,314
666
119
7
0
408,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role