Player Matchup

Da Ji
Da Ji
Abs0light
Da Ji
Level 140
God Stats
2W - 1L
1,800 SR
Queue Stats
105W - 111L
1,522 Elo+
Party 1
Sol
Sol
Prodigy1300
Sol
Level 69
God Stats
15W - 19L
1,516 SR
Queue Stats
46W - 50L
1,458 Elo+
Party 1
Ares
Ares
thebigrube
Ares
Level 155
God Stats
1W - 1L
1,635 SR
Queue Stats
48W - 26L
1,583 Elo+
Party 1
Team Averages
Level 121
1,650 SR
1,521 Elo+

VS

Team Averages
Level 62
1,524 SR
1,561 Elo+
Ah Puch
Ah Puch
EmperorColgator
Ah Puch
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 2
Chaac
Chaac
King Elessar124
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 2
Cupid
Cupid
azValk
Cupid
Level 96
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abs0light
Da Ji
18
13 / 1 / 6
11,908
916
18,579
12,339
7,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 3 / 8
8,881
683
8,591
12,345
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 9
8,939
688
5,847
7,054
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,114
624
4,757
10,312
3,433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 7 / 2
8,220
632
4,725
14,328
7,398
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
azValk
Cupid
13
3 / 7 / 2
8,764
674
9,429
12,036
4,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
5
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Abs0light
Da Ji
13
1
6
16
L
1
6
2
0.33
L
1
7
2
0.29
W
2
3
8
2
L
Cupid
azValk
Cupid
3
7
2
0.57
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
18,911
31,738
Taken
36,676
18,232
Mitigated
15,301
7,717
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Abs0light
Da Ji
18,579
4,915
0
1,617
12,339
7,255
739
2,149
10,190
0
49,228
L
4,757
33
0
696
10,312
3,433
0
2,936
7,376
26,575
0
L
4,725
1,165
0
615
14,328
7,398
0
6,599
7,729
0
12,920
W
8,591
3,673
0
5,217
12,345
5,595
477
2,134
10,211
45,187
5,868
L
Cupid
azValk
Cupid
9,429
6,218
253
1,659
12,036
4,470
0
4,563
7,473
0
21,415
W
5,847
833
0
883
7,054
5,382
131
914
6,140
10,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
25,098
149
Minions Killed
111
10
Camps Cleared
2
584,498
Distance Traveled
595,405
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,908
916
79
6
3
235,826
1
L
Ah Puch
8,114
624
58
4
1
217,565
3
L
Chaac
8,220
632
15
1
1
186,774
0
W
Sol
8,881
683
65
5
6
210,164
1
L
Cupid
8,764
674
38
3
0
191,066
2
W
Ares
8,939
688
5
0
1
138,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role