Player Matchup

Hou Yi
Hou Yi
Lyraxe
Hou Yi
Level 142
God Stats
4W - 4L
1,679 SR
Queue Stats
194W - 171L
1,609 Elo+
Party 1
Ratatoskr
Ratatoskr
Sl33pySloth
Ratatoskr
Level 88
God Stats
7W - 7L
1,544 SR
Queue Stats
184W - 190L
1,523 Elo+
Party 3
Arachne
Arachne
SuperPep
Arachne
Level 122
God Stats
12W - 4L
1,618 SR
Queue Stats
114W - 104L
1,615 Elo+
Party 3
Yu Huang
Yu Huang
douclark
Yu Huang
Level 122
God Stats
2W - 1L
1,632 SR
Queue Stats
177W - 152L
1,579 Elo+
Party 1
Sobek
Sobek
yeetEYEth
Sobek
Level 86
God Stats
11W - 10L
1,646 SR
Queue Stats
261W - 251L
1,539 Elo+
Party 1
Team Averages
Level 112
1,624 SR
1,573 Elo+

VS

Team Averages
Level 105
1,644 SR
1,609 Elo+
Zhong Kui
Zhong Kui
Erodasii
Zhong Kui
Level 87
God Stats
45W - 26L
1,712 SR
Queue Stats
118W - 94L
1,612 Elo+
Party 2
Ne Zha
Ne Zha
Panaberto
Ne Zha
Level 144
God Stats
4W - 5L
1,764 SR
Queue Stats
303W - 294L
1,591 Elo+
Solo
Medusa
Medusa
Richardsxns
Medusa
Level 82
God Stats
8W - 7L
1,611 SR
Queue Stats
69W - 48L
1,615 Elo+
Party 2
Bastet
Bastet
THEBESTAZN9445
Bastet
Level 98
God Stats
5W - 4L
1,572 SR
Queue Stats
112W - 85L
1,605 Elo+
Party 2
Jormungandr
Jormungandr
scruffy1216
Jormungandr
Level 115
God Stats
3W - 2L
1,563 SR
Queue Stats
114W - 106L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lyraxe
Hou Yi
18
7 / 9 / 3
12,779
492
22,160
25,973
10,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Sl33pySloth
Ratatoskr
20
8 / 7 / 6
14,332
551
18,653
27,345
25,965
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SuperPep
Arachne
20
11 / 5 / 8
15,124
582
26,785
32,991
15,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
douclark
Yu Huang
20
1 / 2 / 10
12,447
479
21,677
14,905
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
yeetEYEth
Sobek
14
0 / 4 / 12
10,577
407
6,930
23,444
24,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erodasii
Zhong Kui
19
7 / 6 / 3
13,916
535
27,973
27,001
19,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Panaberto
Ne Zha
15
2 / 8 / 9
10,641
409
12,981
31,673
31,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
18
8 / 7 / 6
12,934
497
15,652
22,593
10,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 10
13,250
510
12,714
27,392
11,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
scruffy1216
Jormungandr
20
7 / 3 / 7
13,906
535
25,342
31,335
15,556
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
27
Kills
27
27
Deaths
27
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Erodasii
Zhong Kui
7
6
3
1.42
W
Hou Yi
Lyraxe
Hou Yi
7
9
3
0.94
L
Ne Zha
Panaberto
Ne Zha
2
8
9
0.81
L
Medusa
8
7
6
1.57
W
Ratatoskr
Sl33pySloth
Ratatoskr
8
7
6
1.57
W
Arachne
SuperPep
Arachne
11
5
8
3
L
3
3
10
2.67
W
Yu Huang
douclark
Yu Huang
1
2
10
3
L
Jormungandr
scruffy1216
Jormungandr
7
3
7
3.5
W
Sobek
yeetEYEth
Sobek
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,205
Damage
94,662
124,658
Taken
139,994
85,395
Mitigated
88,232
33,565
Healing
48,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Erodasii
Zhong Kui
27,973
1,926
0
10,826
27,001
19,427
426
4,291
22,710
113,195
0
W
Hou Yi
Lyraxe
Hou Yi
22,160
8,008
0
6,567
25,973
10,929
1,428
7,929
17,898
0
91,526
L
Ne Zha
Panaberto
Ne Zha
12,981
1,837
736
3,491
31,673
31,486
76
7,207
24,129
0
59,289
L
Medusa
15,652
9,273
0
7,352
22,593
10,092
2,126
3,299
19,294
0
88,352
W
Ratatoskr
Sl33pySloth
Ratatoskr
18,653
4,120
0
9,491
27,345
25,965
0
13,308
13,207
0
103,023
W
Arachne
SuperPep
Arachne
26,785
17,086
0
8,575
32,991
15,654
0
16,655
16,076
0
127,554
L
12,714
2,951
0
14,374
27,392
11,671
0
4,061
22,889
0
125,893
W
Yu Huang
douclark
Yu Huang
21,677
2,258
377
4,278
14,905
7,882
460
5,939
8,880
123,101
0
L
Jormungandr
scruffy1216
Jormungandr
25,342
5,353
76
11,761
31,335
15,556
1,041
10,747
20,588
144,719
0
W
Sobek
yeetEYEth
Sobek
6,930
1,046
40
4,237
23,444
24,965
0
9,643
13,691
19,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,259
Gold Earned
64,647
620
Minions Killed
809
0
Camps Cleared
0
2,629,003
Distance Traveled
2,486,171
21
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,916
535
215
8
0
456,798
6
W
Hou Yi
12,779
492
113
4
0
429,802
0
L
Ne Zha
10,641
409
67
3
0
517,427
7
L
Medusa
12,934
497
117
5
0
504,526
12
W
Ratatoskr
14,332
551
158
6
0
536,065
3
W
Arachne
15,124
582
137
5
0
614,001
5
L
Bastet
13,250
510
172
7
0
554,677
9
W
Yu Huang
12,447
479
186
7
0
531,530
3
L
Jormungandr
13,906
535
238
9
0
452,743
8
W
Sobek
10,577
407
26
1
0
517,605
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role