Player Matchup

Baba Yaga
Baba Yaga
Clx_66
Baba Yaga
Level 46
God Stats
9W - 9L
1,369 SR
Queue Stats
468W - 548L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Deydey_012
Ah Puch
Level 72
God Stats
0W - 1L
1,584 SR
Queue Stats
35W - 44L
1,390 Elo+
Solo
Apollo
Apollo
ImLegionVin
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,460 Elo+
Solo
Lancelot
Lancelot
Zheimer
Lancelot
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
1,248W - 1,144L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
ku121
Amaterasu
Level 159
God Stats
33W - 15L
1,802 SR
Queue Stats
1,356W - 1,259L
1,454 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,447 Elo+

VS

Team Averages
Level 83
1,457 SR
1,422 Elo+
Hou Yi
Hou Yi
Arphyneil
Hou Yi
Level 67
God Stats
4W - 7L
1,488 SR
Queue Stats
336W - 325L
1,539 Elo+
Solo
Thoth
Thoth
Avigail
Thoth
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kerov92
Morgan Le Fay
Level 97
God Stats
5W - 2L
1,579 SR
Queue Stats
188W - 187L
1,509 Elo+
Solo
Raijin
Raijin
Yushich
Raijin
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 106L
1,279 Elo+
Solo
Thor
Thor
jorew
Thor
Level 121
God Stats
1W - 1L
1,218 SR
Queue Stats
8W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Clx_66
Baba Yaga
19
3 / 4 / 9
12,098
605
17,040
14,005
7,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Deydey_012
Ah Puch
20
4 / 4 / 4
11,958
598
14,628
17,270
9,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
18
2 / 6 / 8
11,172
559
9,480
18,757
12,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Zheimer
Lancelot
19
4 / 6 / 12
12,639
632
17,366
27,045
32,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
ku121
Amaterasu
20
4 / 7 / 11
12,140
607
22,395
38,507
41,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arphyneil
Hou Yi
20
16 / 4 / 5
16,239
812
30,050
17,698
10,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Avigail
Thoth
17
0 / 4 / 14
11,267
563
6,779
13,898
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Kerov92
Morgan Le Fay
20
5 / 2 / 12
14,158
708
25,984
19,927
10,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Yushich
Raijin
20
5 / 4 / 16
13,781
689
23,929
21,412
10,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
jorew
Thor
19
1 / 4 / 14
11,938
597
14,028
21,512
20,160
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
17
Kills
27
27
Deaths
18
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Arphyneil
Hou Yi
16
4
5
4.63
W
Thoth
Avigail
Thoth
0
4
14
1.75
L
Baba Yaga
Clx_66
Baba Yaga
3
4
9
1.88
L
Ah Puch
Deydey_012
Ah Puch
4
4
4
1.5
L
Apollo
2
6
8
1
W
Morgan Le Fay
Kerov92
Morgan Le Fay
5
2
12
5.5
W
Raijin
Yushich
Raijin
5
4
16
3.25
L
Lancelot
Zheimer
Lancelot
4
6
12
1.67
W
Thor
jorew
Thor
1
4
14
2
L
Amaterasu
ku121
Amaterasu
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,909
Damage
100,770
115,584
Taken
94,447
103,909
Mitigated
57,083
31,572
Healing
45,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Arphyneil
Hou Yi
30,050
16,726
2,974
3,690
17,698
10,119
3,654
5,735
11,963
0
64,553
W
Thoth
Avigail
Thoth
6,779
1,630
3,405
3,872
13,898
5,583
730
3,812
10,086
13,053
0
L
Baba Yaga
Clx_66
Baba Yaga
17,040
1,613
1,572
4,850
14,005
7,753
476
6,018
7,987
34,544
0
L
Ah Puch
Deydey_012
Ah Puch
14,628
1,437
603
4,616
17,270
9,639
606
8,485
8,785
47,881
0
L
Apollo
9,480
4,787
666
2,636
18,757
12,270
1,664
10,587
8,170
0
21,479
W
Morgan Le Fay
Kerov92
Morgan Le Fay
25,984
3,145
3,660
8,535
19,927
10,501
1,622
7,815
12,112
59,283
0
W
Raijin
Yushich
Raijin
23,929
2,667
4,276
6,339
21,412
10,720
520
7,873
13,539
39,816
0
L
Lancelot
Zheimer
Lancelot
17,366
1,761
755
2,275
27,045
32,248
288
12,673
14,372
0
23,556
W
Thor
jorew
Thor
14,028
4,232
2,070
6,759
21,512
20,160
1,206
8,485
13,027
0
26,215
L
Amaterasu
ku121
Amaterasu
22,395
5,135
1,487
12,112
38,507
41,999
265
18,929
19,578
4,023
33,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,007
Gold Earned
67,383
177
Minions Killed
254
0
Camps Cleared
0
1,677,466
Distance Traveled
1,669,217
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,239
812
93
5
0
282,937
4
W
Thoth
11,267
563
28
1
0
323,324
3
L
Baba Yaga
12,098
605
38
2
0
250,015
0
L
Ah Puch
11,958
598
79
4
0
319,154
1
L
Apollo
11,172
559
32
2
0
346,562
2
W
Morgan Le Fay
14,158
708
79
4
0
374,700
6
W
Raijin
13,781
689
40
2
0
321,700
0
L
Lancelot
12,639
632
4
0
0
401,399
1
W
Thor
11,938
597
14
1
0
366,556
0
L
Amaterasu
12,140
607
24
1
0
360,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role