Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
Delux_vagabond
Ah Muzen Cab
Gold IV
Level 126
God Stats
3W - 2L
1,509 SR
Queue Stats
20W - 22L
1,639 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
Edgorilla0913
Sylvanus
Silver IV
Level 88
God Stats
1W - 1L
1,197 SR
Queue Stats
23W - 43L
1,269 MMR
Party 1
Poseidon
Poseidon
Silver I
StillSimpin
Poseidon
Silver I
Level 113
God Stats
3W - 1L
1,713 SR
Queue Stats
41W - 52L
1,429 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,473 SR
1,446 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,494 SR
916 MMR
Geb
Geb
Bronze I
HiTopUchiha
Geb
Bronze I
Level 145
God Stats
8W - 17L
1,304 SR
Queue Stats
116W - 223L
618 MMR
Solo
Medusa
Medusa
Bronze I
deathfly1982
Medusa
Bronze I
Level 126
God Stats
1W - 2L
1,678 SR
Queue Stats
4W - 16L
1,043 MMR
Solo
Arachne
Arachne
Silver III
jorge44mengot284
Arachne
Silver III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 410L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Delux_vagabond
Ah Muzen Cab
16
11 / 1 / 10
11,544
825
16,038
11,850
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Edgorilla0913
Sylvanus
16
4 / 0 / 16
10,592
757
8,225
9,308
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
StillSimpin
Poseidon
15
6 / 2 / 14
11,029
788
16,585
10,608
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AnubisBastetAtlasChaacCabrakan

VS

Bans
Baron SamediJormungandrKuzenboAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,579
613
5,032
17,833
16,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
13
0 / 5 / 2
8,321
594
10,113
13,227
4,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 1
10,033
717
7,646
18,545
9,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
21
Kills
2
3
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Delux_vagabond
Ah Muzen Cab
11
1
10
16
W
Sylvanus
Edgorilla0913
Sylvanus
4
0
16
12
L
0
9
2
0.11
W
Poseidon
StillSimpin
Poseidon
6
2
14
6.5
L
Medusa
0
5
2
0.2
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
22,791
31,766
Taken
49,605
19,555
Mitigated
31,098
12,018
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Delux_vagabond
Ah Muzen Cab
16,038
6,555
0
1,977
11,850
5,945
981
1,530
10,320
0
46,797
W
Sylvanus
Edgorilla0913
Sylvanus
8,225
2,100
4,200
4,071
9,308
8,775
657
2,007
7,301
24,901
3,658
L
5,032
121
62
1,225
17,833
16,964
0
8,046
9,787
23,606
0
W
Poseidon
StillSimpin
Poseidon
16,585
2,077
513
1,257
10,608
4,835
493
1,650
8,958
51,750
0
L
Medusa
10,113
1,952
528
988
13,227
4,839
0
7,193
6,034
0
36,328
L
7,646
3,963
0
1,476
18,545
9,295
0
9,235
9,310
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
26,933
231
Minions Killed
164
8
Camps Cleared
3
755,394
Distance Traveled
732,870
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,544
825
76
5
0
265,048
0
W
Sylvanus
10,592
757
62
4
1
221,653
1
L
Geb
8,579
613
26
2
0
229,729
2
W
Poseidon
11,029
788
93
7
7
268,693
0
L
Medusa
8,321
594
64
5
2
241,961
1
L
Arachne
10,033
717
74
5
1
261,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role