Player Matchup

Cthulhu
Cthulhu
IIm Hydra
Cthulhu
Level 109
God Stats
7W - 3L
1,668 SR
Queue Stats
97W - 60L
1,637 Elo+
Party 2
Achilles
Achilles
Kkraft3232
Achilles
Level 86
God Stats
31W - 17L
1,721 SR
Queue Stats
113W - 84L
1,641 Elo+
Party 2
Jing Wei
Jing Wei
Siphonicfir
Jing Wei
Level 133
God Stats
28W - 10L
1,774 SR
Queue Stats
453W - 357L
1,703 Elo+
Party 2
Amaterasu
Amaterasu
cxllxxhxmphrxx
Amaterasu
Level 12
God Stats
6W - 4L
1,119 SR
Queue Stats
7W - 6L
1,246 Elo+
Party 2
Vulcan
Vulcan
redmamba69420
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 20L
1,716 Elo+
Party 2
Team Averages
Level 73
1,556 SR
1,589 Elo+

VS

Team Averages
Level 67
1,622 SR
1,508 Elo+
Nu Wa
Nu Wa
Nickiiv
Nu Wa
Level 8
God Stats
1W - 2L
1,766 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Ares
Ares
Shoots x
Ares
Level 50
God Stats
5W - 9L
1,466 SR
Queue Stats
342W - 392L
1,434 Elo+
Solo
Osiris
Osiris
WaatseR
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,350 Elo+
Party 1
Thor
Thor
x3NCORE
Thor
Level 89
God Stats
12W - 10L
1,534 SR
Queue Stats
155W - 142L
1,518 Elo+
Solo
Izanami
Izanami
xMA1NEx
Izanami
Level 160
God Stats
1W - 1L
1,843 SR
Queue Stats
51W - 41L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIm Hydra
Cthulhu
16
4 / 1 / 11
10,229
852
8,940
9,563
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Kkraft3232
Achilles
14
1 / 1 / 7
9,090
758
6,092
12,423
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Siphonicfir
Jing Wei
19
11 / 0 / 7
10,961
913
19,039
9,535
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
cxllxxhxmphrxx
Amaterasu
15
1 / 1 / 11
9,564
797
3,054
10,195
8,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 12
10,397
866
18,514
6,480
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nickiiv
Nu Wa
14
1 / 7 / 2
7,884
657
6,353
12,787
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
0 / 2 / 1
7,699
642
5,372
9,650
9,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Osiris
WaatseR
Osiris
14
2 / 7 / 1
8,226
686
6,919
17,396
16,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
x3NCORE
Thor
14
0 / 3 / 3
7,952
663
6,139
11,351
4,824
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xMA1NEx
Izanami
15
0 / 4 / 0
8,417
701
10,761
14,794
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
23
Kills
3
3
Deaths
23
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IIm Hydra
Cthulhu
4
1
11
9.5
W
Achilles
Kkraft3232
Achilles
1
1
7
4.5
L
Nu Wa
Nickiiv
Nu Wa
1
7
2
0.29
L
Ares
0
2
1
0.25
W
Jing Wei
Siphonicfir
Jing Wei
11
0
7
14.5
L
Osiris
WaatseR
Osiris
2
7
1
0.36
W
Amaterasu
cxllxxhxmphrxx
Amaterasu
1
1
11
6.5
W
6
0
12
12
L
Thor
x3NCORE
Thor
0
3
3
0.5
L
Izanami
xMA1NEx
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,639
Damage
35,544
48,196
Taken
65,978
39,728
Mitigated
42,295
13,808
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IIm Hydra
Cthulhu
8,940
402
459
1,580
9,563
9,297
588
3,426
6,137
26,130
0
W
Achilles
Kkraft3232
Achilles
6,092
954
0
2,069
12,423
13,486
578
2,438
9,985
0
13,028
L
Nu Wa
Nickiiv
Nu Wa
6,353
1,151
0
510
12,787
5,435
0
6,202
6,391
17,791
0
L
Ares
5,372
0
0
2,651
9,650
9,042
0
3,293
6,297
15,505
0
W
Jing Wei
Siphonicfir
Jing Wei
19,039
17,227
0
4,277
9,535
4,758
4,177
1,869
7,666
0
66,780
L
Osiris
WaatseR
Osiris
6,919
2,904
0
2,932
17,396
16,293
1,343
7,632
9,463
0
19,644
W
Amaterasu
cxllxxhxmphrxx
Amaterasu
3,054
1,190
2,056
2,163
10,195
8,864
309
2,330
7,865
0
12,692
W
18,514
3,697
225
979
6,480
3,323
718
1,662
4,818
63,019
0
L
Thor
x3NCORE
Thor
6,139
53
464
395
11,351
4,824
0
5,819
5,316
0
29,749
L
Izanami
xMA1NEx
Izanami
10,761
7,508
0
2,697
14,794
6,701
0
3,663
11,057
0
42,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
40,178
261
Minions Killed
199
0
Camps Cleared
0
1,398,443
Distance Traveled
1,070,935
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,229
852
31
3
0
281,574
0
W
Achilles
9,090
758
8
1
0
295,207
0
L
Nu Wa
7,884
657
21
2
0
205,596
0
L
Ares
7,699
642
20
2
0
183,342
0
W
Jing Wei
10,961
913
109
9
0
265,036
0
L
Osiris
8,226
686
31
3
0
230,794
2
W
Amaterasu
9,564
797
16
1
0
278,396
0
W
Vulcan
10,397
866
97
8
0
278,230
0
L
Thor
7,952
663
44
4
0
225,703
0
L
Izanami
8,417
701
83
7
0
225,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role