Player Matchup

Horus
Horus
Never
Horus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 165L
1,588 Elo+
Party 4
Chronos
Chronos
Noobinthebox
Chronos
Level 102
God Stats
8W - 8L
1,478 SR
Queue Stats
200W - 164L
1,589 Elo+
Party 4
Vulcan
Vulcan
SHD ODiN
Vulcan
Level 101
God Stats
35W - 34L
1,571 SR
Queue Stats
298W - 340L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
TheMagicPants
Ao Kuang
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 12L
1,991 Elo+
Party 1
Sun Wukong
Sun Wukong
Whiteracon
Sun Wukong
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 3L
1,938 Elo+
Party 1
Team Averages
Level 84
1,510 SR
1,704 Elo+

VS

Team Averages
Level 65
1,643 SR
1,498 Elo+
Skadi
Skadi
ATribeOfJews
Skadi
Level 77
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 3
Ao Kuang
Ao Kuang
Confidentiality
Ao Kuang
Level 29
God Stats
3W - 4L
1,612 SR
Queue Stats
174W - 131L
1,661 Elo+
Party 2
Hades
Hades
GhostOfBernieMac
Hades
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
LethalAfrican
Discordia
Level 129
God Stats
57W - 40L
1,565 SR
Queue Stats
194W - 146L
1,591 Elo+
Party 2
Horus
Horus
LettuceTomato20
Horus
Level 65
God Stats
25W - 26L
1,593 SR
Queue Stats
215W - 287L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Never
Horus
18
2 / 0 / 6
11,919
745
5,146
20,849
24,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Noobinthebox
Chronos
18
2 / 3 / 8
11,413
713
15,765
17,840
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
SHD ODiN
Vulcan
19
4 / 0 / 7
11,921
745
13,625
5,466
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TheMagicPants
Ao Kuang
20
5 / 5 / 10
12,841
803
32,763
31,780
17,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Whiteracon
Sun Wukong
20
7 / 2 / 9
12,899
806
35,153
33,472
33,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
9,853
616
13,428
19,538
9,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
19
5 / 3 / 2
11,341
709
17,682
32,258
20,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 5
9,950
622
9,632
17,450
9,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
LethalAfrican
Discordia
19
3 / 4 / 1
11,641
728
22,544
15,343
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 6
10,112
632
10,847
28,402
24,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
20
Kills
10
10
Deaths
20
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
Ao Kuang
5
3
2
2
L
1
4
5
0.88
L
Discordia
LethalAfrican
Discordia
3
4
1
0.88
L
1
5
6
0.8
W
Horus
Never
Horus
2
0
6
5
W
Chronos
Noobinthebox
Chronos
2
3
8
2
W
Vulcan
SHD ODiN
Vulcan
4
0
7
7.5
W
Ao Kuang
TheMagicPants
Ao Kuang
5
5
10
2
W
Sun Wukong
Whiteracon
Sun Wukong
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,452
Damage
74,133
109,407
Taken
112,991
87,445
Mitigated
71,671
55,765
Healing
24,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,428
5,193
0
0
19,538
9,225
0
11,859
7,246
0
37,207
L
Ao Kuang
17,682
4,111
0
11,483
32,258
20,324
0
12,218
19,244
43,718
5,016
L
9,632
1,793
307
3,930
17,450
9,761
0
11,857
5,209
27,312
0
L
Discordia
LethalAfrican
Discordia
22,544
271
224
2,514
15,343
7,751
0
7,685
7,387
73,916
0
L
10,847
3,236
1,956
4,478
28,402
24,610
0
15,171
12,217
0
24,145
W
Horus
Never
Horus
5,146
2,906
5,068
10,341
20,849
24,061
266
10,572
10,089
0
24,241
W
Chronos
Noobinthebox
Chronos
15,765
5,949
0
4,959
17,840
9,734
2,681
9,764
7,927
38,448
4,109
W
Vulcan
SHD ODiN
Vulcan
13,625
6,343
76
2,353
5,466
2,844
1,039
2,603
2,863
47,843
0
W
Ao Kuang
TheMagicPants
Ao Kuang
32,763
5,360
0
16,587
31,780
17,535
62
14,283
17,135
73,672
0
W
Sun Wukong
Whiteracon
Sun Wukong
35,153
6,405
0
16,381
33,472
33,271
509
11,383
21,670
0
67,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,993
Gold Earned
52,897
298
Minions Killed
274
0
Camps Cleared
0
1,795,604
Distance Traveled
1,489,186
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,853
616
35
2
0
302,281
2
L
Ao Kuang
11,341
709
73
5
0
307,935
0
L
Hades
9,950
622
28
2
0
262,820
0
L
Discordia
11,641
728
107
7
0
305,393
2
L
Horus
10,112
632
31
2
0
310,757
0
W
Horus
11,919
745
36
2
0
339,945
2
W
Chronos
11,413
713
57
4
0
351,106
3
W
Vulcan
11,921
745
61
4
0
348,897
7
W
Ao Kuang
12,841
803
82
5
0
353,290
0
W
Sun Wukong
12,899
806
62
4
0
402,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role