Player Matchup

Bacchus
Bacchus
Anooz
Bacchus
Level 27
God Stats
13W - 3L
1,804 SR
Queue Stats
62W - 26L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Carcharias
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,815 Elo+
Party 1
Chang'e
Chang'e
P00PHyena
Chang'e
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 19L
1,673 Elo+
Party 1
Cupid
Cupid
Streeder
Cupid
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,633 Elo+
Party 1
Chaac
Chaac
Vitaliy2176
Chaac
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 117L
1,477 Elo+
Solo
Team Averages
Level 30
1,561 SR
1,651 Elo+

VS

Team Averages
Level 65
1,542 SR
1,408 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chottohead
Charybdis
Level 82
God Stats
23W - 30L
1,359 SR
Queue Stats
198W - 207L
1,422 Elo+
Party 3
Tyr
Tyr
LeNarvalow
Tyr
Level 64
God Stats
7W - 4L
1,849 SR
Queue Stats
179W - 222L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
Xeylar
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,316 Elo+
Party 3
Hel
Hel
kalbashar
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anooz
Bacchus
17
4 / 0 / 19
11,472
1,147
9,478
9,189
14,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Carcharias
Tsukuyomi
17
2 / 1 / 21
10,669
1,067
13,415
10,207
5,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
P00PHyena
Chang'e
18
3 / 0 / 24
10,623
1,062
14,444
13,302
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Streeder
Cupid
18
18 / 0 / 11
12,697
1,270
32,640
14,473
7,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 17
11,172
1,117
6,400
7,332
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

305

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 1 / 1
8,691
869
6,689
5,979
2,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Chottohead
Charybdis
14
1 / 8 / 0
9,307
931
16,217
24,412
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 10 / 1
8,949
895
6,368
26,664
21,489
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Xeylar
Baba Yaga
14
0 / 3 / 1
8,996
900
12,145
10,817
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 7 / 0
9,028
903
7,560
14,161
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
4
29
Kills
1
1
Deaths
29
92
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
W
Bacchus
Anooz
Bacchus
4
0
19
13.5
W
Tsukuyomi
Carcharias
Tsukuyomi
2
1
21
12.5
L
Charybdis
Chottohead
Charybdis
1
8
0
0.13
L
0
10
1
0.05
W
Chang'e
P00PHyena
Chang'e
3
0
24
15
W
Cupid
Streeder
Cupid
18
0
11
23.5
W
2
0
17
10.5
L
Baba Yaga
Xeylar
Baba Yaga
0
3
1
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,377
Damage
48,979
54,503
Taken
82,033
40,740
Mitigated
49,236
25,890
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,689
767
0
732
5,979
2,823
0
1,847
4,132
0
11,671
W
Bacchus
Anooz
Bacchus
9,478
1,402
1,584
755
9,189
14,327
0
2,652
6,209
17,395
0
W
Tsukuyomi
Carcharias
Tsukuyomi
13,415
3,392
0
1,582
10,207
5,367
0
4,778
5,429
0
29,966
L
Charybdis
Chottohead
Charybdis
16,217
6,211
0
1,157
24,412
11,744
0
7,352
17,060
0
42,354
L
6,368
1,107
0
1,812
26,664
21,489
0
7,325
19,339
0
21,505
W
Chang'e
P00PHyena
Chang'e
14,444
1,706
6,805
5,206
13,302
6,827
0
3,570
9,732
38,690
0
W
Cupid
Streeder
Cupid
32,640
20,219
1,440
4,525
14,473
7,802
0
5,036
9,437
0
61,746
W
6,400
1,137
0
3,993
7,332
6,417
0
3,669
3,663
0
16,391
L
Baba Yaga
Xeylar
Baba Yaga
12,145
141
0
816
10,817
5,353
0
3,289
7,528
32,295
0
L
7,560
966
1,814
1,266
14,161
7,827
0
4,109
10,052
23,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
44,971
207
Minions Killed
176
13
Camps Cleared
4
1,067,392
Distance Traveled
930,257
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,691
869
8
1
1
194,983
1
W
Bacchus
11,472
1,147
13
1
1
218,697
0
W
Tsukuyomi
10,669
1,067
35
4
4
225,721
0
L
Charybdis
9,307
931
50
5
0
166,085
0
L
Tyr
8,949
895
25
3
3
189,721
0
W
Chang'e
10,623
1,062
62
6
2
224,175
0
W
Cupid
12,697
1,270
72
7
6
200,217
0
W
Chaac
11,172
1,117
25
3
0
198,582
1
L
Baba Yaga
8,996
900
55
6
0
208,369
0
L
Hel
9,028
903
38
4
0
171,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role