Player Matchup

Scylla
Scylla
AWildBirdman
Scylla
Level 65
God Stats
2W - 1L
1,510 SR
Queue Stats
37W - 38L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
DaystarL
Kuzenbo
Level 102
God Stats
3W - 5L
1,563 SR
Queue Stats
147W - 106L
1,499 Elo+
Party 2
Cupid
Cupid
K1LBR1D3
Cupid
Level 78
God Stats
1W - 0L
1,507 SR
Queue Stats
23W - 22L
1,465 Elo+
Party 1
Hachiman
Hachiman
Lorelei7469
Hachiman
Level 105
God Stats
3W - 1L
1,707 SR
Queue Stats
231W - 211L
1,476 Elo+
Party 2
Discordia
Discordia
Pr1m3xTuRb0
Discordia
Level 115
God Stats
1W - 0L
1,699 SR
Queue Stats
15W - 10L
1,472 Elo+
Solo
Team Averages
Level 93
1,597 SR
1,469 Elo+

VS

Team Averages
Level 110
1,508 SR
1,515 Elo+
Danzaburou
Danzaburou
ElGranEstrada
Danzaburou
Level 111
God Stats
1W - 1L
1,809 SR
Queue Stats
106W - 101L
1,457 Elo+
Solo
Bakasura
Bakasura
Nymphetta
Bakasura
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 224L
1,426 Elo+
Solo
Fenrir
Fenrir
SoundBeasts
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,722 Elo+
Solo
Neith
Neith
TRIXTOR2
Neith
Level 147
God Stats
4W - 4L
1,502 SR
Queue Stats
458W - 492L
1,415 Elo+
Solo
Olorun
Olorun
TheClamButcher
Olorun
Level 127
God Stats
0W - 1L
1,231 SR
Queue Stats
30W - 23L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 3 / 22
15,239
726
20,411
18,863
9,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
DaystarL
Kuzenbo
20
6 / 5 / 28
15,249
726
17,694
31,867
68,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
K1LBR1D3
Cupid
20
14 / 6 / 14
15,763
751
23,107
22,841
13,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lorelei7469
Hachiman
20
6 / 7 / 18
13,157
627
20,631
21,726
12,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Pr1m3xTuRb0
Discordia
20
9 / 4 / 22
15,095
719
32,402
17,871
9,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElGranEstrada
Danzaburou
20
11 / 7 / 11
14,752
702
27,779
24,641
12,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Nymphetta
Bakasura
18
2 / 10 / 15
12,142
578
7,354
27,641
28,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
20
6 / 5 / 14
13,472
642
17,648
22,834
29,824
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TRIXTOR2
Neith
20
3 / 9 / 12
12,760
608
22,519
25,602
11,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 10 / 11
13,300
633
21,637
30,851
15,692
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
88
41
Kills
25
25
Deaths
41
104
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
3
22
5.67
W
Kuzenbo
DaystarL
Kuzenbo
6
5
28
4
L
Danzaburou
ElGranEstrada
Danzaburou
11
7
11
2.36
W
Cupid
K1LBR1D3
Cupid
14
6
14
3.5
W
Hachiman
Lorelei7469
Hachiman
6
7
18
2.14
L
Bakasura
Nymphetta
Bakasura
2
10
15
0.95
W
Discordia
Pr1m3xTuRb0
Discordia
9
4
22
5
L
Fenrir
6
5
14
2.6
L
Neith
TRIXTOR2
Neith
3
9
12
1
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,245
Damage
96,937
113,168
Taken
131,569
113,857
Mitigated
98,105
48,540
Healing
45,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
20,411
1,256
3,990
6,638
18,863
9,948
1,652
2,287
16,312
54,594
0
W
Kuzenbo
DaystarL
Kuzenbo
17,694
3,062
4,485
7,415
31,867
68,248
750
9,152
22,094
30,590
0
L
Danzaburou
ElGranEstrada
Danzaburou
27,779
8,788
1,426
6,026
24,641
12,648
2,164
15,965
8,676
0
62,851
W
Cupid
K1LBR1D3
Cupid
23,107
13,482
3,124
6,089
22,841
13,563
3,211
4,553
17,540
0
45,856
W
Hachiman
Lorelei7469
Hachiman
20,631
12,167
2,977
5,595
21,726
12,235
2,800
3,005
18,372
0
37,599
L
Bakasura
Nymphetta
Bakasura
7,354
5,275
1,954
5,340
27,641
28,305
0
10,606
17,035
0
9,172
W
Discordia
Pr1m3xTuRb0
Discordia
32,402
1,233
2,769
5,458
17,871
9,863
1,273
2,640
15,067
58,553
0
L
Fenrir
17,648
2,092
3,567
6,121
22,834
29,824
412
13,776
9,058
0
23,395
L
Neith
TRIXTOR2
Neith
22,519
5,975
127
6,464
25,602
11,636
831
13,301
12,301
0
47,745
L
21,637
13,548
3,296
11,507
30,851
15,692
2,044
16,859
13,992
53,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,503
Gold Earned
66,426
235
Minions Killed
241
0
Camps Cleared
0
1,875,474
Distance Traveled
1,697,548
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,239
726
88
4
0
400,137
0
W
Kuzenbo
15,249
726
13
1
0
425,370
0
L
Danzaburou
14,752
702
69
3
0
310,328
0
W
Cupid
15,763
751
53
3
0
328,990
0
W
Hachiman
13,157
627
31
1
0
339,685
0
L
Bakasura
12,142
578
19
1
0
365,962
0
W
Discordia
15,095
719
50
2
0
381,292
0
L
Fenrir
13,472
642
21
1
0
405,046
2
L
Neith
12,760
608
52
2
0
309,263
1
L
Olorun
13,300
633
80
4
0
306,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role