Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Browning3600
Raijin
Level 116
God Stats
0W - 1L
1,721 SR
Queue Stats
200W - 97L
1,742 Elo+
Party 1
Loki
Loki
Eiccon
Loki
Level 129
God Stats
0W - 1L
1,535 SR
Queue Stats
24W - 18L
1,564 Elo+
Party 1
Chaac
Chaac
Sxvia
Chaac
Level 127
God Stats
0W - 1L
1,632 SR
Queue Stats
8W - 7L
1,664 Elo+
Party 1
Rama
Rama
T0XlFY
Rama
Level 138
God Stats
118W - 64L
1,685 SR
Queue Stats
526W - 331L
1,733 Elo+
Party 1
Team Averages
Level 114
1,615 SR
1,641 Elo+

VS

Team Averages
Level 123
1,566 SR
1,665 Elo+
Geb
Geb
Mattkarasoulis
Geb
Level 147
God Stats
6W - 3L
1,724 SR
Queue Stats
101W - 98L
1,632 Elo+
Solo
Tyr
Tyr
MrThat1Guy
Tyr
Level 68
God Stats
7W - 7L
1,287 SR
Queue Stats
316W - 242L
1,661 Elo+
Party 2
Ao Kuang
Ao Kuang
RINCKSTER
Ao Kuang
Level 159
God Stats
2W - 4L
1,484 SR
Queue Stats
294W - 216L
1,685 Elo+
Party 2
Aphrodite
Aphrodite
TrueFacts
Aphrodite
Level 86
God Stats
10W - 4L
1,727 SR
Queue Stats
44W - 31L
1,675 Elo+
Solo
Charybdis
Charybdis
Βrandon
Charybdis
Level 157
God Stats
5W - 8L
1,606 SR
Queue Stats
108W - 91L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 5 / 4
7,685
699
13,197
15,485
11,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
14
3 / 3 / 3
8,271
752
10,663
11,299
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Eiccon
Loki
14
1 / 5 / 4
7,663
697
8,768
13,191
6,208
Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Sxvia
Chaac
14
4 / 5 / 2
8,115
738
11,534
19,988
14,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
T0XlFY
Rama
13
0 / 6 / 2
7,242
658
9,002
14,174
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
8,829
803
9,199
13,389
12,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 9
8,269
752
8,754
14,854
11,561
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
RINCKSTER
Ao Kuang
19
15 / 1 / 6
11,134
1,012
20,856
13,427
7,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TrueFacts
Aphrodite
15
2 / 2 / 12
8,447
768
6,195
10,515
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Βrandon
Charybdis
15
3 / 3 / 11
8,805
800
16,265
14,452
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
9
Kills
24
24
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
4
0.6
L
Raijin
3
3
3
1.5
L
Loki
Eiccon
Loki
1
5
4
0.6
W
3
0
11
8.5
W
1
3
9
1.83
W
Ao Kuang
RINCKSTER
Ao Kuang
15
1
6
18
L
Chaac
Sxvia
Chaac
4
5
2
1
L
Rama
T0XlFY
Rama
0
6
2
0.17
W
Aphrodite
TrueFacts
Aphrodite
2
2
12
4
W
Charybdis
Βrandon
Charybdis
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,164
Damage
61,269
74,137
Taken
66,637
43,442
Mitigated
43,227
16,419
Healing
32,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,197
348
505
2,676
15,485
11,222
0
6,271
9,102
25,859
0
L
Raijin
10,663
1,482
0
1,180
11,299
5,194
0
6,804
4,355
24,775
0
L
Loki
Eiccon
Loki
8,768
1,756
0
2,156
13,191
6,208
0
5,831
7,296
0
31,758
W
9,199
1,563
821
3,028
13,389
12,494
105
5,551
7,694
20,932
0
W
8,754
766
0
4,414
14,854
11,561
194
4,776
9,836
0
21,082
W
Ao Kuang
RINCKSTER
Ao Kuang
20,856
5,026
0
8,046
13,427
7,955
527
4,704
8,529
48,823
0
L
Chaac
Sxvia
Chaac
11,534
1,637
0
7,638
19,988
14,005
0
7,482
12,458
0
27,231
L
Rama
T0XlFY
Rama
9,002
7,087
0
2,264
14,174
6,813
669
9,252
4,676
0
26,265
W
Aphrodite
TrueFacts
Aphrodite
6,195
634
7,092
5,363
10,515
5,209
224
3,151
7,232
21,108
0
W
Charybdis
Βrandon
Charybdis
16,265
7,601
0
3,312
14,452
6,008
3,199
4,690
9,486
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
45,484
192
Minions Killed
226
0
Camps Cleared
0
1,097,753
Distance Traveled
1,215,179
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,685
699
40
4
0
223,330
1
L
Raijin
8,271
752
40
4
0
227,596
2
L
Loki
7,663
697
31
3
0
222,150
1
W
Geb
8,829
803
25
2
0
245,966
0
W
Tyr
8,269
752
33
3
0
259,079
3
W
Ao Kuang
11,134
1,012
86
8
0
257,506
1
L
Chaac
8,115
738
35
3
0
227,127
3
L
Rama
7,242
658
46
4
0
197,550
1
W
Aphrodite
8,447
768
34
3
0
234,024
1
W
Charybdis
8,805
800
48
4
0
218,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role