Player Matchup

Bellona
Bellona
LeadoffBeef56
Bellona
Level 142
God Stats
0W - 1L
1,494 SR
Queue Stats
74W - 44L
1,583 Elo+
Party 1
Fafnir
Fafnir
Sw33tsGaming
Fafnir
Level 25
God Stats
2W - 1L
1,450 SR
Queue Stats
29W - 17L
1,468 Elo+
Party 1
Thanatos
Thanatos
Thanatos9871
Thanatos
Level 146
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
YourBoySkiTTV
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,524 Elo+
Party 1
Hel
Hel
闇1ーAg
Hel
Level 29
God Stats
3W - 6L
1,381 SR
Queue Stats
343W - 397L
1,464 Elo+
Party 1
Team Averages
Level 93
1,421 SR
1,508 Elo+

VS

Team Averages
Level 118
1,496 SR
1,444 Elo+
Bacchus
Bacchus
AnaDeArmas
Bacchus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Boadisafa
Amaterasu
Level 86
God Stats
3W - 2L
1,550 SR
Queue Stats
201W - 216L
1,417 Elo+
Solo
Yemoja
Yemoja
Dubltrubl99
Yemoja
Level 69
God Stats
2W - 2L
1,512 SR
Queue Stats
103W - 96L
1,502 Elo+
Solo
Izanami
Izanami
HulKnwo
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,482 Elo+
Solo
Hercules
Hercules
LaFlair45
Hercules
Level 149
God Stats
3W - 0L
1,420 SR
Queue Stats
94W - 80L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
3 / 5 / 9
12,019
601
33,055
39,860
57,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
20
1 / 2 / 11
13,696
685
16,753
31,651
47,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Thanatos9871
Thanatos
20
6 / 3 / 5
12,723
636
23,866
25,898
30,004
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
YourBoySkiTTV
Sun Wukong
20
4 / 3 / 8
12,922
646
36,332
44,617
47,445
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
0 / 2 / 7
11,091
555
6,986
19,311
14,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnaDeArmas
Bacchus
20
2 / 2 / 8
12,386
619
25,026
26,298
44,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Boadisafa
Amaterasu
20
6 / 5 / 8
13,316
666
22,913
26,171
28,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
20
0 / 3 / 13
11,993
600
21,955
22,615
23,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HulKnwo
Izanami
20
2 / 2 / 10
12,773
639
39,058
18,525
11,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LaFlair45
Hercules
20
5 / 3 / 9
14,177
709
25,772
41,300
60,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
14
Kills
15
15
Deaths
15
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnaDeArmas
Bacchus
2
2
8
3
W
Amaterasu
Boadisafa
Amaterasu
6
5
8
2
W
Yemoja
0
3
13
2.17
W
Izanami
HulKnwo
Izanami
2
2
10
3.5
W
Hercules
LaFlair45
Hercules
5
3
9
3.17
L
Bellona
3
5
9
1.5
L
Fafnir
1
2
11
3.25
L
Thanatos
Thanatos9871
Thanatos
6
3
5
2.83
L
Sun Wukong
YourBoySkiTTV
Sun Wukong
4
3
8
2.67
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,992
Damage
134,724
161,337
Taken
134,909
196,973
Mitigated
167,967
92,147
Healing
76,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnaDeArmas
Bacchus
25,026
1,720
2,610
5,377
26,298
44,147
750
4,282
22,016
40,707
0
W
Amaterasu
Boadisafa
Amaterasu
22,913
9,769
1,666
8,502
26,171
28,982
165
4,949
21,222
0
32,784
W
Yemoja
21,955
5,136
17,471
7,827
22,615
23,057
1,418
4,020
18,595
47,294
0
W
Izanami
HulKnwo
Izanami
39,058
17,584
2,221
6,173
18,525
11,341
5,194
2,664
15,861
0
91,283
W
Hercules
LaFlair45
Hercules
25,772
8,004
2,778
21,797
41,300
60,440
1,539
7,824
33,476
0
37,823
L
Bellona
33,055
8,468
3,283
5,165
39,860
57,592
1,582
13,427
26,121
0
50,541
L
Fafnir
16,753
4,870
661
6,891
31,651
47,772
642
8,980
22,425
31,210
0
L
Thanatos
Thanatos9871
Thanatos
23,866
3,273
3,769
11,237
25,898
30,004
3,125
7,566
18,039
0
39,416
L
Sun Wukong
YourBoySkiTTV
Sun Wukong
36,332
6,863
4,793
16,547
44,617
47,445
589
8,771
35,629
0
72,765
L
6,986
1,934
30,704
9,097
19,311
14,160
216
7,073
12,142
13,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,451
Gold Earned
64,645
179
Minions Killed
213
0
Camps Cleared
0
1,955,692
Distance Traveled
1,748,475
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,386
619
32
2
0
406,219
1
W
Amaterasu
13,316
666
14
1
0
341,679
0
W
Yemoja
11,993
600
35
2
0
307,362
2
W
Izanami
12,773
639
105
5
0
301,543
2
W
Hercules
14,177
709
27
1
0
391,672
0
L
Bellona
12,019
601
39
2
0
396,503
1
L
Fafnir
13,696
685
27
1
0
361,128
6
L
Thanatos
12,723
636
27
1
0
384,383
0
L
Sun Wukong
12,922
646
74
4
0
429,488
0
L
Hel
11,091
555
12
1
0
384,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role