Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
L3ND4R1O
Poseidon
Gold III
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 43L
1,582 MMR
Solo
Cthulhu
Cthulhu
Silver I
XandeDePilares
Cthulhu
Silver I
Level 143
God Stats
5W - 5L
1,510 SR
Queue Stats
374W - 359L
1,255 MMR
Solo
Heimdallr
Heimdallr
Silver I
lukaz17
Heimdallr
Silver I
Level 88
God Stats
4W - 1L
1,186 SR
Queue Stats
11W - 12L
1,593 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,439 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,616 SR
1,483 MMR
Set
Set
Gold IV
Brian050
Set
Gold IV
Level 124
God Stats
38W - 26L
1,720 SR
Queue Stats
81W - 77L
1,390 MMR
Solo
Thoth
Thoth
Silver I
Rheriw
Thoth
Silver I
Level 123
God Stats
2W - 6L
1,623 SR
Queue Stats
63W - 74L
1,512 MMR
Solo
Danzaburou
Danzaburou
Silver I
Slaxadaaaa
Danzaburou
Silver I
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 335L
1,301 MMR
Solo
Sobek
Sobek
Silver I
Terrorista666
Sobek
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,198 MMR
Solo
Loki
Loki
Platinum I
yArcher
Loki
Platinum I
Level 78
God Stats
1W - 2L
1,736 SR
Queue Stats
35W - 35L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 1 / 5
10,723
631
12,204
13,710
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
 
Ne Zha
13
2 / 2 / 6
7,910
465
6,335
12,707
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
L3ND4R1O
Poseidon
18
10 / 0 / 4
11,216
660
13,901
6,631
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 4 / 3
8,613
507
6,980
12,923
8,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
lukaz17
Heimdallr
15
1 / 1 / 3
9,350
550
8,538
7,999
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ApolloLancelotAtlas

VS

Bans
FreyaAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,798
518
8,630
18,429
12,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Rheriw
Thoth
11
0 / 6 / 3
6,818
401
4,913
9,835
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Slaxadaaaa
Danzaburou
14
0 / 3 / 2
8,220
484
5,404
14,091
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 0
6,755
397
4,067
12,945
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
yArcher
Loki
13
2 / 7 / 2
7,677
452
5,704
14,501
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
8
8
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
5
11.5
W
Ne Zha
 
Ne Zha
2
2
6
2.5
L
4
5
0
0.8
W
Poseidon
L3ND4R1O
Poseidon
10
0
4
12
L
Thoth
Rheriw
Thoth
0
6
3
0.25
L
Danzaburou
Slaxadaaaa
Danzaburou
0
3
2
0.33
L
2
2
0
1
W
1
4
3
0.63
W
Heimdallr
lukaz17
Heimdallr
1
1
3
2.5
L
Loki
yArcher
Loki
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
28,718
53,970
Taken
69,801
29,812
Mitigated
36,900
22,016
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,204
4,087
0
6,752
13,710
7,092
0
2,078
11,458
0
90,828
W
Ne Zha
 
Ne Zha
6,335
2,072
0
4,279
12,707
8,039
390
3,569
9,024
0
36,406
L
8,630
4,033
0
8,224
18,429
12,420
0
5,845
11,973
0
69,041
W
Poseidon
L3ND4R1O
Poseidon
13,901
2,761
117
2,674
6,631
2,590
842
2,009
4,426
98,838
0
L
Thoth
Rheriw
Thoth
4,913
244
0
482
9,835
3,406
94
6,317
3,238
43,161
0
L
Danzaburou
Slaxadaaaa
Danzaburou
5,404
1,861
0
6,441
14,091
4,927
0
1,685
12,338
0
71,234
L
4,067
522
0
4,741
12,945
10,915
0
3,854
8,807
19,328
0
W
6,980
412
419
3,603
12,923
8,452
0
319
12,604
51,086
0
W
Heimdallr
lukaz17
Heimdallr
8,538
4,005
0
4,172
7,999
3,639
0
819
7,128
0
72,892
L
Loki
yArcher
Loki
5,704
1,420
0
3,683
14,501
5,232
0
1,767
12,564
0
57,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
38,268
590
Minions Killed
454
0
Camps Cleared
0
1,738,095
Distance Traveled
1,667,547
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,723
631
124
7
0
394,836
7
W
Ne Zha
7,910
465
56
3
0
357,328
5
L
Set
8,798
518
125
7
0
317,177
4
W
Poseidon
11,216
660
159
9
0
364,113
4
L
Thoth
6,818
401
95
6
0
317,717
3
L
Danzaburou
8,220
484
121
7
0
342,926
4
L
Sobek
6,755
397
20
1
0
349,409
8
W
Cthulhu
8,613
507
114
7
0
308,491
4
W
Heimdallr
9,350
550
137
8
0
313,327
5
L
Loki
7,677
452
93
5
0
340,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role