Player Matchup

Atlas
Atlas
Gold II
HeavensExile
Atlas
Gold II
Level 124
God Stats
3W - 6L
1,577 SR
Queue Stats
196W - 256L
1,636 MMR
Party 1
Chaac
Chaac
Bronze I
HiTopUchiha
Chaac
Bronze I
Level 145
God Stats
11W - 22L
1,383 SR
Queue Stats
116W - 223L
555 MMR
Solo
Anubis
Anubis
Gold II
xSIL3NTx4SYLUMx
Anubis
Gold II
Level 136
God Stats
0W - 1L
1,478 SR
Queue Stats
218W - 277L
1,528 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,479 SR
1,240 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,800 SR
1,663 MMR
Neith
Neith
Bronze III
Bilbosticky
Neith
Bronze III
Level 61
God Stats
2W - 0L
1,697 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Ravana
Ravana
Gold IV
Mysstic
Ravana
Gold IV
Level 147
God Stats
3W - 0L
1,780 SR
Queue Stats
8W - 2L
1,744 MMR
Party 2
Ares
Ares
Gold IV
unfrndlyfyr
Ares
Gold IV
Level 160
God Stats
1W - 0L
1,925 SR
Queue Stats
8W - 2L
1,744 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,286
662
5,376
12,918
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 2 / 0
6,114
556
1,499
3,546
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
7,446
677
5,581
8,629
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabSolBaron SamediChronosBastet

VS

Bans
FreyaPoseidonApolloBaba YagaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,109
737
4,714
4,331
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ravana
Mysstic
Ravana
14
6 / 1 / 2
8,741
795
10,535
6,786
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 7
7,697
700
7,515
10,701
10,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
1
1
0.5
L
0
2
0
0
W
Ravana
Mysstic
Ravana
6
1
2
7
W
1
0
7
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,456
Damage
22,764
25,093
Taken
21,818
17,832
Mitigated
16,017
5,000
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,714
1,027
0
1,294
4,331
2,016
711
2,598
1,471
0
39,582
L
5,376
1,669
125
3,238
12,918
11,504
0
4,587
8,331
18,453
0
L
1,499
133
149
402
3,546
2,510
0
815
2,731
0
7,212
W
Ravana
Mysstic
Ravana
10,535
2,429
0
909
6,786
3,441
0
3,510
3,137
0
30,483
W
7,515
818
0
1,418
10,701
10,560
0
4,592
5,821
18,391
0
L
5,581
0
0
1,086
8,629
3,818
0
2,229
6,400
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,846
Gold Earned
24,547
93
Minions Killed
130
2
Camps Cleared
9
444,266
Distance Traveled
673,313
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,109
737
71
6
3
220,699
0
L
Atlas
7,286
662
30
3
1
202,398
3
L
Chaac
6,114
556
7
1
0
77,518
2
W
Ravana
8,741
795
41
4
5
235,093
3
W
Ares
7,697
700
18
2
1
217,521
6
L
Anubis
7,446
677
56
5
1
164,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role