Player Matchup

Chaac
Chaac
DarkHeartsFade
Chaac
Level 87
God Stats
1W - 0L
1,735 SR
Queue Stats
27W - 13L
1,722 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MorganDownBad
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,189 SR
Queue Stats
149W - 100L
1,699 Elo+
Party 2
Cliodhna
Cliodhna
SoldSouls
Cliodhna
Level 97
God Stats
1W - 2L
1,271 SR
Queue Stats
174W - 168L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
That Man Diesel
Kukulkan
Level 104
God Stats
7W - 5L
1,664 SR
Queue Stats
7W - 6L
1,527 Elo+
Solo
Nox
Nox
VelvetElixir9
Nox
Level 144
God Stats
6W - 4L
1,690 SR
Queue Stats
252W - 236L
1,496 Elo+
Party 3
Team Averages
Level 118
1,510 SR
1,587 Elo+

VS

Team Averages
Level 130
1,492 SR
1,518 Elo+
Hel
Hel
Intim1dator
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,625 Elo+
Solo
Danzaburou
Danzaburou
KeyworkSentry
Danzaburou
Level 115
God Stats
74W - 71L
1,522 SR
Queue Stats
344W - 410L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
Lolofolo2000
Guan Yu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Possum__Princess
Cthulhu
Level 119
God Stats
20W - 27L
1,438 SR
Queue Stats
318W - 392L
1,393 Elo+
Party 1
He Bo
He Bo
TexasYoungGunna
He Bo
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
349W - 369L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 12
12,081
711
22,608
28,401
30,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
MorganDownBad
Ah Muzen Cab
20
6 / 3 / 12
13,193
776
28,113
17,080
8,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cliodhna
SoldSouls
Cliodhna
19
6 / 1 / 11
12,673
745
22,693
19,427
9,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
19
2 / 0 / 5
12,332
725
9,690
5,452
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 1 / 9
12,506
736
13,051
9,249
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
10,935
643
7,986
18,147
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KeyworkSentry
Danzaburou
18
3 / 3 / 1
11,386
670
11,748
17,630
7,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Lolofolo2000
Guan Yu
19
2 / 6 / 6
11,598
682
15,175
32,917
39,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 4 / 4
11,379
669
14,697
23,815
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 3 / 2
11,115
654
8,571
19,517
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
19
Kills
8
8
Deaths
19
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
0
3
3
0.5
L
Danzaburou
KeyworkSentry
Danzaburou
3
3
1
1.17
L
Guan Yu
Lolofolo2000
Guan Yu
2
6
6
0.83
W
Ah Muzen Cab
MorganDownBad
Ah Muzen Cab
6
3
12
4
L
1
4
4
0.75
W
Cliodhna
SoldSouls
Cliodhna
6
1
11
11.5
L
2
3
2
1
W
Kukulkan
2
0
5
4.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,155
Damage
58,177
79,609
Taken
112,026
56,711
Mitigated
94,713
30,016
Healing
37,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,608
1,239
0
13,363
28,401
30,932
90
10,185
17,815
0
45,978
L
7,986
294
6,912
6,589
18,147
7,463
0
2,812
15,155
47,794
0
L
Danzaburou
KeyworkSentry
Danzaburou
11,748
2,961
0
2,729
17,630
7,410
27
3,745
13,584
0
38,820
L
Guan Yu
Lolofolo2000
Guan Yu
15,175
1,275
4,380
10,119
32,917
39,751
0
6,283
25,800
0
43,950
W
Ah Muzen Cab
MorganDownBad
Ah Muzen Cab
28,113
6,541
0
4,446
17,080
8,633
2,051
6,608
10,258
0
80,788
L
14,697
0
1,054
4,390
23,815
20,804
0
3,995
19,596
37,709
0
W
Cliodhna
SoldSouls
Cliodhna
22,693
2,987
1,248
7,354
19,427
9,732
1,938
6,442
12,825
0
46,483
L
8,571
582
0
911
19,517
19,285
0
5,465
13,728
24,213
0
W
Kukulkan
9,690
414
0
332
5,452
2,878
1,123
3,170
2,244
57,240
0
W
13,051
558
1,123
2,150
9,249
4,536
1,570
3,956
5,213
48,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,785
Gold Earned
56,413
380
Minions Killed
313
0
Camps Cleared
0
1,872,290
Distance Traveled
1,727,837
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,081
711
58
3
0
381,202
1
L
Hel
10,935
643
104
6
0
348,131
2
L
Danzaburou
11,386
670
64
4
0
353,846
1
L
Guan Yu
11,598
682
66
4
0
345,709
1
W
Ah Muzen Cab
13,193
776
88
5
0
344,826
0
L
Cthulhu
11,379
669
50
3
0
361,423
5
W
Cliodhna
12,673
745
36
2
0
427,009
1
L
He Bo
11,115
654
29
2
0
318,728
0
W
Kukulkan
12,332
725
108
6
0
352,166
0
W
Nox
12,506
736
90
5
0
367,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role