Player Matchup

Atlas
Atlas
BabyBoyDenki
Atlas
Level 108
God Stats
3W - 2L
1,705 SR
Queue Stats
220W - 233L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
Improbable97
Amaterasu
Level 119
God Stats
2W - 0L
1,533 SR
Queue Stats
323W - 337L
1,347 Elo+
Party 1
Agni
Agni
KeptThunder178
Agni
Level 108
God Stats
12W - 5L
1,757 SR
Queue Stats
268W - 262L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
TheBrokenOdyssey
Danzaburou
Level 96
God Stats
12W - 8L
1,661 SR
Queue Stats
128W - 126L
1,464 Elo+
Party 1
Bakasura
Bakasura
viaxgrace
Bakasura
Level 29
God Stats
5W - 1L
1,703 SR
Queue Stats
70W - 78L
1,335 Elo+
Party 1
Team Averages
Level 92
1,672 SR
1,384 Elo+

VS

Team Averages
Level 62
1,479 SR
1,376 Elo+
Janus
Janus
Akrim1660
Janus
Level 120
God Stats
4W - 8L
1,418 SR
Queue Stats
135W - 150L
1,323 Elo+
Solo
Nemesis
Nemesis
Bbychorizo8D
Nemesis
Level 18
God Stats
0W - 3L
1,211 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
KingNergigante
Jormungandr
Level 69
God Stats
18W - 17L
1,493 SR
Queue Stats
242W - 254L
1,479 Elo+
Party 2
Chiron
Chiron
ShrimpChorizo8D
Chiron
Level 89
God Stats
0W - 1L
1,863 SR
Queue Stats
42W - 32L
1,456 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XFusionking1
Cu Chulainn
Level 16
God Stats
1W - 4L
1,411 SR
Queue Stats
2W - 14L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,535
538
5,409
10,562
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Improbable97
Amaterasu
12
0 / 3 / 0
6,759
483
2,255
11,819
7,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 0 / 1
8,371
598
9,454
8,040
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TheBrokenOdyssey
Danzaburou
12
4 / 2 / 4
7,716
551
8,794
9,376
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
viaxgrace
Bakasura
11
0 / 1 / 0
6,662
476
2,539
11,665
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akrim1660
Janus
11
1 / 2 / 1
6,574
470
3,997
6,540
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Bbychorizo8D
Nemesis
10
0 / 2 / 0
6,036
431
3,596
8,808
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KingNergigante
Jormungandr
14
6 / 0 / 0
8,635
617
10,168
7,768
7,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 4 / 2
5,669
405
5,902
9,161
3,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cu Chulainn
XFusionking1
Cu Chulainn
9
0 / 4 / 2
5,305
379
1,760
10,499
4,084
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Akrim1660
Janus
1
2
1
0.75
W
3
1
5
5.5
L
Nemesis
Bbychorizo8D
Nemesis
0
2
0
0
W
Amaterasu
Improbable97
Amaterasu
0
3
0
0
W
5
0
1
5.5
L
Jormungandr
KingNergigante
Jormungandr
6
0
0
6
L
0
4
2
0.25
W
Danzaburou
TheBrokenOdyssey
Danzaburou
4
2
4
3
L
Cu Chulainn
XFusionking1
Cu Chulainn
0
4
2
0.25
W
Bakasura
viaxgrace
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
25,423
51,462
Taken
42,776
29,999
Mitigated
21,149
13,629
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Akrim1660
Janus
3,997
186
0
915
6,540
2,823
120
4,596
1,944
41,447
0
W
5,409
1,707
704
1,683
10,562
10,883
326
1,707
8,795
26,993
0
L
Nemesis
Bbychorizo8D
Nemesis
3,596
1,408
0
3,648
8,808
3,267
0
1,944
6,630
0
34,721
W
Amaterasu
Improbable97
Amaterasu
2,255
1,169
0
4,524
11,819
7,412
372
6,201
5,618
0
29,477
W
9,454
255
0
2,041
8,040
3,163
114
2,077
5,679
67,151
0
L
Jormungandr
KingNergigante
Jormungandr
10,168
4,226
0
750
7,768
7,918
444
507
7,236
63,760
0
L
5,902
2,745
192
1,336
9,161
3,057
439
2,898
6,262
0
33,649
W
Danzaburou
TheBrokenOdyssey
Danzaburou
8,794
4,114
0
2,124
9,376
3,974
1,432
1,986
7,299
0
54,522
L
Cu Chulainn
XFusionking1
Cu Chulainn
1,760
1,004
0
0
10,499
4,084
259
4,917
5,582
0
15,596
W
Bakasura
viaxgrace
Bakasura
2,539
2,066
0
2,553
11,665
4,567
0
1,737
9,906
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
32,219
379
Minions Killed
350
0
Camps Cleared
0
1,401,489
Distance Traveled
1,304,562
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,574
470
83
6
0
269,338
5
W
Atlas
7,535
538
34
2
0
259,331
1
L
Nemesis
6,036
431
75
5
0
291,582
0
W
Amaterasu
6,759
483
50
4
0
245,484
3
W
Agni
8,371
598
111
8
0
305,275
1
L
Jormungandr
8,635
617
113
8
0
266,495
0
L
Chiron
5,669
405
46
3
0
230,306
1
W
Danzaburou
7,716
551
88
6
0
259,752
0
L
Cu Chulainn
5,305
379
33
2
0
246,841
0
W
Bakasura
6,662
476
96
7
0
331,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role