Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DJCole
Achilles
Level 129
God Stats
3W - 0L
2,052 SR
Queue Stats
94W - 37L
1,790 Elo+
Party 2
Xbalanque
Xbalanque
Lirge4090
Xbalanque
Level 146
God Stats
114W - 89L
1,701 SR
Queue Stats
625W - 584L
1,644 Elo+
Solo
Ne Zha
Ne Zha
Slayer75413
Ne Zha
Level 126
God Stats
4W - 5L
1,581 SR
Queue Stats
214W - 98L
1,723 Elo+
Party 2
Gilgamesh
Gilgamesh
Zorhha
Gilgamesh
Level 61
God Stats
2W - 0L
1,903 SR
Queue Stats
115W - 46L
1,764 Elo+
Party 2
Team Averages
Level 122
1,747 SR
1,684 Elo+

VS

Team Averages
Level 133
1,601 SR
1,481 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BodaciousBongos
Gilgamesh
Level 125
God Stats
0W - 2L
1,660 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
DragonFire451
Kuzenbo
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 7L
1,677 Elo+
Party 1
Chiron
Chiron
Greyxgods
Chiron
Level 158
God Stats
0W - 1L
1,821 SR
Queue Stats
11W - 11L
1,653 Elo+
Party 1
Merlin
Merlin
Im Fafnir
Merlin
Level 157
God Stats
0W - 1L
1,740 SR
Queue Stats
11W - 16L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 2 / 14
11,882
743
12,441
14,336
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DJCole
Achilles
20
8 / 0 / 15
12,881
805
22,962
30,263
43,838
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Lirge4090
Xbalanque
20
2 / 2 / 12
12,875
805
13,564
15,237
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
20
13 / 3 / 10
13,775
861
31,847
28,809
17,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Gilgamesh
Zorhha
Gilgamesh
17
1 / 2 / 16
11,099
694
13,177
21,267
24,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
1 / 5 / 2
11,070
692
10,438
14,429
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
BodaciousBongos
Gilgamesh
17
3 / 4 / 3
10,856
679
8,250
20,599
26,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
16
1 / 6 / 4
10,575
661
7,370
25,713
45,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Greyxgods
Chiron
17
3 / 8 / 3
11,292
706
18,011
24,874
13,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Im Fafnir
Merlin
18
1 / 4 / 5
11,366
710
17,180
15,589
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
27
Kills
9
9
Deaths
27
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
14
5
L
Yu Huang
 
Yu Huang
1
5
2
0.4
L
Gilgamesh
BodaciousBongos
Gilgamesh
3
4
3
1.13
W
Achilles
DJCole
Achilles
8
0
15
15.5
L
Kuzenbo
1
6
4
0.5
L
Chiron
Greyxgods
Chiron
3
8
3
0.56
L
Merlin
Im Fafnir
Merlin
1
4
5
0.88
W
Xbalanque
Lirge4090
Xbalanque
2
2
12
4
W
Ne Zha
13
3
10
6
W
Gilgamesh
Zorhha
Gilgamesh
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,991
Damage
61,249
109,912
Taken
101,204
101,565
Mitigated
101,906
40,200
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,441
282
5,719
3,063
14,336
7,540
1,315
4,696
9,640
43,855
0
L
Yu Huang
 
Yu Huang
10,438
642
0
611
14,429
7,320
0
1,233
13,069
37,505
0
L
Gilgamesh
BodaciousBongos
Gilgamesh
8,250
2,116
0
768
20,599
26,504
0
3,165
17,029
0
20,257
W
Achilles
DJCole
Achilles
22,962
4,552
591
10,707
30,263
43,838
26
7,000
23,263
0
44,721
L
Kuzenbo
7,370
2,226
275
1,684
25,713
45,892
0
5,338
19,783
18,643
0
L
Chiron
Greyxgods
Chiron
18,011
7,896
697
3,789
24,874
13,630
0
2,342
22,245
0
46,391
L
Merlin
Im Fafnir
Merlin
17,180
1,048
0
508
15,589
8,560
0
137
15,293
50,216
0
W
Xbalanque
Lirge4090
Xbalanque
13,564
6,146
0
4,581
15,237
7,516
8,411
5,093
10,144
0
93,858
W
Ne Zha
31,847
15,131
0
13,685
28,809
17,878
844
10,342
18,467
0
75,068
W
Gilgamesh
Zorhha
Gilgamesh
13,177
2,337
0
1,854
21,267
24,793
784
7,857
13,410
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,512
Gold Earned
55,159
376
Minions Killed
226
0
Camps Cleared
0
1,731,916
Distance Traveled
1,239,141
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,882
743
61
4
0
350,639
1
L
Yu Huang
11,070
692
74
5
0
242,043
2
L
Gilgamesh
10,856
679
21
1
0
213,974
0
W
Achilles
12,881
805
57
4
0
383,259
3
L
Kuzenbo
10,575
661
12
1
0
231,251
0
L
Chiron
11,292
706
57
4
0
252,051
0
L
Merlin
11,366
710
62
4
0
299,822
2
W
Xbalanque
12,875
805
124
8
0
279,603
0
W
Ne Zha
13,775
861
96
6
0
374,076
0
W
Gilgamesh
11,099
694
38
2
0
344,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role