Player Matchup

Anubis
Anubis
RealSanddd
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
TheCoxster
Atlas
Level 59
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 2L
1,506 Elo+
Party 2
Arachne
Arachne
Wolly Koolaid32
Arachne
Level 126
God Stats
16W - 14L
1,493 SR
Queue Stats
151W - 146L
1,445 Elo+
Party 1
Chaac
Chaac
meximelt45
Chaac
Level 40
God Stats
0W - 3L
1,995 SR
Queue Stats
65W - 76L
1,411 Elo+
Party 1
Neith
Neith
stiffishboat
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,557 SR
1,473 Elo+

VS

Team Averages
Level 61
1,620 SR
1,472 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaBeastcad
Anubis
Level 82
God Stats
6W - 1L
1,881 SR
Queue Stats
141W - 134L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
TheBlueGiraffe
Sylvanus
Level 33
God Stats
19W - 11L
1,555 SR
Queue Stats
49W - 57L
1,437 Elo+
Party 3
Erlang Shen
Erlang Shen
Thebuttking7
Erlang Shen
Level 43
God Stats
1W - 3L
1,221 SR
Queue Stats
76W - 63L
1,489 Elo+
Party 3
Ravana
Ravana
xvedic
Ravana
Level 104
God Stats
3W - 0L
1,944 SR
Queue Stats
66W - 55L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RealSanddd
Anubis
14
1 / 10 / 2
9,325
424
5,411
16,341
6,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
13
1 / 2 / 7
9,140
415
6,333
18,488
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 5
11,470
521
14,216
21,729
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
4 / 6 / 4
10,399
473
17,689
25,727
20,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 5 / 2
10,519
478
12,925
14,190
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 2 / 3
10,163
462
8,565
13,181
4,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
DaBeastcad
Anubis
19
11 / 2 / 5
13,058
594
28,117
17,821
9,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
13
0 / 6 / 3
8,211
373
7,048
18,822
17,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Thebuttking7
Erlang Shen
17
6 / 5 / 4
11,819
537
17,509
24,101
18,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
xvedic
Ravana
17
6 / 2 / 5
11,215
510
14,037
11,610
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
17
Kills
26
27
Deaths
17
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
3
2.25
W
Anubis
DaBeastcad
Anubis
11
2
5
6.75
L
Anubis
RealSanddd
Anubis
1
10
2
0.2
W
Sylvanus
0
6
3
0.25
L
Atlas
1
2
7
2.25
W
Erlang Shen
Thebuttking7
Erlang Shen
6
5
4
1.6
L
4
4
5
1.63
L
Chaac
4
6
4
1
L
7
5
2
1.6
W
Ravana
xvedic
Ravana
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,574
Damage
75,276
96,475
Taken
85,535
61,946
Mitigated
57,072
22,340
Healing
38,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,565
7,878
0
6,724
13,181
4,832
1,443
4,261
8,920
0
74,205
W
Anubis
DaBeastcad
Anubis
28,117
2,708
0
11,824
17,821
9,431
1,752
3,258
14,563
115,070
0
L
Anubis
RealSanddd
Anubis
5,411
348
0
1,704
16,341
6,329
1,876
9,053
7,288
46,995
0
W
Sylvanus
7,048
1,236
497
3,196
18,822
17,742
72
2,984
15,507
28,498
10,277
L
Atlas
6,333
2,929
0
1,709
18,488
17,962
440
8,026
10,462
24,165
0
W
Erlang Shen
Thebuttking7
Erlang Shen
17,509
9,659
0
11,524
24,101
18,914
1,178
1
24,100
0
94,650
L
14,216
10,404
0
5,875
21,729
10,162
393
7,931
13,798
0
83,466
L
Chaac
17,689
4,040
0
9,822
25,727
20,555
1,115
4,676
21,051
0
72,981
L
12,925
5,759
0
3,230
14,190
6,938
829
5,065
9,125
0
73,352
W
Ravana
xvedic
Ravana
14,037
5,417
0
4,544
11,610
6,153
1,211
1,240
10,370
0
95,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
54,466
460
Minions Killed
624
0
Camps Cleared
0
1,953,374
Distance Traveled
1,908,742
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,163
462
107
5
0
407,529
3
W
Anubis
13,058
594
165
8
0
327,001
0
L
Anubis
9,325
424
75
3
0
314,994
2
W
Sylvanus
8,211
373
58
3
0
370,033
6
L
Atlas
9,140
415
28
1
0
443,177
5
W
Erlang Shen
11,819
537
159
7
0
399,845
0
L
Arachne
11,470
521
110
5
0
462,137
1
L
Chaac
10,399
473
121
6
0
391,328
0
L
Neith
10,519
478
126
6
0
341,738
0
W
Ravana
11,215
510
135
6
0
404,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role