Player Matchup

Scylla
Scylla
GODZILLA_FROST
Scylla
Level 126
God Stats
2W - 1L
1,572 SR
Queue Stats
130W - 124L
1,536 Elo+
Party 3
Mulan
Mulan
JETfourEVER
Mulan
Level 146
God Stats
0W - 1L
1,710 SR
Queue Stats
84W - 74L
1,603 Elo+
Party 3
Ullr
Ullr
OBXAJ
Ullr
Level 125
God Stats
2W - 5L
1,520 SR
Queue Stats
281W - 268L
1,556 Elo+
Solo
Ymir
Ymir
TeeeDippy
Ymir
Level 148
God Stats
0W - 1L
1,756 SR
Queue Stats
19W - 25L
1,553 Elo+
Solo
Nemesis
Nemesis
oOlKurolOo
Nemesis
Level 160
God Stats
1W - 1L
1,692 SR
Queue Stats
66W - 66L
1,569 Elo+
Solo
Team Averages
Level 141
1,650 SR
1,563 Elo+

VS

Team Averages
Level 152
1,423 SR
1,557 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
CazTArth
Shiva
Level 137
God Stats
1W - 0L
1,326 SR
Queue Stats
13W - 13L
1,596 Elo+
Party 1
Sol
Sol
CazTjoal
Sol
Level 158
God Stats
1W - 2L
1,259 SR
Queue Stats
52W - 58L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RD100
Tsukuyomi
Level 149
God Stats
11W - 5L
1,482 SR
Queue Stats
126W - 106L
1,563 Elo+
Party 2
Achilles
Achilles
cazado0r
Achilles
Level 159
God Stats
3W - 7L
1,551 SR
Queue Stats
161W - 149L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,740
442
3,220
6,256
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 0
7,070
544
5,524
11,372
11,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
OBXAJ
Ullr
11
0 / 1 / 2
6,449
496
6,445
8,923
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
1 / 3 / 0
5,631
433
3,584
13,007
9,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
oOlKurolOo
Nemesis
11
2 / 2 / 0
6,205
477
4,498
11,107
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 2
7,045
542
9,922
5,511
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
CazTArth
Shiva
10
0 / 0 / 1
6,180
475
4,820
8,937
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 3
6,988
538
7,258
11,236
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
RD100
Tsukuyomi
11
2 / 1 / 4
6,603
508
5,418
8,657
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
cazado0r
Achilles
14
2 / 1 / 0
7,841
603
6,620
11,414
8,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Shiva
CazTArth
Shiva
0
0
1
0.5
W
1
2
3
1.25
L
0
2
1
0.25
L
1
1
0
1
L
Ullr
OBXAJ
Ullr
0
1
2
1
W
Tsukuyomi
RD100
Tsukuyomi
2
1
4
4
L
Ymir
1
3
0
0.33
W
Achilles
cazado0r
Achilles
2
1
0
2
L
Nemesis
oOlKurolOo
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
34,038
50,665
Taken
45,755
30,519
Mitigated
23,870
10,205
Healing
24,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,922
557
1,358
3,385
5,511
2,838
172
1,989
3,522
47,227
0
W
Shiva
CazTArth
Shiva
4,820
1,350
0
1,496
8,937
5,901
243
2,689
6,248
0
24,907
W
7,258
1,596
0
6,612
11,236
3,779
762
1,282
9,954
60,198
0
L
3,220
670
0
500
6,256
2,259
0
3,122
3,134
37,157
0
L
5,524
1,503
0
4,978
11,372
11,206
0
0
11,372
0
55,315
L
Ullr
OBXAJ
Ullr
6,445
2,688
0
2,178
8,923
3,351
0
5,092
3,831
0
46,991
W
Tsukuyomi
RD100
Tsukuyomi
5,418
1,469
0
5,277
8,657
3,068
0
844
7,813
0
34,443
L
Ymir
3,584
974
135
1,180
13,007
9,475
0
6,507
6,500
16,287
0
W
Achilles
cazado0r
Achilles
6,620
1,993
0
6,011
11,414
8,284
0
0
11,414
0
62,971
L
Nemesis
oOlKurolOo
Nemesis
4,498
1,332
0
1,234
11,107
4,228
0
2,459
8,648
0
39,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
34,657
339
Minions Killed
406
0
Camps Cleared
0
1,240,038
Distance Traveled
1,272,880
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,045
542
83
6
0
241,315
0
W
Shiva
6,180
475
36
3
0
260,005
3
W
Sol
6,988
538
99
8
0
227,248
2
L
Scylla
5,740
442
68
5
0
231,235
0
L
Mulan
7,070
544
112
9
0
250,385
1
L
Ullr
6,449
496
67
5
0
250,948
2
W
Tsukuyomi
6,603
508
76
6
0
295,154
2
L
Ymir
5,631
433
26
2
0
235,286
6
W
Achilles
7,841
603
112
9
0
249,158
1
L
Nemesis
6,205
477
66
5
0
272,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role