Player Matchup

Odin
Odin
Adrgomes99
Odin
Level 66
God Stats
1W - 2L
1,473 SR
Queue Stats
54W - 75L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GenGhost
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 42L
1,023 Elo+
Party 1
Nox
Nox
Jinxthesly
Nox
Level 123
God Stats
0W - 1L
1,495 SR
Queue Stats
13W - 9L
1,435 Elo+
Solo
Bakasura
Bakasura
PacificoClara
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,043 Elo+
Party 1
Loki
Loki
eQxStealer
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,358 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,240 Elo+

VS

Team Averages
Level 51
1,552 SR
1,358 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krime Dog
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,371 Elo+
Party 2
Anubis
Anubis
PleaseCallMeGod
Anubis
Level 44
God Stats
11W - 13L
1,616 SR
Queue Stats
382W - 374L
1,353 Elo+
Party 2
Loki
Loki
RockDenier
Loki
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,279 Elo+
Solo
Danzaburou
Danzaburou
Stzphaniie
Danzaburou
Level 80
God Stats
13W - 2L
1,644 SR
Queue Stats
226W - 243L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
7,373
737
10,657
16,076
14,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
GenGhost
Ah Muzen Cab
11
2 / 6 / 6
6,990
699
7,825
10,916
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 8
8,715
872
10,665
9,007
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PacificoClara
Bakasura
12
1 / 7 / 8
7,097
710
3,536
13,784
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 6 / 4
8,133
813
9,793
12,258
5,303
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
5 / 4 / 19
9,067
907
9,610
16,770
17,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Krime Dog
Ah Muzen Cab
17
5 / 0 / 17
9,301
930
10,569
8,896
4,017
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
8 / 4 / 12
9,454
945
12,523
8,707
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 13
8,479
848
10,376
9,423
4,399
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Stzphaniie
Danzaburou
17
4 / 0 / 18
9,329
933
12,972
9,063
4,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
12
Kills
27
27
Deaths
12
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
4
19
3.63
L
1
5
9
1.1
L
Ah Muzen Cab
GenGhost
Ah Muzen Cab
2
6
6
0.83
L
2
3
8
2
W
Ah Muzen Cab
Krime Dog
Ah Muzen Cab
5
0
17
13.5
L
Bakasura
PacificoClara
Bakasura
1
7
8
0.71
W
8
4
12
3.5
W
5
4
13
2.88
W
Danzaburou
Stzphaniie
Danzaburou
4
0
18
13
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
56,050
62,041
Taken
52,859
37,646
Mitigated
36,061
12,210
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,610
3,769
936
3,250
16,770
17,950
230
4,379
12,147
13,857
0
L
10,657
2,591
855
2,769
16,076
14,510
0
5,378
10,698
0
15,369
L
Ah Muzen Cab
GenGhost
Ah Muzen Cab
7,825
2,410
117
1,289
10,916
5,022
0
2,691
8,225
0
12,676
L
10,665
999
842
1,999
9,007
4,618
0
3,146
5,861
25,907
0
W
Ah Muzen Cab
Krime Dog
Ah Muzen Cab
10,569
3,774
1,717
4,709
8,896
4,017
715
1,303
7,593
0
24,197
L
Bakasura
PacificoClara
Bakasura
3,536
1,979
1,351
1,728
13,784
8,193
0
5,758
8,026
0
6,571
W
12,523
137
383
1,801
8,707
4,759
2
773
7,566
19,741
0
W
10,376
3,133
0
250
9,423
4,399
0
2,248
7,105
0
19,653
W
Danzaburou
Stzphaniie
Danzaburou
12,972
7,653
1,680
4,404
9,063
4,936
406
1,962
7,101
0
29,190
L
9,793
2,498
169
1,091
12,258
5,303
0
5,160
7,098
0
21,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
45,630
120
Minions Killed
129
0
Camps Cleared
0
847,707
Distance Traveled
1,048,619
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,067
907
13
1
0
208,589
0
L
Odin
7,373
737
9
1
0
187,706
0
L
Ah Muzen Cab
6,990
699
18
2
0
131,128
0
L
Nox
8,715
872
52
5
0
179,863
2
W
Ah Muzen Cab
9,301
930
30
3
0
240,154
0
L
Bakasura
7,097
710
16
2
0
178,022
0
W
Anubis
9,454
945
25
3
0
181,633
0
W
Loki
8,479
848
21
2
0
206,649
0
W
Danzaburou
9,329
933
40
4
0
211,594
2
L
Loki
8,133
813
25
3
0
170,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role