Player Matchup

Baron Samedi
Baron Samedi
Harker666
Baron Samedi
Level 45
God Stats
25W - 23L
1,496 SR
Queue Stats
47W - 56L
1,396 Elo+
Party 2
Yemoja
Yemoja
SlothsAttack
Yemoja
Level 25
God Stats
6W - 1L
1,847 SR
Queue Stats
96W - 129L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
Tillbunk
Danzaburou
Level 122
God Stats
14W - 14L
1,541 SR
Queue Stats
179W - 171L
1,507 Elo+
Solo
Janus
Janus
WRENCHOFWAR
Janus
Level 82
God Stats
2W - 4L
1,100 SR
Queue Stats
13W - 13L
1,119 Elo+
Party 2
Amaterasu
Amaterasu
tr0picalheat1
Amaterasu
Level 71
God Stats
2W - 1L
1,574 SR
Queue Stats
149W - 160L
1,430 Elo+
Party 2
Team Averages
Level 69
1,511 SR
1,358 Elo+

VS

Team Averages
Level 82
1,607 SR
1,421 Elo+
Anubis
Anubis
CLAVEL10_4
Anubis
Level 128
God Stats
1W - 3L
1,392 SR
Queue Stats
229W - 260L
1,492 Elo+
Solo
Artemis
Artemis
CaSafrss
Artemis
Level 44
God Stats
6W - 7L
1,554 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Geb
Geb
Dred
Geb
Level 126
God Stats
3W - 1L
1,766 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 1
Lancelot
Lancelot
SavvyKangaroo
Lancelot
Level 85
God Stats
0W - 1L
1,822 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
ShadowZRS
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harker666
Baron Samedi
20
5 / 5 / 11
12,882
716
17,043
21,482
11,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
19
1 / 0 / 24
13,516
751
12,430
19,928
28,866
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Tillbunk
Danzaburou
20
8 / 1 / 14
14,403
800
24,328
18,036
8,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 2 / 11
13,218
734
18,101
10,519
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
tr0picalheat1
Amaterasu
20
9 / 1 / 12
13,648
758
21,061
24,991
22,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLAVEL10_4
Anubis
19
2 / 4 / 6
12,144
675
25,288
26,874
15,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
CaSafrss
Artemis
18
1 / 5 / 0
10,808
600
15,708
12,758
6,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Dred
Geb
17
0 / 5 / 4
10,717
595
10,506
25,177
30,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
SavvyKangaroo
Lancelot
18
3 / 7 / 1
11,694
650
14,052
22,031
13,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
ShadowZRS
Jing Wei
18
3 / 8 / 2
11,728
652
13,258
21,392
10,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
29
Kills
9
9
Deaths
29
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
CLAVEL10_4
Anubis
2
4
6
1.25
L
Artemis
CaSafrss
Artemis
1
5
0
0.2
L
Geb
Dred
Geb
0
5
4
0.4
W
Baron Samedi
Harker666
Baron Samedi
5
5
11
2.1
L
Lancelot
SavvyKangaroo
Lancelot
3
7
1
0.5
L
Jing Wei
ShadowZRS
Jing Wei
3
8
2
0.5
W
Yemoja
1
0
24
13
W
Danzaburou
Tillbunk
Danzaburou
8
1
14
15
W
6
2
11
5.75
W
Amaterasu
tr0picalheat1
Amaterasu
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,963
Damage
78,812
94,956
Taken
108,232
75,540
Mitigated
76,537
33,893
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CLAVEL10_4
Anubis
25,288
1,339
517
12,336
26,874
15,571
0
9,854
16,939
73,664
0
L
Artemis
CaSafrss
Artemis
15,708
5,322
0
1,385
12,758
6,818
1,672
6,331
6,253
0
43,860
L
Geb
Dred
Geb
10,506
1,162
3
277
25,177
30,382
0
12,435
12,440
21,560
0
W
Baron Samedi
Harker666
Baron Samedi
17,043
1,364
4,001
6,919
21,482
11,364
1,218
8,207
13,275
45,781
0
L
Lancelot
SavvyKangaroo
Lancelot
14,052
3,223
0
1,954
22,031
13,701
0
7,298
14,685
0
39,482
L
Jing Wei
ShadowZRS
Jing Wei
13,258
10,838
0
296
21,392
10,065
1,080
11,199
10,150
0
29,672
W
Yemoja
12,430
2,163
1,970
3,636
19,928
28,866
532
5,461
14,467
25,895
0
W
Danzaburou
Tillbunk
Danzaburou
24,328
14,779
0
7,269
18,036
8,465
2,897
8,924
9,112
0
84,826
W
18,101
353
0
1,467
10,519
4,446
710
4,339
6,180
51,407
0
W
Amaterasu
tr0picalheat1
Amaterasu
21,061
8,132
0
8,631
24,991
22,399
0
8,863
16,128
0
51,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,667
Gold Earned
57,091
338
Minions Killed
247
0
Camps Cleared
0
1,784,838
Distance Traveled
1,572,908
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,144
675
86
5
0
285,161
2
L
Artemis
10,808
600
42
2
0
288,503
0
L
Geb
10,717
595
20
1
0
315,595
5
W
Baron Samedi
12,882
716
67
4
0
329,853
0
L
Lancelot
11,694
650
67
4
0
352,524
0
L
Jing Wei
11,728
652
32
2
0
331,125
0
W
Yemoja
13,516
751
29
2
0
358,669
1
W
Danzaburou
14,403
800
95
5
0
345,807
0
W
Janus
13,218
734
88
5
0
368,040
0
W
Amaterasu
13,648
758
59
3
0
382,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role