Player Matchup

Guan Yu
Guan Yu
Denkart
Guan Yu
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 41L
1,441 Elo+
Party 2
Eset
Eset
Krabbypatti3
Eset
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 2L
1,735 Elo+
Solo
Kumbhakarna
Kumbhakarna
MadderPhacker
Kumbhakarna
Level 105
God Stats
5W - 6L
1,818 SR
Queue Stats
332W - 316L
1,462 Elo+
Party 2
Rama
Rama
Phonch
Rama
Level 67
God Stats
11W - 7L
1,848 SR
Queue Stats
250W - 262L
1,554 Elo+
Party 2
Hachiman
Hachiman
iPenguinator
Hachiman
Level 152
God Stats
5W - 6L
1,265 SR
Queue Stats
348W - 334L
1,550 Elo+
Solo
Team Averages
Level 81
1,629 SR
1,548 Elo+

VS

Team Averages
Level 95
1,550 SR
1,494 Elo+
Loki
Loki
Baghdad_AssUp84
Loki
Level 107
God Stats
1W - 2L
1,481 SR
Queue Stats
106W - 135L
1,449 Elo+
Party 1
Nox
Nox
BimmyButler69
Nox
Level 29
God Stats
1W - 1L
1,843 SR
Queue Stats
129W - 71L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
ChuckNorisBeard
Gilgamesh
Level 72
God Stats
0W - 2L
1,298 SR
Queue Stats
64W - 63L
1,524 Elo+
Party 1
Terra
Terra
Eternal Abyss X
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 193L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Red_Widow__
Kukulkan
Level 124
God Stats
3W - 2L
1,630 SR
Queue Stats
62W - 53L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Denkart
Guan Yu
16
2 / 4 / 14
10,061
671
8,503
23,250
32,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 3 / 9
12,777
852
23,005
19,603
14,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
MadderPhacker
Kumbhakarna
18
3 / 4 / 13
11,619
775
10,123
30,355
44,431
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Phonch
Rama
18
5 / 1 / 14
11,203
747
13,423
19,547
12,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
iPenguinator
Hachiman
19
4 / 3 / 14
11,251
750
19,605
17,577
9,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 5
10,577
705
10,764
11,519
5,716
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 7 / 3
9,472
631
14,806
13,652
7,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
ChuckNorisBeard
Gilgamesh
18
2 / 5 / 7
11,082
739
17,194
25,718
24,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 8
8,723
582
5,407
18,010
23,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Red_Widow__
Kukulkan
19
5 / 3 / 6
11,605
774
28,514
10,825
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
24
Kills
14
15
Deaths
24
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
2
7
3
0.5
L
Gilgamesh
ChuckNorisBeard
Gilgamesh
2
5
7
1.1
W
Guan Yu
Denkart
Guan Yu
2
4
14
2.25
L
0
6
8
0.67
W
10
3
9
4.83
W
Kumbhakarna
MadderPhacker
Kumbhakarna
3
4
13
2.38
W
Rama
Phonch
Rama
5
1
14
12
L
Kukulkan
Red_Widow__
Kukulkan
5
3
6
2.67
W
Hachiman
iPenguinator
Hachiman
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,659
Damage
76,685
110,332
Taken
79,724
113,474
Mitigated
67,623
56,884
Healing
25,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,764
641
2,475
1,469
11,519
5,716
0
6,770
4,749
0
21,008
L
14,806
1,226
0
68
13,652
7,377
0
6,133
7,519
24,845
0
L
Gilgamesh
ChuckNorisBeard
Gilgamesh
17,194
3,615
3,209
5,111
25,718
24,983
960
9,110
16,608
0
27,135
W
Guan Yu
Denkart
Guan Yu
8,503
1,681
13,646
9,231
23,250
32,960
245
10,520
12,730
145
12,421
L
5,407
498
4,145
3,708
18,010
23,637
0
7,626
10,384
9,124
0
W
23,005
2,424
10,679
5,888
19,603
14,284
1,294
9,070
10,533
47,158
0
W
Kumbhakarna
MadderPhacker
Kumbhakarna
10,123
439
235
2,326
30,355
44,431
174
10,680
19,675
20,832
0
W
Rama
Phonch
Rama
13,423
11,843
713
5,411
19,547
12,162
3,165
12,054
7,493
0
29,711
L
Kukulkan
Red_Widow__
Kukulkan
28,514
917
3,854
1,479
10,825
5,910
627
3,598
7,227
62,261
0
W
Hachiman
iPenguinator
Hachiman
19,605
7,872
4,080
4,675
17,577
9,637
3,321
6,403
11,174
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
51,459
169
Minions Killed
149
0
Camps Cleared
0
1,473,075
Distance Traveled
1,281,642
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,577
705
10
1
0
293,759
2
L
Nox
9,472
631
31
2
0
206,097
1
L
Gilgamesh
11,082
739
21
1
0
272,927
6
W
Guan Yu
10,061
671
5
0
0
315,412
0
L
Terra
8,723
582
9
1
0
224,137
4
W
Eset
12,777
852
58
4
0
293,546
5
W
Kumbhakarna
11,619
775
14
1
0
319,877
0
W
Rama
11,203
747
41
3
0
299,588
1
L
Kukulkan
11,605
774
78
5
0
284,722
1
W
Hachiman
11,251
750
51
3
0
244,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role