Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Madelyn6570
Artio
Level 56
God Stats
2W - 2L
1,476 SR
Queue Stats
77W - 67L
1,429 Elo+
Solo
Pele
Pele
Theric0761
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,565 Elo+
Solo
Sol
Sol
deadshot028
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,447 Elo+
Party 2
Medusa
Medusa
pablo20425
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,333 Elo+
Party 2
Team Averages
Level 55
1,495 SR
1,455 Elo+

VS

Team Averages
Level 85
1,727 SR
1,547 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
OneHiSamurai
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,345 Elo+
Solo
Susano
Susano
Stryker56221
Susano
Level 63
God Stats
1W - 2L
1,311 SR
Queue Stats
128W - 133L
1,405 Elo+
Solo
Discordia
Discordia
yesashley
Discordia
Level 129
God Stats
5W - 1L
2,032 SR
Queue Stats
123W - 87L
1,655 Elo+
Party 1
Lancelot
Lancelot
Ιshtar
Lancelot
Level 27
God Stats
1W - 0L
2,291 SR
Queue Stats
10W - 0L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 5 / 5
9,722
694
7,033
26,385
21,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 4 / 8
8,550
611
6,461
20,985
24,245
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 8 / 7
9,455
675
12,623
20,638
9,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 2
8,727
623
11,515
12,205
5,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
pablo20425
Medusa
16
2 / 9 / 7
9,554
682
8,104
17,486
9,200
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
6 / 3 / 20
12,142
867
16,510
21,100
28,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
OneHiSamurai
Kuzenbo
15
0 / 5 / 24
9,487
678
7,620
15,880
23,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
16
7 / 4 / 18
10,618
758
14,262
13,811
7,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
yesashley
Discordia
20
5 / 1 / 24
11,762
840
27,251
7,318
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Ιshtar
Lancelot
19
13 / 3 / 14
11,853
847
26,347
18,823
11,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
131
12
Kills
31
31
Deaths
16
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
5
0.9
W
Amaterasu
 
Amaterasu
6
3
20
5.33
L
1
4
8
1.25
W
Kuzenbo
OneHiSamurai
Kuzenbo
0
5
24
2.4
W
Susano
7
4
18
4
L
3
8
7
0.81
L
4
5
2
1
L
Medusa
pablo20425
Medusa
2
9
7
0.61
W
Discordia
yesashley
Discordia
5
1
24
17
W
Lancelot
Ιshtar
Lancelot
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
91,990
97,699
Taken
76,932
69,956
Mitigated
74,781
29,601
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,033
1,859
2,479
7,347
26,385
21,368
0
11,432
14,953
0
17,397
W
Amaterasu
 
Amaterasu
16,510
2,846
1,110
6,417
21,100
28,749
622
4,418
16,682
934
19,820
L
6,461
194
4,167
6,131
20,985
24,245
0
6,883
14,102
16,253
0
W
Kuzenbo
OneHiSamurai
Kuzenbo
7,620
1,740
0
0
15,880
23,025
1,112
4,423
11,457
18,928
0
W
Susano
14,262
3,263
1,093
2,199
13,811
7,445
2,479
3,109
10,702
0
26,487
L
12,623
1,249
639
5,539
20,638
9,665
0
7,910
12,728
0
31,824
L
11,515
1,697
15
1,844
12,205
5,478
0
5,169
7,036
22,388
0
L
Medusa
pablo20425
Medusa
8,104
4,047
531
909
17,486
9,200
0
4,293
13,193
0
16,687
W
Discordia
yesashley
Discordia
27,251
2,242
560
1,286
7,318
4,123
2,640
2,683
4,635
60,091
0
W
Lancelot
Ιshtar
Lancelot
26,347
6,151
2,097
6,900
18,823
11,439
2,336
3,343
15,480
0
40,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,008
Gold Earned
55,862
121
Minions Killed
142
0
Camps Cleared
0
1,109,249
Distance Traveled
1,354,355
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,722
694
20
1
0
240,645
0
W
Amaterasu
12,142
867
10
1
0
269,913
1
L
Artio
8,550
611
13
1
0
258,122
4
W
Kuzenbo
9,487
678
17
1
0
227,095
1
W
Susano
10,618
758
17
1
0
285,886
0
L
Pele
9,455
675
31
2
0
237,791
0
L
Sol
8,727
623
25
2
0
171,424
0
L
Medusa
9,554
682
32
2
0
201,267
1
W
Discordia
11,762
840
78
6
0
286,357
3
W
Lancelot
11,853
847
20
1
0
285,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role