Player Matchup

Discordia
Discordia
CamiLink
Discordia
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 168L
1,600 Elo+
Party 2
Hercules
Hercules
JustRyad
Hercules
Level 88
God Stats
6W - 5L
1,377 SR
Queue Stats
86W - 73L
1,578 Elo+
Party 2
Artemis
Artemis
StormBreakerX
Artemis
Level 122
God Stats
6W - 5L
1,498 SR
Queue Stats
561W - 362L
1,642 Elo+
Party 2
Team Averages
Level 102
1,458 SR
1,607 Elo+

VS

Team Averages
Level 64
1,344 SR
1,461 Elo+
He Bo
He Bo
Ch4v
He Bo
Level 100
God Stats
2W - 7L
1,265 SR
Queue Stats
94W - 98L
1,484 Elo+
Solo
Nemesis
Nemesis
Icaka24
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,494 Elo+
Party 1
Fafnir
Fafnir
KuchukaWE
Fafnir
Level 62
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 19L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CamiLink
Discordia
13
5 / 2 / 7
8,415
842
11,456
7,184
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JustRyad
Hercules
12
1 / 3 / 13
7,774
777
9,465
11,598
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
13
8 / 2 / 4
8,654
865
11,925
7,821
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ch4v
He Bo
11
3 / 4 / 2
7,077
708
8,560
8,376
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Icaka24
Nemesis
11
2 / 6 / 3
7,588
759
5,581
13,222
6,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
KuchukaWE
Fafnir
10
1 / 4 / 4
7,290
729
5,415
15,401
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
7
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
CamiLink
Discordia
5
2
7
4.25
L
He Bo
Ch4v
He Bo
3
4
2
1
L
Nemesis
Icaka24
Nemesis
2
6
3
0.58
W
Hercules
JustRyad
Hercules
1
3
13
2.5
L
Fafnir
KuchukaWE
Fafnir
1
4
4
0.75
W
Artemis
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,846
Damage
19,556
26,603
Taken
36,999
16,992
Mitigated
25,877
4,698
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CamiLink
Discordia
11,456
1,344
0
660
7,184
2,801
0
4,200
2,820
37,527
0
L
He Bo
Ch4v
He Bo
8,560
80
0
182
8,376
3,235
0
4,175
4,034
24,269
0
L
Nemesis
Icaka24
Nemesis
5,581
2,139
270
1,392
13,222
6,886
0
1,568
11,446
0
15,735
W
Hercules
JustRyad
Hercules
9,465
2,848
0
3,048
11,598
10,685
359
6,687
4,498
0
18,220
L
Fafnir
KuchukaWE
Fafnir
5,415
1,299
0
3,305
15,401
15,756
0
5,952
9,109
12,480
0
W
Artemis
11,925
5,787
0
990
7,821
3,506
1,565
2,676
4,995
0
23,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
21,955
109
Minions Killed
82
7
Camps Cleared
3
575,545
Distance Traveled
552,185
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,415
842
66
7
3
187,145
1
L
He Bo
7,077
708
54
5
2
181,113
3
L
Nemesis
7,588
759
15
2
1
193,632
0
W
Hercules
7,774
777
18
2
1
203,925
2
L
Fafnir
7,290
729
13
1
0
177,440
1
W
Artemis
8,654
865
25
3
3
184,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role