Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Classi
Thoth
Level 29
God Stats
60W - 8L
1,906 SR
Queue Stats
551W - 57L
2,254 Elo+
Party 2
Awilix
Awilix
Sniper iGod
Awilix
Level 160
God Stats
18W - 4L
2,145 SR
Queue Stats
1,185W - 243L
1,896 Elo+
Party 2
Team Averages
Level 116
1,850 SR
1,884 Elo+

VS

Team Averages
Level 43
1,559 SR
1,548 Elo+
Da Ji
Da Ji
Astuza
Da Ji
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 149L
1,193 Elo+
Solo
Merlin
Merlin
Escanor0317
Merlin
Level 63
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 4L
1,756 Elo+
Party 1
King Arthur
King Arthur
Rey sinDK
King Arthur
Level 24
God Stats
2W - 3L
1,712 SR
Queue Stats
18W - 27L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
10 / 0 / 11
8,615
957
12,104
11,714
4,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Classi
Thoth
11
5 / 1 / 12
7,847
872
12,440
5,356
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
9 / 2 / 10
8,011
890
10,892
8,105
3,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astuza
Da Ji
7
1 / 6 / 1
5,621
625
1,278
9,169
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
8
0 / 10 / 3
5,835
648
1,815
11,052
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rey sinDK
King Arthur
9
0 / 8 / 0
5,225
581
4,582
18,418
8,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
24
Kills
1
3
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
0
11
15.5
L
Da Ji
Astuza
Da Ji
1
6
1
0.25
W
Thoth
Classi
Thoth
5
1
12
11
L
Merlin
0
10
3
0.15
L
King Arthur
Rey sinDK
King Arthur
0
8
0
0
W
Awilix
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
7,675
25,175
Taken
38,639
9,780
Mitigated
16,399
4,787
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,104
1,475
84
2,310
11,714
4,987
33
634
11,080
27,813
0
L
Da Ji
Astuza
Da Ji
1,278
195
0
149
9,169
3,531
0
4,491
4,678
0
4,890
W
Thoth
Classi
Thoth
12,440
549
0
1,252
5,356
1,610
1,168
531
4,825
26,535
0
L
Merlin
1,815
314
0
95
11,052
4,417
0
7,555
3,497
9,783
0
L
King Arthur
Rey sinDK
King Arthur
4,582
701
0
1,770
18,418
8,451
0
12,675
5,743
0
12,186
W
Awilix
10,892
4,387
0
1,141
8,105
3,183
131
1,084
6,859
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
16,681
99
Minions Killed
42
7
Camps Cleared
1
503,695
Distance Traveled
398,243
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,615
957
37
4
3
192,338
4
L
Da Ji
5,621
625
6
1
1
116,282
0
W
Thoth
7,847
872
39
4
1
147,389
5
L
Merlin
5,835
648
19
2
0
125,517
1
L
King Arthur
5,225
581
17
2
0
156,444
0
W
Awilix
8,011
890
23
3
3
163,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role