Player Matchup

Heimdallr
Heimdallr
AziresBrother
Heimdallr
Level 48
God Stats
7W - 3L
1,333 SR
Queue Stats
310W - 283L
1,436 Elo+
Party 4
Bakasura
Bakasura
Ice General444
Bakasura
Level 108
God Stats
1W - 3L
1,122 SR
Queue Stats
642W - 618L
1,470 Elo+
Party 4
Baron Samedi
Baron Samedi
ImTruu
Baron Samedi
Level 86
God Stats
5W - 7L
1,268 SR
Queue Stats
392W - 419L
1,428 Elo+
Party 4
Hades
Hades
Vixlyr
Hades
Level 68
God Stats
4W - 7L
1,259 SR
Queue Stats
167W - 173L
1,425 Elo+
Party 2
Sol
Sol
YonnyBC
Sol
Level 43
God Stats
49W - 30L
1,580 SR
Queue Stats
63W - 59L
1,424 Elo+
Party 2
Team Averages
Level 71
1,312 SR
1,436 Elo+

VS

Team Averages
Level 61
1,541 SR
1,454 Elo+
Scylla
Scylla
JellyJizzJerry
Scylla
Level 102
God Stats
0W - 1L
1,474 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 1
Bellona
Bellona
Mikaelisky
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Cerberus
Cerberus
Miky_VDragon
Cerberus
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 88L
1,598 Elo+
Party 3
Freya
Freya
SlothGuardian_78
Freya
Level 38
God Stats
1W - 2L
1,729 SR
Queue Stats
125W - 146L
1,425 Elo+
Party 3
Thanatos
Thanatos
Soldi_ITA
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AziresBrother
Heimdallr
11
1 / 1 / 2
6,508
542
6,356
6,026
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
4 / 0 / 2
7,148
596
3,986
8,307
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
ImTruu
Baron Samedi
10
0 / 1 / 4
6,214
518
3,544
7,474
5,420
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Vixlyr
Hades
12
3 / 0 / 2
7,090
591
5,109
5,761
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
12
0 / 0 / 0
6,954
580
3,284
3,295
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,534
461
3,904
3,997
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Mikaelisky
Bellona
9
0 / 0 / 0
5,157
430
920
5,341
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Miky_VDragon
Cerberus
8
0 / 3 / 1
5,254
438
2,862
11,413
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
5,890
491
5,235
8,914
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Soldi_ITA
Thanatos
8
0 / 3 / 0
5,244
437
2,420
10,211
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AziresBrother
Heimdallr
1
1
2
2
W
Bakasura
4
0
2
5
W
Baron Samedi
ImTruu
Baron Samedi
0
1
4
2
L
0
1
0
0
L
Bellona
Mikaelisky
Bellona
0
0
0
0
L
Cerberus
Miky_VDragon
Cerberus
0
3
1
0.17
L
2
1
0
2
L
Thanatos
Soldi_ITA
Thanatos
0
3
0
0
W
Hades
Vixlyr
Hades
3
0
2
4
W
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
15,341
30,863
Taken
39,876
15,995
Mitigated
18,372
14,006
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AziresBrother
Heimdallr
6,356
3,228
0
1,687
6,026
2,572
0
4,402
1,624
0
41,917
W
Bakasura
3,986
3,165
0
3,079
8,307
3,450
22
745
7,508
0
48,887
W
Baron Samedi
ImTruu
Baron Samedi
3,544
1,046
400
2,638
7,474
5,420
0
3,870
3,517
22,017
0
L
3,904
303
0
480
3,997
1,336
0
1,530
2,366
39,733
0
L
Bellona
Mikaelisky
Bellona
920
108
0
1,518
5,341
3,384
0
2,122
3,194
0
20,908
L
Cerberus
Miky_VDragon
Cerberus
2,862
162
0
2,066
11,413
6,560
85
4,695
6,718
17,786
0
L
5,235
1,203
0
4,720
8,914
3,427
424
1,052
7,862
43,916
0
L
Thanatos
Soldi_ITA
Thanatos
2,420
396
0
6,674
10,211
3,665
266
2,169
7,844
0
30,882
W
Hades
Vixlyr
Hades
5,109
587
191
3,410
5,761
3,185
0
2,467
3,104
50,646
0
W
Sol
3,284
1,220
0
2,601
3,295
1,368
1,772
160
3,109
45,603
6,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
27,079
399
Minions Killed
280
0
Camps Cleared
0
1,106,715
Distance Traveled
1,120,611
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,508
542
71
6
0
197,252
5
W
Bakasura
7,148
596
98
8
0
302,946
6
W
Baron Samedi
6,214
518
29
2
0
189,689
5
L
Scylla
5,534
461
71
6
0
209,670
1
L
Bellona
5,157
430
36
3
0
239,280
0
L
Cerberus
5,254
438
37
3
0
201,436
0
L
Freya
5,890
491
68
6
0
252,855
1
L
Thanatos
5,244
437
68
6
0
217,370
1
W
Hades
7,090
591
98
8
0
218,982
3
W
Sol
6,954
580
103
9
0
197,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role