Player Matchup

Camazotz
Camazotz
El Dos Ocho
Camazotz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,429 Elo+
Solo
Athena
Athena
FrFgoldDfire
Athena
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 74L
1,379 Elo+
Party 1
Discordia
Discordia
Kyude
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,435 Elo+
Party 1
Yu Huang
Yu Huang
TamMoe999
Yu Huang
Level 28
God Stats
2W - 1L
1,523 SR
Queue Stats
54W - 111L
1,234 Elo+
Solo
Terra
Terra
weedy_pot
Terra
Level 156
God Stats
3W - 1L
1,277 SR
Queue Stats
320W - 324L
1,403 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,376 Elo+

VS

Team Averages
Level 66
1,548 SR
1,430 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MagicGrwol
Apollo
Level 69
God Stats
1W - 1L
1,944 SR
Queue Stats
33W - 32L
1,324 Elo+
Solo
Ravana
Ravana
QUIN_2020
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,514 Elo+
Solo
Charybdis
Charybdis
Skadi9
Charybdis
Level 65
God Stats
0W - 2L
1,349 SR
Queue Stats
36W - 63L
1,369 Elo+
Solo
Horus
Horus
Vanity_FeyXx
Horus
Level 68
God Stats
1W - 2L
1,448 SR
Queue Stats
240W - 267L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
El Dos Ocho
Camazotz
18
6 / 2 / 8
11,036
920
12,024
15,773
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
4 / 6 / 5
9,323
777
5,335
22,977
28,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Kyude
Discordia
18
7 / 2 / 11
10,630
886
15,725
8,783
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
TamMoe999
Yu Huang
12
0 / 5 / 7
8,318
693
2,424
9,634
10,216
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
weedy_pot
Terra
17
3 / 2 / 11
9,910
826
4,868
16,900
17,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 4 / 9
9,238
770
16,165
11,709
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
MagicGrwol
Apollo
17
8 / 6 / 5
10,021
835
12,736
14,633
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
QUIN_2020
Ravana
1
0 / 1 / 0
2,964
247
0
795
307
Charybdis
Skadi9
Charybdis
15
3 / 5 / 5
9,084
757
7,063
9,741
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 3
7,086
591
3,342
10,477
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
20
Kills
14
17
Deaths
20
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
9
1.88
W
Camazotz
El Dos Ocho
Camazotz
6
2
8
5
W
Athena
4
6
5
1.08
W
Discordia
Kyude
Discordia
7
2
11
6.25
L
Apollo
MagicGrwol
Apollo
8
6
5
1.75
L
Ravana
QUIN_2020
Ravana
0
1
0
0
L
Charybdis
Skadi9
Charybdis
3
5
5
1.1
W
Yu Huang
TamMoe999
Yu Huang
0
5
7
0.7
L
0
4
3
0.38
W
Terra
weedy_pot
Terra
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
39,306
74,067
Taken
47,355
69,983
Mitigated
25,963
35,288
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,165
762
496
2,651
11,709
5,995
0
5,169
6,540
35,995
0
W
Camazotz
El Dos Ocho
Camazotz
12,024
2,570
1,819
8,252
15,773
8,856
2,099
3,615
12,158
0
26,644
W
Athena
5,335
1,680
1,380
2,710
22,977
28,213
796
3,401
19,576
8,220
0
W
Discordia
Kyude
Discordia
15,725
1,857
209
1,786
8,783
4,868
1,787
1,607
7,176
35,976
0
L
Apollo
MagicGrwol
Apollo
12,736
4,739
647
2,479
14,633
7,315
324
8,983
5,650
0
23,085
L
Ravana
QUIN_2020
Ravana
0
0
0
0
795
307
0
795
0
0
0
L
Charybdis
Skadi9
Charybdis
7,063
2,188
199
1,553
9,741
4,528
373
6,070
3,671
0
17,397
W
Yu Huang
TamMoe999
Yu Huang
2,424
807
0
0
9,634
10,216
1,398
4,010
5,624
7,885
0
L
3,342
1,373
610
1,685
10,477
7,818
0
7,335
3,142
0
6,684
W
Terra
weedy_pot
Terra
4,868
788
9,628
9,504
16,900
17,830
1,941
3,532
13,368
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
38,393
84
Minions Killed
83
0
Camps Cleared
0
1,101,988
Distance Traveled
527,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,238
770
44
4
0
181,542
0
W
Camazotz
11,036
920
20
2
0
248,859
0
W
Athena
9,323
777
1
0
0
240,645
0
W
Discordia
10,630
886
36
3
0
220,736
0
L
Apollo
10,021
835
20
2
0
137,149
0
L
Ravana
2,964
247
0
0
0
14
0
L
Charybdis
9,084
757
16
1
0
103,328
0
W
Yu Huang
8,318
693
7
1
0
161,848
0
L
Horus
7,086
591
3
0
0
105,829
0
W
Terra
9,910
826
20
2
0
229,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role