Player Matchup

Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MindYourOwn
Hades
Level 160
God Stats
33W - 25L
1,567 SR
Queue Stats
813W - 846L
1,514 Elo+
Solo
Neith
Neith
Shiining-Justice
Neith
Level 146
God Stats
10W - 9L
1,093 SR
Queue Stats
598W - 571L
1,561 Elo+
Solo
Tiamat
Tiamat
TechFoul
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,524 Elo+
Solo
Team Averages
Level 119
1,432 SR
1,520 Elo+

VS

Team Averages
Level 123
1,500 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hardeyy
Ares
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,614 Elo+
Solo
Sol
Sol
Speedre1
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Thomas841999
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Artemis
Artemis
WalrusBoi
Artemis
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 153L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 5 / 9
8,127
739
6,161
18,718
20,865
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
 
Raijin
14
3 / 7 / 7
7,942
722
11,103
12,157
6,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 5 / 6
8,203
746
7,298
22,225
15,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 8
9,002
818
9,403
11,179
6,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
TechFoul
Tiamat
13
2 / 10 / 3
7,836
712
7,910
14,876
10,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 3 / 24
9,782
889
10,524
14,573
20,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
Hardeyy
Ares
16
4 / 3 / 25
10,042
913
10,225
16,671
17,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 1 / 16
10,275
934
16,306
9,211
5,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Thomas841999
Cthulhu
15
1 / 3 / 29
9,597
872
9,115
14,649
18,781
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
WalrusBoi
Artemis
17
13 / 4 / 14
10,587
962
27,677
12,017
7,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
141
14
Kills
33
33
Deaths
14
33
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
9
1.3
L
Raijin
 
Raijin
3
7
7
0.93
W
Mulan
 
Mulan
6
3
24
6
W
Ares
Hardeyy
Ares
4
3
25
5.5
L
4
5
6
1.4
L
3
6
8
1.17
W
9
1
16
17
L
Tiamat
TechFoul
Tiamat
2
10
3
0.35
W
Cthulhu
Thomas841999
Cthulhu
1
3
29
5.17
W
Artemis
WalrusBoi
Artemis
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,875
Damage
73,847
79,155
Taken
67,121
60,613
Mitigated
68,709
18,219
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,161
1,414
1,988
4,198
18,718
20,865
38
7,716
11,002
0
9,980
L
Raijin
 
Raijin
11,103
1,507
145
326
12,157
6,471
0
6,856
5,301
20,931
0
W
Mulan
 
Mulan
10,524
847
1,017
941
14,573
20,278
962
4,570
10,003
0
13,910
W
Ares
Hardeyy
Ares
10,225
588
1,301
4,419
16,671
17,383
679
5,992
10,679
12,025
0
L
7,298
979
1,612
6,877
22,225
15,740
26
10,908
11,317
14,950
0
L
9,403
1,943
251
758
11,179
6,585
0
4,643
6,536
0
21,327
W
16,306
5,197
602
4,345
9,211
5,045
546
5,201
4,010
34,082
0
L
Tiamat
TechFoul
Tiamat
7,910
527
829
1,235
14,876
10,952
0
5,523
9,353
15,645
0
W
Cthulhu
Thomas841999
Cthulhu
9,115
892
4,118
3,229
14,649
18,781
1,116
5,560
9,089
21,813
0
W
Artemis
WalrusBoi
Artemis
27,677
13,037
2,082
3,182
12,017
7,222
3,942
4,988
7,029
0
51,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
50,283
77
Minions Killed
126
0
Camps Cleared
0
822,968
Distance Traveled
1,056,726
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,127
739
9
1
0
172,287
0
L
Raijin
7,942
722
15
1
0
155,708
0
W
Mulan
9,782
889
10
1
0
210,755
0
W
Ares
10,042
913
5
0
0
206,816
0
L
Hades
8,203
746
20
2
0
153,544
0
L
Neith
9,002
818
26
2
0
176,113
5
W
Sol
10,275
934
47
4
0
210,531
0
L
Tiamat
7,836
712
7
1
0
165,316
2
W
Cthulhu
9,597
872
24
2
0
225,581
0
W
Artemis
10,587
962
40
4
0
203,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role