Player Matchup

Hun Batz
Hun Batz
DaffodilGem7386
Hun Batz
Level 149
God Stats
2W - 1L
1,655 SR
Queue Stats
544W - 574L
1,295 Elo+
Party 1
Hou Yi
Hou Yi
Jiruban
Hou Yi
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
16W - 23L
1,385 Elo+
Party 3
Hel
Hel
Leandro_CTK
Hel
Level 143
God Stats
2W - 3L
1,342 SR
Queue Stats
74W - 68L
1,424 Elo+
Party 3
Geb
Geb
Shailin I
Geb
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 140L
1,266 Elo+
Party 1
Fenrir
Fenrir
enzoschimitd
Fenrir
Level 108
God Stats
4W - 3L
1,566 SR
Queue Stats
85W - 81L
1,372 Elo+
Party 3
Team Averages
Level 109
1,550 SR
1,349 Elo+

VS

Team Averages
Level 61
1,514 SR
1,468 Elo+
Ymir
Ymir
AvoidGarrett
Ymir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 240L
1,365 Elo+
Party 2
Chaac
Chaac
Ioopti
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,336 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scion_Nando
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 190L
1,465 Elo+
Party 2
Loki
Loki
badgerman617
Loki
Level 135
God Stats
2W - 0L
1,798 SR
Queue Stats
85W - 82L
1,464 Elo+
Party 2
Izanami
Izanami
vukrainec
Izanami
Level 49
God Stats
2W - 5L
1,270 SR
Queue Stats
4W - 8L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 3 / 2
6,730
449
3,574
11,409
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Jiruban
Hou Yi
11
1 / 1 / 0
6,578
439
6,456
8,546
2,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 6 / 0
7,840
523
8,329
12,243
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,961
397
4,987
12,185
7,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
1 / 1 / 1
7,885
526
9,017
13,996
12,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,999
533
6,018
11,055
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Ioopti
Chaac
13
0 / 2 / 0
8,063
538
6,346
12,681
8,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Scion_Nando
Morgan Le Fay
14
1 / 1 / 8
8,062
537
6,153
11,238
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 0 / 1
9,207
614
10,774
10,519
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
vukrainec
Izanami
13
1 / 0 / 3
7,126
475
8,111
8,019
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Hun Batz
0
3
2
0.33
W
Chaac
Ioopti
Chaac
0
2
0
0
L
Hou Yi
Jiruban
Hou Yi
1
1
0
1
L
2
6
0
0.33
W
Morgan Le Fay
Scion_Nando
Morgan Le Fay
1
1
8
5
L
0
2
1
0.25
W
10
0
1
10.5
L
Fenrir
1
1
1
1.5
W
Izanami
vukrainec
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
37,402
58,379
Taken
53,512
32,611
Mitigated
30,857
15,742
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,018
2,519
0
3,518
11,055
10,456
72
2,061
8,994
38,354
0
L
Hun Batz
3,574
814
212
511
11,409
4,214
0
1,713
9,696
0
37,356
W
Chaac
Ioopti
Chaac
6,346
1,260
0
5,598
12,681
8,456
0
52
12,629
0
48,872
L
Hou Yi
Jiruban
Hou Yi
6,456
2,634
0
1,395
8,546
2,732
0
2,454
6,092
0
52,645
L
8,329
453
1,498
4,207
12,243
5,239
446
3,703
8,540
61,153
0
W
Morgan Le Fay
Scion_Nando
Morgan Le Fay
6,153
424
0
3,228
11,238
4,871
1,007
6,681
4,557
47,432
0
L
4,987
317
488
3,913
12,185
7,465
0
3,129
9,056
24,375
0
W
10,774
3,731
0
4,685
10,519
4,152
776
2,109
8,410
0
64,283
L
Fenrir
9,017
1,433
0
3,518
13,996
12,961
19
1,172
12,824
0
52,482
W
Izanami
vukrainec
Izanami
8,111
6,098
0
5,095
8,019
2,922
851
2,413
5,606
0
56,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
40,457
376
Minions Killed
411
0
Camps Cleared
0
1,349,039
Distance Traveled
1,462,824
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,999
533
47
3
0
277,501
0
L
Hun Batz
6,730
449
69
5
0
278,687
0
W
Chaac
8,063
538
106
7
0
303,755
4
L
Hou Yi
6,578
439
91
6
0
266,866
3
L
Hel
7,840
523
91
6
0
261,412
5
W
Morgan Le Fay
8,062
537
61
4
0
296,707
1
L
Geb
5,961
397
25
2
0
288,475
4
W
Loki
9,207
614
95
6
0
322,072
0
L
Fenrir
7,885
526
100
7
0
253,599
3
W
Izanami
7,126
475
102
7
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role