Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gnikhet
Jing Wei
Level 106
God Stats
5W - 5L
1,379 SR
Queue Stats
708W - 735L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
llKingWeedll
Baron Samedi
Level 156
God Stats
30W - 24L
1,563 SR
Queue Stats
453W - 443L
1,547 Elo+
Solo
Lancelot
Lancelot
tyoresute
Lancelot
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,481 Elo+
Solo
Team Averages
Level 109
1,488 SR
1,519 Elo+

VS

Team Averages
Level 83
1,462 SR
1,534 Elo+
Sol
Sol
ApocalypticChic
Sol
Level 61
God Stats
7W - 6L
1,298 SR
Queue Stats
109W - 116L
1,455 Elo+
Party 1
Loki
Loki
RubyMatthews
Loki
Level 122
God Stats
7W - 2L
1,574 SR
Queue Stats
277W - 298L
1,529 Elo+
Solo
Thanatos
Thanatos
SpiffoDark
Thanatos
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 50L
1,701 Elo+
Solo
Fenrir
Fenrir
TRUEthatguy
Fenrir
Level 149
God Stats
2W - 2L
1,453 SR
Queue Stats
179W - 159L
1,508 Elo+
Party 1
Izanami
Izanami
Zzeuss23
Izanami
Level 45
God Stats
2W - 1L
1,485 SR
Queue Stats
43W - 53L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 1 / 0
5,120
512
4,250
6,027
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 1
4,463
446
4,592
6,939
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Gnikhet
Jing Wei
8
0 / 1 / 0
4,657
466
1,965
5,354
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
llKingWeedll
Baron Samedi
9
1 / 2 / 0
5,119
512
3,508
5,421
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
tyoresute
Lancelot
8
0 / 3 / 0
4,675
468
3,585
8,643
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,347
535
2,239
5,191
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 1
5,596
560
2,787
6,479
1,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SpiffoDark
Thanatos
9
5 / 1 / 1
5,631
563
7,100
8,969
3,074
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
9
0 / 0 / 4
5,214
521
4,158
8,476
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Zzeuss23
Izanami
11
2 / 0 / 0
6,207
621
4,291
5,238
1,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
W
1
0
2
2
L
Jing Wei
Gnikhet
Jing Wei
0
1
0
0
W
1
0
1
1.5
W
Thanatos
SpiffoDark
Thanatos
5
1
1
5.5
W
Fenrir
0
0
4
2
W
Izanami
Zzeuss23
Izanami
2
0
0
2
L
Baron Samedi
llKingWeedll
Baron Samedi
1
2
0
0.5
L
Lancelot
tyoresute
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
20,575
32,384
Taken
34,353
13,606
Mitigated
11,589
11,638
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,250
532
0
2,990
6,027
5,720
0
0
6,027
0
30,553
L
Morgan Le Fay
 
Morgan Le Fay
4,592
327
0
1,702
6,939
1,850
0
448
6,491
18,857
0
W
2,239
397
0
2,395
5,191
1,875
0
2,809
2,362
26,739
0
L
Jing Wei
Gnikhet
Jing Wei
1,965
1,292
0
1,966
5,354
1,352
0
156
5,198
0
26,935
W
2,787
508
0
1,660
6,479
1,600
0
0
6,201
0
33,466
W
Thanatos
SpiffoDark
Thanatos
7,100
1,207
0
7,083
8,969
3,074
0
2,338
6,389
0
31,577
W
Fenrir
4,158
1,227
0
4,008
8,476
3,290
0
1,086
7,258
0
34,685
W
Izanami
Zzeuss23
Izanami
4,291
2,115
0
2,854
5,238
1,750
0
1,337
3,649
0
50,841
L
Baron Samedi
llKingWeedll
Baron Samedi
3,508
490
211
1,521
5,421
2,031
60
1,175
4,246
31,445
0
L
Lancelot
tyoresute
Lancelot
3,585
1,140
0
3,248
8,643
2,653
0
460
8,183
0
28,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
27,995
257
Minions Killed
326
0
Camps Cleared
0
990,334
Distance Traveled
979,701
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,120
512
58
6
0
219,775
2
L
Morgan Le Fay
4,463
446
30
3
0
189,588
3
W
Sol
5,347
535
56
6
0
166,894
4
L
Jing Wei
4,657
466
59
6
0
186,986
2
W
Loki
5,596
560
66
7
0
205,241
2
W
Thanatos
5,631
563
45
5
0
191,056
2
W
Fenrir
5,214
521
63
6
0
228,674
5
W
Izanami
6,207
621
96
10
0
187,836
1
L
Baron Samedi
5,119
512
47
5
0
179,388
4
L
Lancelot
4,675
468
63
6
0
214,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role