Player Matchup

Anhur
Anhur
CowCutterX
Anhur
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Moose501
Danzaburou
Level 16
God Stats
2W - 1L
1,575 SR
Queue Stats
8W - 8L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WWWVWWWWWMWWWWW
Morgan Le Fay
Level 120
God Stats
9W - 6L
1,695 SR
Queue Stats
176W - 105L
1,625 Elo+
Solo
Team Averages
Level 70
1,590 SR
1,516 Elo+

VS

Team Averages
Level 76
1,394 SR
1,437 Elo+
Arachne
Arachne
Ace Faceman
Arachne
Level 114
God Stats
1W - 1L
1,430 SR
Queue Stats
7W - 5L
1,522 Elo+
Solo
Achilles
Achilles
Shotcold
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,296 Elo+
Solo
The Morrigan
The Morrigan
WarMap3670
The Morrigan
Level 68
God Stats
0W - 2L
1,251 SR
Queue Stats
56W - 68L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
6 / 0 / 2
7,879
875
9,236
5,556
2,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Moose501
Danzaburou
10
1 / 2 / 4
6,603
734
3,790
6,677
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
WWWVWWWWWMWWWWW
Morgan Le Fay
13
1 / 1 / 7
7,536
837
7,115
4,810
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ace Faceman
Arachne
10
2 / 3 / 1
6,524
725
4,549
9,998
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Shotcold
Achilles
9
1 / 2 / 1
6,551
728
3,339
8,836
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
WarMap3670
The Morrigan
10
0 / 3 / 1
6,089
677
4,320
5,709
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ace Faceman
Arachne
2
3
1
0.83
W
Anhur
6
0
2
7
W
Danzaburou
Moose501
Danzaburou
1
2
4
1.5
L
Achilles
Shotcold
Achilles
1
2
1
0.75
W
Morgan Le Fay
WWWVWWWWWMWWWWW
Morgan Le Fay
1
1
7
4.5
L
The Morrigan
WarMap3670
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
12,208
17,043
Taken
24,543
6,686
Mitigated
13,402
3,334
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ace Faceman
Arachne
4,549
3,704
0
932
9,998
4,548
0
3,201
6,797
0
15,312
W
Anhur
9,236
4,933
0
845
5,556
2,060
1,243
1,624
3,754
0
32,452
W
Danzaburou
Moose501
Danzaburou
3,790
1,472
0
1,188
6,677
2,749
990
1,010
5,529
0
20,720
L
Achilles
Shotcold
Achilles
3,339
1,257
0
1,660
8,836
6,667
0
1,407
7,429
0
5,806
W
Morgan Le Fay
WWWVWWWWWMWWWWW
Morgan Le Fay
7,115
715
152
1,149
4,810
1,877
878
727
3,975
33,036
0
L
The Morrigan
WarMap3670
The Morrigan
4,320
1,041
0
485
5,709
2,187
0
2,759
2,950
19,060
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
19,164
136
Minions Killed
82
5
Camps Cleared
4
536,351
Distance Traveled
448,284
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,524
725
20
2
3
164,949
3
W
Anhur
7,879
875
41
5
3
184,024
3
W
Danzaburou
6,603
734
39
4
1
170,383
1
L
Achilles
6,551
728
9
1
1
166,742
1
W
Morgan Le Fay
7,536
837
56
6
1
181,944
3
L
The Morrigan
6,089
677
53
6
0
116,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role