Player Matchup

Cupid
Cupid
 
Cupid
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SB_juanpa2108-01
Jormungandr
Level 123
God Stats
10W - 17L
1,433 SR
Queue Stats
344W - 453L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
nuttierbutter
Baron Samedi
Level 37
God Stats
16W - 7L
1,807 SR
Queue Stats
480W - 401L
1,563 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,482 Elo+

VS

Team Averages
Level 109
1,493 SR
1,435 Elo+
Chang'e
Chang'e
Ace Faceman
Chang'e
Level 114
God Stats
2W - 1L
1,426 SR
Queue Stats
7W - 5L
1,442 Elo+
Solo
Xing Tian
Xing Tian
Hercules_DB_
Xing Tian
Level 105
God Stats
36W - 38L
1,553 SR
Queue Stats
376W - 434L
1,495 Elo+
Solo
Anhur
Anhur
LIKEaBOSS3754
Anhur
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 168L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 3 / 5
8,811
587
10,375
11,968
4,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SB_juanpa2108-01
Jormungandr
16
3 / 1 / 4
10,218
681
15,338
17,004
16,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
nuttierbutter
Baron Samedi
14
3 / 5 / 4
9,282
619
14,191
12,403
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ace Faceman
Chang'e
15
3 / 4 / 5
10,392
693
10,231
14,282
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Hercules_DB_
Xing Tian
16
2 / 1 / 5
11,078
739
9,796
27,216
25,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 3
10,339
689
12,138
10,212
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
9
9
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
5
1.17
W
Chang'e
Ace Faceman
Chang'e
3
4
5
1.38
W
Xing Tian
Hercules_DB_
Xing Tian
2
1
5
4.5
W
4
2
3
2.75
L
Jormungandr
SB_juanpa2108-01
Jormungandr
3
1
4
5
L
Baron Samedi
nuttierbutter
Baron Samedi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
32,165
41,375
Taken
51,710
26,664
Mitigated
36,618
9,460
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,375
5,887
438
2,767
11,968
4,488
0
6,234
5,734
0
29,697
W
Chang'e
Ace Faceman
Chang'e
10,231
245
3,258
4,701
14,282
6,634
639
9,634
4,648
35,482
0
W
Xing Tian
Hercules_DB_
Xing Tian
9,796
1,165
243
11,269
27,216
25,044
112
13,427
13,789
21,191
0
W
12,138
7,202
0
1,578
10,212
4,940
678
6,752
3,460
0
41,194
L
Jormungandr
SB_juanpa2108-01
Jormungandr
15,338
4,853
425
2,208
17,004
16,402
0
6,982
10,022
47,278
0
L
Baron Samedi
nuttierbutter
Baron Samedi
14,191
1,411
1,162
2,460
12,403
5,774
0
7,283
5,120
34,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
31,809
158
Minions Killed
160
9
Camps Cleared
4
745,934
Distance Traveled
771,511
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,811
587
45
3
2
257,683
3
W
Chang'e
10,392
693
75
5
1
267,837
5
W
Xing Tian
11,078
739
13
1
0
265,182
4
W
Anhur
10,339
689
72
5
3
238,492
2
L
Jormungandr
10,218
681
62
4
1
261,049
1
L
Baron Samedi
9,282
619
51
3
6
227,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role