Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Antique_Serpent
Vulcan
Level 124
God Stats
28W - 33L
1,470 SR
Queue Stats
891W - 1,167L
1,379 Elo+
Solo
Bastet
Bastet
Rayman_542
Bastet
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 57L
1,366 Elo+
Solo
Cthulhu
Cthulhu
TErmiTa1994
Cthulhu
Level 42
God Stats
1W - 2L
1,702 SR
Queue Stats
27W - 37L
1,320 Elo+
Solo
Charybdis
Charybdis
anas3408
Charybdis
Level 86
God Stats
6W - 5L
1,495 SR
Queue Stats
146W - 179L
1,355 Elo+
Solo
Team Averages
Level 79
1,533 SR
1,384 Elo+

VS

Team Averages
Level 78
1,489 SR
1,403 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IIIWxMiIII
Geb
Level 62
God Stats
5W - 4L
1,467 SR
Queue Stats
106W - 110L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
MeP_2015
Ao Kuang
Level 97
God Stats
25W - 30L
1,378 SR
Queue Stats
112W - 123L
1,345 Elo+
Solo
Artemis
Artemis
tutor51
Artemis
Level 49
God Stats
210W - 222L
1,374 SR
Queue Stats
256W - 295L
1,302 Elo+
Solo
Horus
Horus
zSanjiiiz
Horus
Level 93
God Stats
4W - 1L
1,727 SR
Queue Stats
204W - 224L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 0
6,806
454
3,950
5,424
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 1
6,199
413
9,035
5,688
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Rayman_542
Bastet
12
0 / 3 / 2
7,135
476
3,366
14,299
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TErmiTa1994
Cthulhu
13
2 / 2 / 0
7,935
529
6,502
12,229
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
anas3408
Charybdis
7
0 / 2 / 1
5,667
378
3,148
6,206
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 1
8,003
534
2,369
5,306
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 0
7,316
488
5,498
10,825
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ao Kuang
MeP_2015
Ao Kuang
10
1 / 1 / 1
6,469
431
2,243
8,110
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tutor51
Artemis
12
4 / 0 / 2
7,170
478
5,779
11,763
4,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
zSanjiiiz
Horus
12
1 / 2 / 3
7,017
468
3,931
9,850
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
W
Janus
 
Janus
3
0
1
3.5
L
1
2
1
0.75
W
1
2
0
0.5
W
Ao Kuang
MeP_2015
Ao Kuang
1
1
1
1.5
L
Bastet
Rayman_542
Bastet
0
3
2
0.33
L
Cthulhu
TErmiTa1994
Cthulhu
2
2
0
1
L
Charybdis
anas3408
Charybdis
0
2
1
0.25
W
Artemis
tutor51
Artemis
4
0
2
5
W
Horus
zSanjiiiz
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
19,820
43,846
Taken
45,854
17,895
Mitigated
21,969
15,926
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,950
36
0
1,247
5,424
1,993
0
974
4,266
43,204
0
W
Janus
 
Janus
2,369
148
0
1,127
5,306
1,971
1,076
2,048
3,046
51,691
0
L
9,035
3,361
203
1,115
5,688
2,088
0
937
4,569
30,832
0
W
5,498
1,402
0
1,500
10,825
6,852
0
5,314
5,041
48,944
0
W
Ao Kuang
MeP_2015
Ao Kuang
2,243
391
41
1,700
8,110
3,075
0
3,862
4,104
24,475
0
L
Bastet
Rayman_542
Bastet
3,366
1,306
0
6,459
14,299
5,117
0
1,307
12,924
0
60,218
L
Cthulhu
TErmiTa1994
Cthulhu
6,502
1,630
35
3,688
12,229
7,314
234
6,227
5,521
51,331
0
L
Charybdis
anas3408
Charybdis
3,148
2,052
0
3,179
6,206
1,383
0
0
6,098
0
26,766
W
Artemis
tutor51
Artemis
5,779
1,970
0
4,504
11,763
4,389
886
3,625
7,900
0
38,825
W
Horus
zSanjiiiz
Horus
3,931
1,865
724
1,982
9,850
5,682
0
3,512
6,070
0
46,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
35,975
363
Minions Killed
351
0
Camps Cleared
0
1,247,763
Distance Traveled
1,375,327
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,806
454
61
4
0
263,125
3
W
Janus
8,003
534
89
6
0
293,614
6
L
Vulcan
6,199
413
54
4
0
288,976
5
W
Geb
7,316
488
87
6
0
252,152
0
W
Ao Kuang
6,469
431
52
3
0
261,968
1
L
Bastet
7,135
476
90
6
0
303,014
0
L
Cthulhu
7,935
529
107
7
0
266,536
1
L
Charybdis
5,667
378
51
3
0
126,112
1
W
Artemis
7,170
478
54
4
0
266,220
0
W
Horus
7,017
468
69
5
0
301,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role