Player Matchup

Nu Wa
Nu Wa
DistantInsanity
Nu Wa
Level 122
God Stats
2W - 2L
1,629 SR
Queue Stats
50W - 50L
1,488 Elo+
Party 2
Anhur
Anhur
Ebiggy
Anhur
Level 96
God Stats
1W - 3L
1,549 SR
Queue Stats
25W - 23L
1,433 Elo+
Solo
Nemesis
Nemesis
KiddEDiddler
Nemesis
Level 84
God Stats
2W - 3L
1,840 SR
Queue Stats
70W - 71L
1,485 Elo+
Party 2
Hades
Hades
MrEyes56
Hades
Level 76
God Stats
15W - 15L
1,500 SR
Queue Stats
403W - 401L
1,506 Elo+
Solo
Ares
Ares
Skooze
Ares
Level 89
God Stats
1W - 3L
1,322 SR
Queue Stats
112W - 109L
1,467 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,476 Elo+

VS

Team Averages
Level 127
1,520 SR
1,507 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
GrahamMaster
Medusa
Level 109
God Stats
14W - 14L
1,511 SR
Queue Stats
79W - 81L
1,515 Elo+
Party 1
Thanatos
Thanatos
HeavenlyVape
Thanatos
Level 145
God Stats
5W - 4L
1,561 SR
Queue Stats
293W - 290L
1,505 Elo+
Party 3
Yemoja
Yemoja
clayHead
Yemoja
Level 107
God Stats
13W - 13L
1,530 SR
Queue Stats
101W - 105L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,202
467
23,100
14,157
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Ebiggy
Anhur
16
0 / 9 / 5
10,102
421
11,811
20,424
8,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
KiddEDiddler
Nemesis
16
5 / 7 / 3
10,871
453
13,560
25,967
9,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
MrEyes56
Hades
18
6 / 6 / 0
11,576
482
15,850
28,603
20,618
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Skooze
Ares
13
2 / 3 / 4
9,080
378
12,561
23,418
19,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
8 / 4 / 8
13,431
560
20,962
37,509
40,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
 
Anubis
19
8 / 1 / 9
12,823
534
26,895
22,086
14,072
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
6 / 4 / 5
12,490
520
21,501
21,597
9,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
HeavenlyVape
Thanatos
19
6 / 6 / 3
12,851
535
13,608
25,301
12,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
clayHead
Yemoja
17
1 / 1 / 13
12,105
504
7,211
18,000
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
29
29
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
4
8
3
W
Anubis
 
Anubis
8
1
9
12.5
L
3
4
4
1.25
L
Anhur
Ebiggy
Anhur
0
9
5
0.28
W
Medusa
6
4
5
2.13
W
Thanatos
HeavenlyVape
Thanatos
6
6
3
1.25
L
Nemesis
KiddEDiddler
Nemesis
5
7
3
0.93
L
Hades
MrEyes56
Hades
6
6
0
1
L
Ares
Skooze
Ares
2
3
4
1.33
W
Yemoja
clayHead
Yemoja
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,882
Damage
90,177
112,569
Taken
124,493
64,020
Mitigated
100,567
16,864
Healing
66,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
20,962
4,439
2,017
14,134
37,509
40,984
271
16,294
20,845
0
99,960
W
Anubis
 
Anubis
26,895
2,236
230
16,099
22,086
14,072
638
13,515
8,107
122,810
0
L
23,100
3,081
0
1,308
14,157
6,081
168
4,342
9,815
89,484
0
L
Anhur
Ebiggy
Anhur
11,811
5,925
0
2,502
20,424
8,205
0
3,223
17,201
0
78,479
W
Medusa
21,501
11,474
0
5,175
21,597
9,886
5,128
6,838
14,535
0
114,757
W
Thanatos
HeavenlyVape
Thanatos
13,608
5,069
0
22,006
25,301
12,975
0
8,505
16,584
0
109,090
L
Nemesis
KiddEDiddler
Nemesis
13,560
3,540
0
2,906
25,967
9,914
0
7,086
18,881
0
89,703
L
Hades
MrEyes56
Hades
15,850
2,275
344
7,446
28,603
20,618
0
8,909
19,694
79,836
0
L
Ares
Skooze
Ares
12,561
629
0
2,358
23,418
19,202
0
10,546
12,872
43,157
0
W
Yemoja
clayHead
Yemoja
7,211
1,819
2,887
4,340
18,000
22,650
625
7,847
9,799
38,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
63,700
553
Minions Killed
637
0
Camps Cleared
0
2,147,102
Distance Traveled
2,250,097
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,431
560
142
6
0
436,436
2
W
Anubis
12,823
534
156
7
0
431,287
11
L
Nu Wa
11,202
467
140
6
0
397,169
8
L
Anhur
10,102
421
127
5
0
404,964
6
W
Medusa
12,490
520
154
6
0
408,357
3
W
Thanatos
12,851
535
149
6
0
503,570
9
L
Nemesis
10,871
453
101
4
0
477,348
5
L
Hades
11,576
482
149
6
0
401,958
2
L
Ares
9,080
378
36
2
0
465,663
0
W
Yemoja
12,105
504
36
2
0
470,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role