Player Matchup

Hachiman
Hachiman
Blacksmoke1290
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
Clurg00
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
Gojiso
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
WaatseR
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,296 Elo+
Solo
Chronos
Chronos
niightstiiler
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,372 Elo+

VS

Team Averages
Level 60
1,480 SR
1,506 Elo+
Atlas
Atlas
DeuceMyGoose
Atlas
Level 22
God Stats
13W - 5L
1,500 SR
Queue Stats
258W - 245L
1,528 Elo+
Solo
Ravana
Ravana
JohnAllynMyth
Ravana
Level 158
God Stats
3W - 2L
1,384 SR
Queue Stats
139W - 143L
1,465 Elo+
Party 2
Bellona
Bellona
ilovemarina316
Bellona
Level 87
God Stats
2W - 0L
1,514 SR
Queue Stats
41W - 42L
1,432 Elo+
Party 2
Osiris
Osiris
kmr41
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,389 Elo+
Solo
Nox
Nox
stonerninja134
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 5 / 2
7,481
680
8,605
10,611
4,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Clurg00
Ao Kuang
14
2 / 6 / 3
8,778
798
3,886
13,264
8,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Gojiso
Gilgamesh
14
2 / 4 / 3
8,400
764
7,585
15,633
12,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
WaatseR
Bakasura
15
3 / 6 / 5
8,807
801
7,002
16,587
15,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
13
1 / 4 / 2
7,326
666
9,612
9,142
4,109
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 19
8,888
808
11,111
13,325
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 16
8,934
812
11,458
9,851
8,110
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 6
10,188
926
13,486
11,252
13,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
kmr41
Osiris
15
3 / 2 / 16
9,558
869
9,232
12,575
11,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 1 / 13
9,562
869
10,916
7,154
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
9
Kills
24
25
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
5
2
0.4
L
Ao Kuang
Clurg00
Ao Kuang
2
6
3
0.58
W
0
3
19
3.17
L
Gilgamesh
Gojiso
Gilgamesh
2
4
3
0.88
W
4
1
16
12
L
Bakasura
WaatseR
Bakasura
3
6
5
0.92
W
11
3
6
4.67
W
Osiris
kmr41
Osiris
3
2
16
5.5
L
Chronos
1
4
2
0.5
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
56,203
65,237
Taken
54,157
44,400
Mitigated
53,377
18,719
Healing
22,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,605
3,307
803
1,837
10,611
4,939
0
4,237
6,374
0
14,569
L
Ao Kuang
Clurg00
Ao Kuang
3,886
1,588
1,017
2,530
13,264
8,095
0
4,456
8,808
10,217
0
W
11,111
5,210
2,090
2,180
13,325
16,293
1,032
2,847
10,052
23,908
0
L
Gilgamesh
Gojiso
Gilgamesh
7,585
1,851
2,096
3,657
15,633
12,113
0
5,550
10,083
0
16,171
W
11,458
3,118
1,986
2,817
9,851
8,110
1,312
3,276
6,258
0
18,972
L
Bakasura
WaatseR
Bakasura
7,002
3,763
1,037
3,746
16,587
15,144
144
4,945
11,642
0
10,284
W
13,486
4,545
1,623
1,504
11,252
13,350
1,735
2,280
8,370
127
20,054
W
Osiris
kmr41
Osiris
9,232
3,048
1,986
3,738
12,575
11,804
1,056
2,217
9,385
0
15,213
L
Chronos
9,612
2,901
952
1,044
9,142
4,109
0
2,856
6,286
20,055
0
W
10,916
528
1,460
2,657
7,154
3,820
1,983
2,878
4,067
22,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
47,130
86
Minions Killed
94
0
Camps Cleared
0
949,132
Distance Traveled
1,060,931
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,481
680
8
1
0
183,928
0
L
Ao Kuang
8,778
798
19
2
0
190,194
0
W
Atlas
8,888
808
26
2
0
200,443
0
L
Gilgamesh
8,400
764
16
1
0
209,512
2
W
Ravana
8,934
812
18
2
0
215,077
0
L
Bakasura
8,807
801
19
2
0
195,898
0
W
Bellona
10,188
926
14
1
0
182,762
0
W
Osiris
9,558
869
16
1
0
239,226
1
L
Chronos
7,326
666
24
2
0
169,600
1
W
Nox
9,562
869
20
2
0
223,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role