Player Matchup

Ravana
Ravana
ALWAYS KILLZ
Ravana
Level 84
God Stats
5W - 6L
1,460 SR
Queue Stats
223W - 241L
1,392 Elo+
Party 1
Loki
Loki
GwynHimself
Loki
Level 40
God Stats
0W - 2L
1,273 SR
Queue Stats
74W - 75L
1,477 Elo+
Solo
Ares
Ares
McFeedsAndSuch
Ares
Level 124
God Stats
5W - 4L
1,641 SR
Queue Stats
175W - 157L
1,483 Elo+
Party 1
Hachiman
Hachiman
VLADlockhart
Hachiman
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 90L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
WhiteMamba5295
Kukulkan
Level 29
God Stats
3W - 4L
1,634 SR
Queue Stats
21W - 15L
1,554 Elo+
Party 1
Team Averages
Level 87
1,502 SR
1,486 Elo+

VS

Team Averages
Level 56
1,542 SR
1,406 Elo+
Thanatos
Thanatos
ImTooNiceWithIt6
Thanatos
Level 18
God Stats
5W - 1L
1,849 SR
Queue Stats
32W - 34L
1,525 Elo+
Party 3
Medusa
Medusa
Random X Rookie
Medusa
Level 55
God Stats
5W - 3L
1,522 SR
Queue Stats
36W - 53L
1,400 Elo+
Party 2
Olorun
Olorun
Reflexed ET
Olorun
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 62L
1,410 Elo+
Party 2
Artio
Artio
Uncausedprism36
Artio
Level 124
God Stats
5W - 4L
1,630 SR
Queue Stats
82W - 81L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
xxlonwolfxx12
Guan Yu
Level 24
God Stats
1W - 3L
1,211 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 5 / 2
8,486
424
9,146
13,821
10,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 10 / 2
9,226
461
11,041
19,606
7,232
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 4 / 3
10,546
527
17,030
20,911
27,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
VLADlockhart
Hachiman
14
1 / 6 / 2
8,723
436
10,833
16,460
7,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
1 / 10 / 4
8,336
417
14,266
14,369
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 3 / 6
12,005
600
27,580
26,500
13,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 2
10,936
547
8,809
15,602
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
17
11 / 4 / 10
11,720
586
18,476
19,150
10,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 2 / 11
9,244
462
6,821
17,955
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
16
0 / 0 / 3
10,208
510
3,580
15,361
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
35
35
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
5
2
0.4
L
1
10
2
0.2
W
19
3
6
7.33
L
7
4
3
2.13
W
5
2
2
3
W
Olorun
11
4
10
4
W
0
2
11
2.75
L
Hachiman
VLADlockhart
Hachiman
1
6
2
0.33
L
Kukulkan
1
10
4
0.3
W
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,316
Damage
65,266
85,167
Taken
94,568
59,047
Mitigated
67,234
13,987
Healing
55,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,146
2,019
0
3,444
13,821
10,859
0
4,268
9,434
0
37,912
L
11,041
2,834
0
4,462
19,606
7,232
0
2,907
16,664
0
70,537
W
27,580
12,179
0
26,929
26,500
13,181
0
6,339
19,806
0
96,055
L
17,030
1,708
0
2,469
20,911
27,448
0
8,660
12,251
29,747
0
W
8,809
4,355
0
8,570
15,602
7,784
485
2,720
12,882
0
92,167
W
Olorun
18,476
11,932
1,069
8,510
19,150
10,179
741
9,931
9,219
81,779
0
W
6,821
1,397
1,207
5,040
17,955
17,419
252
8,459
9,352
34,221
0
L
Hachiman
VLADlockhart
Hachiman
10,833
4,594
0
3,146
16,460
7,403
134
3,765
12,695
0
67,554
L
Kukulkan
14,266
2,750
0
466
14,369
6,105
642
5,697
8,628
59,792
0
W
Guan Yu
3,580
238
0
4,061
15,361
18,671
1,916
3,847
11,041
0
66,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
54,113
379
Minions Killed
559
0
Camps Cleared
0
1,729,290
Distance Traveled
1,814,486
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,486
424
57
3
0
362,873
0
L
Loki
9,226
461
93
5
0
375,873
4
W
Thanatos
12,005
600
114
6
0
407,207
3
L
Ares
10,546
527
13
1
0
354,175
5
W
Medusa
10,936
547
151
8
0
379,066
3
W
Olorun
11,720
586
99
5
0
300,053
0
W
Artio
9,244
462
51
3
0
306,404
0
L
Hachiman
8,723
436
120
6
0
327,904
2
L
Kukulkan
8,336
417
96
5
0
308,465
3
W
Guan Yu
10,208
510
144
7
0
421,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role