Player Matchup

Bellona
Bellona
APCOLE0202
Bellona
Level 114
God Stats
39W - 33L
1,492 SR
Queue Stats
341W - 371L
1,341 Elo+
Party 1
Geb
Geb
BiggE 05
Geb
Level 119
God Stats
3W - 3L
1,322 SR
Queue Stats
31W - 31L
1,398 Elo+
Solo
The Morrigan
The Morrigan
INVAD3R28
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 213L
1,483 Elo+
Party 1
Neith
Neith
RickestC137
Neith
Level 88
God Stats
16W - 9L
1,744 SR
Queue Stats
138W - 134L
1,480 Elo+
Party 1
Nemesis
Nemesis
gardenabrasil
Nemesis
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 274L
1,493 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,439 Elo+

VS

Team Averages
Level 124
1,519 SR
1,429 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BlackJack_416
Ares
Level 101
God Stats
1W - 1L
1,798 SR
Queue Stats
135W - 168L
1,403 Elo+
Party 2
Freya
Freya
Lewens1
Freya
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,367 Elo+
Party 2
Lancelot
Lancelot
UnaFrutitaComun
Lancelot
Level 158
God Stats
3W - 9L
1,408 SR
Queue Stats
126W - 127L
1,420 Elo+
Party 2
Medusa
Medusa
Zay6
Medusa
Level 125
God Stats
1W - 2L
1,391 SR
Queue Stats
52W - 45L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APCOLE0202
Bellona
10
2 / 0 / 0
6,015
602
4,551
6,799
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 1
5,792
579
2,358
7,681
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
INVAD3R28
The Morrigan
9
0 / 0 / 1
5,001
500
1,312
4,002
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,730
573
6,857
4,818
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
9
0 / 0 / 2
5,330
533
1,815
5,274
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
5,344
534
3,820
5,898
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,156
416
707
7,632
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Lewens1
Freya
7
1 / 2 / 1
4,342
434
2,570
7,289
2,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
8
0 / 0 / 2
4,862
486
3,010
5,033
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Zay6
Medusa
9
1 / 1 / 1
5,214
521
4,436
4,962
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
2
2
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Bellona
APCOLE0202
Bellona
2
0
0
2
W
2
1
1
2.5
L
0
2
0
0
W
The Morrigan
INVAD3R28
The Morrigan
0
0
1
0.5
L
Freya
Lewens1
Freya
1
2
1
0.75
W
2
1
1
2.5
L
Lancelot
0
0
2
1
L
Medusa
Zay6
Medusa
1
1
1
1.5
W
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
14,543
28,574
Taken
30,814
15,330
Mitigated
11,922
7,682
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,820
1,050
0
1,136
5,898
2,131
0
0
5,898
0
32,652
W
Bellona
APCOLE0202
Bellona
4,551
1,946
0
2,969
6,799
6,195
0
0
6,799
0
38,479
W
2,358
625
0
2,210
7,681
4,196
0
2,162
5,458
14,951
0
L
707
87
0
338
7,632
3,642
0
959
6,673
16,032
0
W
The Morrigan
INVAD3R28
The Morrigan
1,312
430
0
595
4,002
1,260
0
133
3,869
25,287
1,209
L
Freya
Lewens1
Freya
2,570
1,090
0
2,196
7,289
2,510
0
1,168
6,121
11,851
0
W
6,857
2,856
0
1,217
4,818
1,861
732
564
4,228
0
41,069
L
Lancelot
3,010
741
0
2,078
5,033
1,877
0
591
4,442
0
28,045
L
Medusa
Zay6
Medusa
4,436
2,211
0
1,771
4,962
1,762
0
716
4,246
0
37,125
W
Nemesis
1,815
699
0
691
5,274
1,818
0
331
4,943
0
34,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
23,918
271
Minions Killed
227
0
Camps Cleared
0
966,063
Distance Traveled
984,396
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,344
534
64
6
0
205,913
1
W
Bellona
6,015
602
80
8
0
202,869
0
W
Geb
5,792
579
14
1
0
166,140
3
L
Ares
4,156
416
24
2
0
192,482
0
W
The Morrigan
5,001
500
45
5
0
201,342
2
L
Freya
4,342
434
12
1
0
178,226
1
W
Neith
5,730
573
63
6
0
170,926
0
L
Lancelot
4,862
486
64
6
0
227,450
0
L
Medusa
5,214
521
63
6
0
180,325
5
W
Nemesis
5,330
533
69
7
0
224,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role