Player Matchup

Ne Zha
Ne Zha
CrossSharks1
Ne Zha
Level 146
God Stats
1W - 0L
1,755 SR
Queue Stats
35W - 23L
1,581 Elo+
Party 2
Khepri
Khepri
GEEDupGANGSTA23
Khepri
Level 160
God Stats
13W - 25L
1,241 SR
Queue Stats
686W - 731L
1,450 Elo+
Party 1
Izanami
Izanami
NoctisOtium
Izanami
Level 152
God Stats
1W - 0L
1,840 SR
Queue Stats
33W - 34L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
S H A N E 4L
Sun Wukong
Level 104
God Stats
1W - 1L
1,745 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 2
Poseidon
Poseidon
SCHWINGG187
Poseidon
Level 123
God Stats
2W - 1L
1,285 SR
Queue Stats
264W - 264L
1,468 Elo+
Party 1
Team Averages
Level 137
1,573 SR
1,505 Elo+

VS

Team Averages
Level 100
1,573 SR
1,529 Elo+
Fenrir
Fenrir
AToastyGoose
Fenrir
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
267W - 215L
1,459 Elo+
Party 3
Izanami
Izanami
Dabatron420
Izanami
Level 68
God Stats
1W - 1L
1,508 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Hel
Hel
DatCookieDoe123
Hel
Level 121
God Stats
16W - 11L
1,710 SR
Queue Stats
460W - 348L
1,602 Elo+
Party 3
Ymir
Ymir
Diamondking379
Ymir
Level 105
God Stats
8W - 6L
1,594 SR
Queue Stats
330W - 266L
1,589 Elo+
Party 3
Scylla
Scylla
ThePatt
Scylla
Level 98
God Stats
128W - 115L
1,551 SR
Queue Stats
327W - 331L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 1 / 6
11,878
742
17,205
17,373
8,787
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 0 / 11
10,935
683
7,345
14,353
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
NoctisOtium
Izanami
20
2 / 1 / 6
12,100
756
15,125
11,520
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
S H A N E 4L
Sun Wukong
17
4 / 1 / 9
10,704
669
17,476
15,814
18,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SCHWINGG187
Poseidon
17
2 / 4 / 6
10,396
650
12,531
12,527
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
0 / 3 / 3
9,699
606
8,561
19,437
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Izanami
Dabatron420
Izanami
18
1 / 3 / 1
10,920
683
7,408
16,958
7,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 2
10,743
671
17,526
17,599
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 2
9,799
612
10,283
24,096
27,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ThePatt
Scylla
19
2 / 1 / 2
11,426
714
16,661
8,819
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
16
Kills
7
7
Deaths
16
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
3
0.5
W
Ne Zha
7
1
6
10
L
Izanami
Dabatron420
Izanami
1
3
1
0.5
L
2
5
2
0.6
L
2
4
2
0.75
W
1
0
11
6.5
W
Izanami
NoctisOtium
Izanami
2
1
6
5
W
Sun Wukong
S H A N E 4L
Sun Wukong
4
1
9
8.5
W
Poseidon
SCHWINGG187
Poseidon
2
4
6
1.25
L
Scylla
ThePatt
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,682
Damage
60,439
71,587
Taken
86,909
51,466
Mitigated
67,774
16,596
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,561
1,594
0
1,990
19,437
20,119
0
2,574
16,538
0
21,875
W
Ne Zha
17,205
3,921
0
5,381
17,373
8,787
0
10,547
6,535
0
54,834
L
Izanami
Dabatron420
Izanami
7,408
4,603
415
2,629
16,958
7,437
2,378
5,100
11,765
0
46,939
L
17,526
1,369
5,193
6,886
17,599
8,126
312
2,622
14,634
41,050
0
L
10,283
453
0
430
24,096
27,977
0
7,831
15,829
16,327
0
W
7,345
315
0
6,738
14,353
12,908
0
8,335
5,616
17,468
0
W
Izanami
NoctisOtium
Izanami
15,125
10,182
0
500
11,520
6,276
2,587
4,348
6,793
0
73,206
W
Sun Wukong
S H A N E 4L
Sun Wukong
17,476
2,742
459
3,268
15,814
18,334
104
11,219
3,912
0
25,831
W
Poseidon
SCHWINGG187
Poseidon
12,531
2,336
0
250
12,527
5,161
278
8,791
3,565
38,395
0
L
Scylla
ThePatt
Scylla
16,661
1,240
0
3,159
8,819
4,115
1,021
1,749
6,833
70,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,013
Gold Earned
52,587
280
Minions Killed
301
0
Camps Cleared
0
1,656,166
Distance Traveled
1,504,005
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,699
606
31
2
0
312,879
0
W
Ne Zha
11,878
742
67
4
0
356,937
1
L
Izanami
10,920
683
86
5
0
288,517
1
L
Hel
10,743
671
65
4
0
297,610
1
L
Ymir
9,799
612
17
1
0
281,803
0
W
Khepri
10,935
683
21
1
0
343,976
3
W
Izanami
12,100
756
132
8
0
312,523
3
W
Sun Wukong
10,704
669
16
1
0
334,174
0
W
Poseidon
10,396
650
44
3
0
308,556
0
L
Scylla
11,426
714
102
6
0
323,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role