Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ItsThe_Boogeyman
Serqet
Level 139
God Stats
31W - 14L
1,650 SR
Queue Stats
373W - 219L
1,573 Elo+
Party 2
Vulcan
Vulcan
XavierFoster732
Vulcan
Level 156
God Stats
8W - 1L
1,692 SR
Queue Stats
560W - 302L
1,667 Elo+
Party 2
Team Averages
Level 141
1,614 SR
1,580 Elo+

VS

Team Averages
Level 133
1,495 SR
1,466 Elo+
Erlang Shen
Erlang Shen
ELGOMSH
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Superwaugh
Kukulkan
Level 81
God Stats
1W - 4L
1,185 SR
Queue Stats
5W - 15L
1,198 Elo+
Solo
Atlas
Atlas
saifnasee
Atlas
Level 159
God Stats
2W - 2L
1,801 SR
Queue Stats
52W - 35L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 7
7,846
654
6,424
9,919
6,634
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 0 / 3
9,280
773
12,860
7,658
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 1 / 5
8,865
739
10,363
6,965
3,111
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ELGOMSH
Erlang Shen
11
0 / 5 / 0
7,092
591
5,403
12,332
8,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Superwaugh
Kukulkan
12
0 / 2 / 0
7,694
641
5,053
5,820
2,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
saifnasee
Atlas
12
1 / 4 / 0
8,405
700
8,601
17,107
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
7
4.5
L
Erlang Shen
ELGOMSH
Erlang Shen
0
5
0
0
W
8
0
3
9.5
L
Kukulkan
Superwaugh
Kukulkan
0
2
0
0
W
2
1
5
4.5
L
Atlas
saifnasee
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
19,057
24,542
Taken
35,259
14,925
Mitigated
22,245
2,840
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,424
969
0
893
9,919
6,634
0
6,535
3,384
0
12,182
L
Erlang Shen
ELGOMSH
Erlang Shen
5,403
1,782
0
1,336
12,332
8,171
0
4,835
6,694
0
24,334
W
12,860
2,506
0
906
7,658
5,180
0
4,467
3,191
0
20,350
L
Kukulkan
Superwaugh
Kukulkan
5,053
406
0
0
5,820
2,259
0
2,068
3,517
29,069
0
W
10,363
4,926
0
1,041
6,965
3,111
168
3,162
3,803
52,348
0
L
Atlas
saifnasee
Atlas
8,601
2,777
158
3,778
17,107
11,815
0
3,743
12,757
23,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
23,191
136
Minions Killed
138
6
Camps Cleared
5
744,626
Distance Traveled
646,410
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,846
654
12
1
0
229,176
3
L
Erlang Shen
7,092
591
39
3
1
212,820
2
W
Serqet
9,280
773
15
1
3
254,740
0
L
Kukulkan
7,694
641
71
6
1
212,114
3
W
Vulcan
8,865
739
109
9
3
260,710
1
L
Atlas
8,405
700
28
2
3
221,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role