Player Matchup

Jing Wei
Jing Wei
AgRButternubs
Jing Wei
Level 39
God Stats
7W - 6L
1,513 SR
Queue Stats
144W - 164L
1,308 Elo+
Party 2
Mulan
Mulan
Busterwolf302
Mulan
Level 144
God Stats
19W - 14L
1,911 SR
Queue Stats
119W - 135L
1,412 Elo+
Party 4
Poseidon
Poseidon
GuadMorning
Poseidon
Level 44
God Stats
38W - 22L
1,593 SR
Queue Stats
235W - 233L
1,317 Elo+
Party 2
Mercury
Mercury
Hish_AXYB
Mercury
Level 28
God Stats
2W - 1L
1,427 SR
Queue Stats
92W - 109L
1,429 Elo+
Party 4
Sobek
Sobek
markopoguad
Sobek
Level 44
God Stats
8W - 10L
1,517 SR
Queue Stats
229W - 224L
1,305 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,354 Elo+

VS

Team Averages
Level 58
1,514 SR
1,417 Elo+
Xing Tian
Xing Tian
Bruhmoment110
Xing Tian
Level 19
God Stats
8W - 5L
1,804 SR
Queue Stats
93W - 92L
1,447 Elo+
Party 1
Persephone
Persephone
HighHunter956
Persephone
Level 124
God Stats
4W - 2L
1,338 SR
Queue Stats
176W - 185L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Tankless7372
Gilgamesh
Level 60
God Stats
6W - 7L
1,509 SR
Queue Stats
25W - 26L
1,400 Elo+
Party 3
Jing Wei
Jing Wei
milkdaddy4u
Jing Wei
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 185L
1,448 Elo+
Party 1
Nemesis
Nemesis
spilyr
Nemesis
Level 24
God Stats
12W - 12L
1,419 SR
Queue Stats
28W - 27L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AgRButternubs
Jing Wei
14
2 / 2 / 2
8,361
440
13,275
13,173
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 1
10,601
558
14,843
18,309
17,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
GuadMorning
Poseidon
17
5 / 1 / 2
10,646
560
12,924
11,151
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Hish_AXYB
Mercury
15
4 / 1 / 5
9,454
498
5,476
16,095
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 4
8,676
457
5,881
14,952
13,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bruhmoment110
Xing Tian
13
1 / 1 / 2
8,479
446
4,652
17,665
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
HighHunter956
Persephone
12
1 / 4 / 0
8,619
454
8,650
10,499
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tankless7372
Gilgamesh
14
1 / 3 / 1
9,050
476
9,455
17,094
15,530
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
milkdaddy4u
Jing Wei
12
3 / 4 / 1
7,634
402
8,924
13,077
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
spilyr
Nemesis
12
1 / 3 / 2
7,994
421
7,690
15,678
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
7
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AgRButternubs
Jing Wei
2
2
2
1.5
L
Xing Tian
Bruhmoment110
Xing Tian
1
1
2
2
W
4
2
1
2.25
W
Poseidon
GuadMorning
Poseidon
5
1
2
6
L
Persephone
HighHunter956
Persephone
1
4
0
0.25
W
Mercury
Hish_AXYB
Mercury
4
1
5
6.5
L
Gilgamesh
Tankless7372
Gilgamesh
1
3
1
0.5
W
0
1
4
2
L
Jing Wei
milkdaddy4u
Jing Wei
3
4
1
0.88
L
Nemesis
spilyr
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
39,371
73,680
Taken
74,013
49,072
Mitigated
43,779
25,232
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AgRButternubs
Jing Wei
13,275
11,013
0
4,993
13,173
5,978
1,875
3,041
10,084
0
72,703
L
Xing Tian
Bruhmoment110
Xing Tian
4,652
383
0
6,457
17,665
10,611
364
4,493
13,126
21,205
0
W
14,843
2,977
0
6,271
18,309
17,567
38
0
18,309
0
76,033
W
Poseidon
GuadMorning
Poseidon
12,924
2,266
0
2,149
11,151
4,811
1,147
4,299
6,566
97,351
0
L
Persephone
HighHunter956
Persephone
8,650
451
0
1,034
10,499
4,030
185
4,775
5,372
57,258
0
W
Mercury
Hish_AXYB
Mercury
5,476
1,615
139
4,996
16,095
6,818
92
2,671
13,296
0
56,731
L
Gilgamesh
Tankless7372
Gilgamesh
9,455
2,951
0
2,312
17,094
15,530
0
63
16,991
0
63,263
W
5,881
590
0
6,684
14,952
13,898
300
2,809
12,123
30,406
0
L
Jing Wei
milkdaddy4u
Jing Wei
8,924
6,636
0
572
13,077
4,942
1,040
4,732
8,215
0
58,186
L
Nemesis
spilyr
Nemesis
7,690
3,247
0
4,109
15,678
8,666
0
3,987
11,503
0
51,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
41,776
532
Minions Killed
431
0
Camps Cleared
0
1,836,198
Distance Traveled
1,713,096
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,361
440
81
4
0
332,935
0
L
Xing Tian
8,479
446
21
1
0
337,637
1
W
Mulan
10,601
558
138
7
0
343,049
2
W
Poseidon
10,646
560
181
10
0
378,515
5
L
Persephone
8,619
454
114
6
0
275,079
3
W
Mercury
9,454
498
92
5
0
408,395
6
L
Gilgamesh
9,050
476
133
7
0
352,556
3
W
Sobek
8,676
457
40
2
0
373,304
6
L
Jing Wei
7,634
402
87
5
0
348,040
2
L
Nemesis
7,994
421
76
4
0
399,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role