Player Matchup

Pele
Pele
ObeyedLeader598
Pele
Level 140
God Stats
8W - 7L
1,524 SR
Queue Stats
214W - 134L
1,613 Elo+
Party 1
Anubis
Anubis
ReformingOne9
Anubis
Level 108
God Stats
12W - 7L
1,657 SR
Queue Stats
87W - 47L
1,660 Elo+
Party 1
Hercules
Hercules
RejectChaos
Hercules
Level 151
God Stats
31W - 15L
1,624 SR
Queue Stats
173W - 102L
1,681 Elo+
Party 1
Team Averages
Level 133
1,602 SR
1,651 Elo+

VS

Team Averages
Level 116
1,605 SR
1,625 Elo+
Anubis
Anubis
CesarPB
Anubis
Level 124
God Stats
1W - 2L
1,565 SR
Queue Stats
36W - 53L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Screaming
Danzaburou
Level 157
God Stats
0W - 1L
1,524 SR
Queue Stats
21W - 9L
1,820 Elo+
Party 2
Ymir
Ymir
SrDumpling
Ymir
Level 66
God Stats
1W - 3L
1,726 SR
Queue Stats
135W - 131L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 11
14,323
796
32,828
24,686
11,286
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 1 / 14
14,164
787
18,395
12,027
8,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
RejectChaos
Hercules
19
6 / 0 / 16
13,636
758
12,587
25,615
36,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CesarPB
Anubis
13
1 / 12 / 4
10,766
598
13,750
20,950
9,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Screaming
Danzaburou
18
3 / 6 / 3
12,450
692
19,577
22,458
7,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 4
12,677
704
9,882
26,744
34,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
24
Kills
7
7
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
CesarPB
Anubis
1
12
4
0.25
W
12
6
11
2.92
W
6
1
14
13
W
Hercules
RejectChaos
Hercules
6
0
16
14
L
Danzaburou
Screaming
Danzaburou
3
6
3
0.75
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,810
Damage
43,209
62,328
Taken
70,152
56,512
Mitigated
51,346
21,304
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CesarPB
Anubis
13,750
853
0
3,388
20,950
9,710
0
5,052
15,898
41,597
0
W
32,828
8,625
0
5,125
24,686
11,286
154
10,591
13,807
0
84,384
W
18,395
1,670
0
7,770
12,027
8,360
2,081
5,616
6,411
77,933
0
W
Hercules
RejectChaos
Hercules
12,587
4,092
0
8,409
25,615
36,866
683
8,004
17,611
0
28,748
L
Danzaburou
Screaming
Danzaburou
19,577
12,591
0
7,576
22,458
7,616
0
5,546
16,912
0
70,427
L
9,882
2,296
0
3,455
26,744
34,020
0
7,980
18,764
25,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
35,893
233
Minions Killed
188
12
Camps Cleared
4
913,694
Distance Traveled
862,157
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,766
598
42
2
2
260,474
5
W
Pele
14,323
796
71
4
4
309,725
3
W
Anubis
14,164
787
136
8
7
263,718
3
W
Hercules
13,636
758
26
1
1
340,251
1
L
Danzaburou
12,450
692
123
7
2
302,371
4
L
Ymir
12,677
704
23
1
0
299,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role