Player Matchup

Chronos
Chronos
Amnesiacjest3r
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Chaac
Chaac
Riyahope
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Chernobog
Chernobog
Star1ighgjacks
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Merlin
Merlin
darkflamedghost
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Mercury
Mercury
jahir110985
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,663 Elo+

VS

Team Averages
Level 30
1,590 SR
1,394 Elo+
He Bo
He Bo
BreeJulez
He Bo
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
112W - 107L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Paxboi
Hun Batz
Level 52
God Stats
1W - 5L
1,500 SR
Queue Stats
158W - 146L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
adriiM1
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Solo
Ne Zha
Ne Zha
jindaripper
Ne Zha
Level 27
God Stats
7W - 5L
1,723 SR
Queue Stats
138W - 111L
1,499 Elo+
Party 2
Vamana
Vamana
vancedom12
Vamana
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 229L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
9,625
688
7,020
18,647
8,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Riyahope
Chaac
15
2 / 4 / 1
8,433
602
6,043
14,281
16,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Star1ighgjacks
Chernobog
14
1 / 4 / 2
7,764
555
8,408
12,155
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 5
9,873
705
16,215
15,306
7,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
jahir110985
Mercury
12
0 / 10 / 2
7,451
532
1,156
13,279
4,903

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BreeJulez
He Bo
15
2 / 2 / 10
9,390
671
10,263
8,458
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Paxboi
Hun Batz
18
6 / 3 / 11
10,837
774
11,972
12,010
11,467
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
adriiM1
Kuzenbo
19
4 / 1 / 13
11,414
815
8,760
11,116
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
19
8 / 2 / 13
11,130
795
20,275
12,454
7,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
vancedom12
Vamana
18
7 / 3 / 12
11,576
827
13,961
23,886
21,624
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
8
Kills
27
27
Deaths
11
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
He Bo
BreeJulez
He Bo
2
2
10
3.5
W
Hun Batz
Paxboi
Hun Batz
6
3
11
3.83
L
Chaac
Riyahope
Chaac
2
4
1
0.63
L
Chernobog
Star1ighgjacks
Chernobog
1
4
2
0.5
W
Kuzenbo
adriiM1
Kuzenbo
4
1
13
10.5
L
3
5
5
1.1
L
Mercury
jahir110985
Mercury
0
10
2
0.1
W
Ne Zha
8
2
13
7.25
W
Vamana
vancedom12
Vamana
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
65,231
73,668
Taken
67,924
43,133
Mitigated
59,621
20,499
Healing
31,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,020
843
2,804
5,171
18,647
8,583
0
3,734
14,913
21,981
0
W
He Bo
BreeJulez
He Bo
10,263
542
1,118
2,216
8,458
3,754
1,120
4,605
3,853
18,497
0
W
Hun Batz
Paxboi
Hun Batz
11,972
1,372
1,015
3,109
12,010
11,467
1,274
4,230
7,780
0
28,304
L
Chaac
Riyahope
Chaac
6,043
1,086
370
3,877
14,281
16,536
0
4,470
9,811
0
13,835
L
Chernobog
Star1ighgjacks
Chernobog
8,408
4,586
0
2,147
12,155
5,538
0
2,660
9,495
0
16,565
W
Kuzenbo
adriiM1
Kuzenbo
8,760
3,852
15
2,504
11,116
15,527
1,013
3,835
7,281
15,733
0
L
16,215
1,359
571
5,181
15,306
7,573
0
4,242
11,064
38,699
0
L
Mercury
jahir110985
Mercury
1,156
956
371
7
13,279
4,903
0
3,917
9,362
0
3,470
W
Ne Zha
20,275
4,320
385
2,477
12,454
7,249
0
3,874
8,580
0
35,956
W
Vamana
vancedom12
Vamana
13,961
4,927
5,055
13,752
23,886
21,624
82
6,691
17,195
0
30,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,146
Gold Earned
54,347
116
Minions Killed
140
0
Camps Cleared
0
1,115,063
Distance Traveled
1,347,965
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,625
688
32
2
0
257,944
0
W
He Bo
9,390
671
29
2
0
258,977
1
W
Hun Batz
10,837
774
44
3
0
236,066
0
L
Chaac
8,433
602
19
1
0
166,140
0
L
Chernobog
7,764
555
19
1
0
234,025
0
W
Kuzenbo
11,414
815
13
1
0
273,247
0
L
Merlin
9,873
705
39
3
0
222,304
0
L
Mercury
7,451
532
7
1
0
234,650
1
W
Ne Zha
11,130
795
23
2
0
281,960
0
W
Vamana
11,576
827
31
2
0
297,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role