Player Matchup

Janus
Janus
Platinum IV
BOLDINBLOOD
Janus
Platinum IV
Level 160
God Stats
37W - 35L
1,633 SR
Queue Stats
689W - 686L
1,778 MMR
Solo
Mercury
Mercury
Platinum IV
DE BLOB 007
Mercury
Platinum IV
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 83L
1,750 MMR
Solo
Izanami
Izanami
Silver I
LuiZKstillo
Izanami
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,437 MMR
Party 1
Ymir
Ymir
Gold V
luisitoromero4
Ymir
Gold V
Level 155
God Stats
1W - 1L
1,748 SR
Queue Stats
45W - 28L
1,703 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
mi-nouuuu
Xing Tian
Platinum IV
Level 154
God Stats
6W - 6L
1,699 SR
Queue Stats
535W - 538L
1,773 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,616 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,631 SR
1,682 MMR
Kukulkan
Kukulkan
Gold II
AlexConejo84
Kukulkan
Gold II
Level 127
God Stats
5W - 8L
1,529 SR
Queue Stats
268W - 291L
1,663 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Jetski7790
Danzaburou
Gold IV
Level 88
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 6L
1,651 MMR
Solo
Bakasura
Bakasura
Platinum III
JujuTheWolf
Bakasura
Platinum III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 248L
1,811 MMR
Solo
Horus
Horus
Platinum V
LordAinz202
Horus
Platinum V
Level 141
God Stats
1W - 1L
1,883 SR
Queue Stats
65W - 70L
1,657 MMR
Solo
Cabrakan
Cabrakan
Gold I
Too Elated
Cabrakan
Gold I
Level 102
God Stats
1W - 1L
1,477 SR
Queue Stats
118W - 119L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 10
13,927
536
20,296
15,043
7,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DE BLOB 007
Mercury
20
10 / 3 / 8
14,076
541
17,224
20,241
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
LuiZKstillo
Izanami
20
9 / 2 / 3
15,925
613
21,004
21,729
10,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 0 / 14
12,925
497
11,244
27,958
41,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
mi-nouuuu
Xing Tian
20
4 / 4 / 11
15,018
578
20,245
30,222
34,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ChernobogCliodhnaLancelotKing Arthur

VS

Bans
Yu HuangBastetPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexConejo84
Kukulkan
18
2 / 5 / 1
11,552
444
16,835
15,604
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Jetski7790
Danzaburou
19
4 / 4 / 2
12,608
485
16,483
23,292
11,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
JujuTheWolf
Bakasura
18
1 / 5 / 2
11,238
432
10,635
22,210
12,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 3 / 2
10,645
409
11,208
29,736
33,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Too Elated
Cabrakan
18
1 / 9 / 3
12,283
472
15,112
25,367
31,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
26
Kills
10
10
Deaths
26
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlexConejo84
Kukulkan
2
5
1
0.5
W
3
1
10
8
W
Mercury
DE BLOB 007
Mercury
10
3
8
4.67
L
Danzaburou
Jetski7790
Danzaburou
4
4
2
1.25
L
Bakasura
JujuTheWolf
Bakasura
1
5
2
0.4
L
2
3
2
1
W
Izanami
LuiZKstillo
Izanami
9
2
3
5.25
L
Cabrakan
Too Elated
Cabrakan
1
9
3
0.28
W
0
0
14
7
W
Xing Tian
mi-nouuuu
Xing Tian
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,013
Damage
70,273
115,193
Taken
116,209
104,683
Mitigated
97,964
29,223
Healing
31,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlexConejo84
Kukulkan
16,835
304
0
2,436
15,604
8,225
0
8,381
6,885
91,596
0
W
20,296
1,059
839
4,724
15,043
7,924
850
4,136
10,535
137,783
0
W
Mercury
DE BLOB 007
Mercury
17,224
9,381
0
1,471
20,241
9,825
3,953
5,693
13,415
0
111,256
L
Danzaburou
Jetski7790
Danzaburou
16,483
6,113
0
6,427
23,292
11,949
174
4,923
18,077
0
105,941
L
Bakasura
JujuTheWolf
Bakasura
10,635
4,580
0
5,415
22,210
12,929
720
8,631
13,206
0
95,661
L
11,208
5,394
1,807
8,827
29,736
33,379
0
14,357
14,776
0
50,968
W
Izanami
LuiZKstillo
Izanami
21,004
17,751
0
13,225
21,729
10,864
9,887
2,415
18,825
0
187,303
L
Cabrakan
Too Elated
Cabrakan
15,112
2,091
0
6,355
25,367
31,482
240
13,034
11,480
83,003
0
W
11,244
2,783
0
3,402
27,958
41,271
140
7,921
18,655
53,895
0
W
Xing Tian
mi-nouuuu
Xing Tian
20,245
2,194
0
5,562
30,222
34,799
1,197
12,720
15,759
92,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
58,326
811
Minions Killed
682
0
Camps Cleared
0
2,516,161
Distance Traveled
2,347,488
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,552
444
155
6
0
481,956
10
W
Janus
13,927
536
215
8
0
517,678
10
W
Mercury
14,076
541
119
5
0
567,145
4
L
Danzaburou
12,608
485
136
5
0
452,369
4
L
Bakasura
11,238
432
154
6
0
565,355
2
L
Horus
10,645
409
69
3
0
451,283
6
W
Izanami
15,925
613
253
10
0
490,565
3
L
Cabrakan
12,283
472
168
6
0
396,525
9
W
Ymir
12,925
497
43
2
0
493,879
8
W
Xing Tian
15,018
578
181
7
0
446,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role