Player Matchup

Persephone
Persephone
ApocalypticChic
Persephone
Level 60
God Stats
9W - 23L
1,310 SR
Queue Stats
109W - 116L
1,457 Elo+
Solo
Hachiman
Hachiman
HoneyBadger6500
Hachiman
Level 67
God Stats
1W - 2L
1,512 SR
Queue Stats
124W - 116L
1,425 Elo+
Party 1
Thor
Thor
Joey22
Thor
Level 68
God Stats
21W - 9L
1,552 SR
Queue Stats
110W - 119L
1,397 Elo+
Party 1
Sobek
Sobek
KinkeyKangaro0
Sobek
Level 109
God Stats
3W - 3L
1,329 SR
Queue Stats
124W - 116L
1,515 Elo+
Solo
King Arthur
King Arthur
Spartan8035
King Arthur
Level 84
God Stats
8W - 9L
1,619 SR
Queue Stats
137W - 132L
1,515 Elo+
Solo
Team Averages
Level 78
1,464 SR
1,462 Elo+

VS

Team Averages
Level 97
1,461 SR
1,441 Elo+
Lancelot
Lancelot
Fennix102
Lancelot
Level 126
God Stats
1W - 9L
1,195 SR
Queue Stats
240W - 253L
1,308 Elo+
Solo
Neith
Neith
GustabloPlayz
Neith
Level 67
God Stats
14W - 14L
1,475 SR
Queue Stats
424W - 465L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIILucaII
Morgan Le Fay
Level 64
God Stats
12W - 8L
1,558 SR
Queue Stats
167W - 177L
1,415 Elo+
Solo
Athena
Athena
Legitliquid
Athena
Level 124
God Stats
30W - 45L
1,578 SR
Queue Stats
274W - 302L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
cureforcancer
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 80L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ApocalypticChic
Persephone
18
7 / 1 / 15
13,468
539
14,063
13,046
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
20
6 / 3 / 8
13,630
545
18,136
21,352
10,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
Joey22
Thor
20
15 / 9 / 13
15,056
602
31,794
27,410
14,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 13
12,541
502
11,460
27,652
32,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Spartan8035
King Arthur
18
6 / 1 / 18
14,090
564
19,053
25,527
38,590
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fennix102
Lancelot
15
2 / 7 / 6
10,504
420
9,270
21,892
15,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 4 / 4
12,122
485
18,870
17,318
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Morgan Le Fay
IIILucaII
Morgan Le Fay
16
2 / 9 / 5
11,257
450
14,763
22,298
12,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
16
5 / 9 / 3
11,274
451
12,836
36,129
30,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
cureforcancer
Erlang Shen
17
4 / 8 / 3
11,415
457
14,586
26,470
17,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
37
Kills
17
17
Deaths
37
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
ApocalypticChic
Persephone
7
1
15
14.5
L
Lancelot
Fennix102
Lancelot
2
7
6
0.71
L
4
4
4
1.5
W
Hachiman
6
3
8
3.33
L
Morgan Le Fay
IIILucaII
Morgan Le Fay
2
9
5
0.5
W
Thor
Joey22
Thor
15
9
13
2.39
W
3
3
13
3.17
L
Athena
5
9
3
0.72
W
King Arthur
Spartan8035
King Arthur
6
1
18
15
L
Erlang Shen
cureforcancer
Erlang Shen
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,506
Damage
70,325
114,987
Taken
124,107
102,185
Mitigated
83,662
45,731
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ApocalypticChic
Persephone
14,063
2,273
241
5,795
13,046
5,913
5,461
6,103
6,942
84,878
0
L
Lancelot
Fennix102
Lancelot
9,270
976
0
3,952
21,892
15,451
0
4,074
17,718
0
68,590
L
18,870
7,277
0
3,584
17,318
7,875
3,075
2,039
15,205
0
90,133
W
Hachiman
18,136
12,758
347
12,552
21,352
10,162
3,375
4,167
17,185
0
113,911
L
Morgan Le Fay
IIILucaII
Morgan Le Fay
14,763
2,050
0
4,322
22,298
12,331
62
3,714
18,493
88,671
0
W
Thor
Joey22
Thor
31,794
7,376
0
7,496
27,410
14,557
1,767
8,316
19,094
0
132,382
W
11,460
1,666
0
8,543
27,652
32,963
1,201
6,559
21,093
58,417
0
L
Athena
12,836
1,906
791
7,528
36,129
30,491
88
7,397
28,449
51,438
0
W
King Arthur
Spartan8035
King Arthur
19,053
1,965
1,094
9,663
25,527
38,590
646
5,118
20,409
0
70,371
L
Erlang Shen
cureforcancer
Erlang Shen
14,586
6,791
0
3,875
26,470
17,514
90
7,207
18,719
0
81,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,785
Gold Earned
56,572
562
Minions Killed
533
0
Camps Cleared
0
2,204,979
Distance Traveled
2,202,403
36
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,468
539
126
5
0
431,040
18
L
Lancelot
10,504
420
84
3
0
508,282
0
L
Neith
12,122
485
145
6
0
368,382
2
W
Hachiman
13,630
545
161
6
0
421,973
2
L
Morgan Le Fay
11,257
450
126
5
0
402,067
5
W
Thor
15,056
602
129
5
0
416,680
1
W
Sobek
12,541
502
87
3
0
444,777
10
L
Athena
11,274
451
67
3
0
476,119
0
W
King Arthur
14,090
564
59
2
0
490,509
5
L
Erlang Shen
11,415
457
111
4
0
447,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role