Player Matchup

Odin
Odin
 
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JustSully_
Merlin
Level 98
God Stats
3W - 2L
1,165 SR
Queue Stats
24W - 18L
1,365 Elo+
Party 1
Chaac
Chaac
Zreniye
Chaac
Level 44
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 1
Team Averages
Level 75
1,318 SR
1,323 Elo+

VS

Team Averages
Level 79
1,498 SR
1,378 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ap5486
Zhong Kui
Level 47
God Stats
27W - 44L
1,376 SR
Queue Stats
121W - 219L
1,274 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hostyn44
Ah Muzen Cab
Level 82
God Stats
3W - 2L
1,618 SR
Queue Stats
324W - 457L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 4
6,623
736
3,222
8,794
5,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Merlin
JustSully_
Merlin
12
5 / 0 / 2
7,802
867
7,102
4,825
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zreniye
Chaac
12
1 / 1 / 3
6,776
753
3,827
6,781
4,475
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 5 / 2
5,600
622
1,351
8,675
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Ap5486
Zhong Kui
9
2 / 2 / 0
6,227
692
3,744
7,941
4,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
hostyn44
Ah Muzen Cab
6
0 / 0 / 2
5,442
605
52
2,394
885

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
2
2
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
4
3
L
Mercury
 
Mercury
0
5
2
0.2
L
Zhong Kui
Ap5486
Zhong Kui
2
2
0
1
W
Merlin
JustSully_
Merlin
5
0
2
6
W
Chaac
Zreniye
Chaac
1
1
3
2.5
L
Ah Muzen Cab
hostyn44
Ah Muzen Cab
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
5,147
20,400
Taken
19,010
11,331
Mitigated
9,324
5,008
Healing
773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,222
895
223
1,272
8,794
5,028
62
1,448
6,786
0
14,941
L
Mercury
 
Mercury
1,351
802
0
235
8,675
4,165
0
2,565
6,110
0
12,253
L
Zhong Kui
Ap5486
Zhong Kui
3,744
297
0
514
7,941
4,274
0
3,132
4,809
10,995
0
W
Merlin
JustSully_
Merlin
7,102
204
0
1,111
4,825
1,828
637
1,176
3,649
35,483
0
W
Chaac
Zreniye
Chaac
3,827
750
0
2,402
6,781
4,475
218
1,754
4,691
0
12,670
L
Ah Muzen Cab
hostyn44
Ah Muzen Cab
52
0
0
24
2,394
885
0
1,613
781
0
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
17,269
111
Minions Killed
28
7
Camps Cleared
1
494,517
Distance Traveled
241,589
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,623
736
29
3
3
173,826
1
L
Mercury
5,600
622
21
2
1
120,762
0
L
Zhong Kui
6,227
692
6
1
0
114,370
2
W
Merlin
7,802
867
62
7
3
161,476
3
W
Chaac
6,776
753
20
2
1
159,215
1
L
Ah Muzen Cab
5,442
605
1
0
0
6,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role