Player Matchup

Odin
Odin
Degen100
Odin
Level 102
God Stats
6W - 3L
1,677 SR
Queue Stats
304W - 321L
1,471 Elo+
Solo
Camazotz
Camazotz
Hinsher
Camazotz
Level 100
God Stats
13W - 10L
1,520 SR
Queue Stats
139W - 154L
1,451 Elo+
Solo
Horus
Horus
IAmMerkel
Horus
Level 69
God Stats
1W - 2L
1,155 SR
Queue Stats
65W - 69L
1,436 Elo+
Solo
Olorun
Olorun
Nyxiewuffy
Olorun
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 257L
1,434 Elo+
Solo
Ra
Ra
YtbZeus
Ra
Level 82
God Stats
1W - 0L
1,647 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,415 Elo+

VS

Team Averages
Level 110
1,478 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RacconCK
Cthulhu
Level 87
God Stats
3W - 5L
1,412 SR
Queue Stats
68W - 66L
1,498 Elo+
Party 1
Skadi
Skadi
Ruvez
Skadi
Level 103
God Stats
34W - 40L
1,436 SR
Queue Stats
41W - 57L
1,278 Elo+
Solo
Zeus
Zeus
SanaDetestatus
Zeus
Level 128
God Stats
0W - 1L
1,450 SR
Queue Stats
23W - 24L
1,480 Elo+
Solo
Medusa
Medusa
YarikDark
Medusa
Level 119
God Stats
6W - 7L
1,591 SR
Queue Stats
45W - 52L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 2 / 0
9,767
575
6,589
15,414
16,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Hinsher
Camazotz
12
2 / 4 / 6
7,606
447
7,786
21,439
9,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
IAmMerkel
Horus
13
2 / 0 / 8
8,923
525
10,227
14,980
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Nyxiewuffy
Olorun
14
2 / 4 / 3
8,512
501
8,106
14,537
6,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 2
9,828
578
12,379
13,211
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 2
8,331
490
9,409
18,031
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
RacconCK
Cthulhu
12
1 / 1 / 5
8,011
471
11,344
15,975
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Ruvez
Skadi
17
2 / 0 / 2
10,226
602
14,060
11,321
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 0
7,149
421
9,270
11,191
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YarikDark
Medusa
13
4 / 2 / 2
7,994
470
13,259
11,896
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
11
11
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
2
0.83
W
Odin
2
2
0
1
W
Camazotz
Hinsher
Camazotz
2
4
6
1.25
W
Horus
IAmMerkel
Horus
2
0
8
6
W
Olorun
Nyxiewuffy
Olorun
2
4
3
0.88
L
Cthulhu
RacconCK
Cthulhu
1
1
5
3.5
L
Skadi
Ruvez
Skadi
2
0
2
3
L
0
6
0
0
L
Medusa
YarikDark
Medusa
4
2
2
2.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
57,342
79,581
Taken
68,414
57,282
Mitigated
38,138
34,827
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,409
1,368
0
2,012
18,031
8,956
0
4,008
14,023
0
60,616
W
Odin
6,589
709
0
2,124
15,414
16,629
0
194
15,220
0
80,863
W
Camazotz
Hinsher
Camazotz
7,786
2,519
0
10,621
21,439
9,366
0
4,393
17,046
0
46,296
W
Horus
IAmMerkel
Horus
10,227
5,356
3,084
7,236
14,980
16,771
0
6,419
8,561
0
28,331
W
Olorun
Nyxiewuffy
Olorun
8,106
6,216
684
5,914
14,537
6,741
0
2,120
12,417
76,487
0
L
Cthulhu
RacconCK
Cthulhu
11,344
609
651
5,628
15,975
14,404
0
6,770
9,205
39,392
0
L
Skadi
Ruvez
Skadi
14,060
7,153
0
4,477
11,321
5,524
293
713
10,608
0
95,837
L
9,270
1,150
0
250
11,191
4,705
0
5,422
5,769
60,916
0
L
Medusa
YarikDark
Medusa
13,259
6,467
0
2,525
11,896
4,549
258
3,572
8,324
0
68,193
W
12,379
1,748
1,326
3,838
13,211
7,775
312
7,488
5,723
92,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
41,711
551
Minions Killed
476
0
Camps Cleared
0
1,715,618
Distance Traveled
1,610,491
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,331
490
87
5
0
326,672
1
W
Odin
9,767
575
177
10
0
317,157
0
W
Camazotz
7,606
447
61
4
0
350,947
1
W
Horus
8,923
525
24
1
0
374,872
3
W
Olorun
8,512
501
122
7
0
300,810
6
L
Cthulhu
8,011
471
39
2
0
365,884
6
L
Skadi
10,226
602
156
9
0
270,002
3
L
Zeus
7,149
421
98
6
0
313,326
6
L
Medusa
7,994
470
96
6
0
334,607
5
W
Ra
9,828
578
167
10
0
371,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role